What skill use an Necro to make damage

Player Questions Started Last reply 22 posts
i know it look like an stupid question, but im wondering what skills us an Necro use to make Damage.

I only see CDL. What about other damage skills?
Is this the only one?
Death Spike.

Death Spike.



oO
realy? 1 shot is around 10k on Teon^^
Is this realy the only way on a Necro?
I mena, SPS haves Hydroblast and Solarflare, SH haves Hurrican.
Vamp claw.
I don't play a necro. But I thought they were using drains too. They also have summons.


realy? 1 shot is around 10k on Teon^^




... Cursed bones are NPC buyable for 350a or so...
Drain damage have ben lowered in C5, they drian as much but deal like 30% less damage.
Cursed bones can be purchased at Hardins.

... and I just realized that whoever controls the Oren Castle (I think Hardins falls under Oren tax rate but not sure, maybe its Giran) could really make life miserable for all the Necros in the whole game. Wouldn't it be just so funny if the tax rate was jacked up; all the Necro rerolls and subs would weep. :p

Drain damage have ben lowered in C5, they drian as much but deal like 30% less damage.



Not true. Dark Vortex damage was reduced. Vamp Claw damage is unchanged but MP was increase quite a bit.
Hardins is in Giran area, but I belive it always got 50% tax rate, as it's not inside a town, all NPC's who sell items otuside towns got 50% tax rate.

Anyhow at 58 you can summon them yourself

about 16800 per cast
672a at worst case
168a at best case.

if it as big chans to get 25 as it's to get 100 you get em for about 220a on average.
Yes, hardin's is one of the four? out of town shops; they have a 50% NPC markup but are not taxed in any territory.
and is a Necro a good choice or better an other Nuker?
Like sorcerer or SH?
Necro is a crazy class, maybe not AS overpowered as before, but:

* They can nuke as strongly as a sorc (who have only 1 int less than a SH)
* They have summons which (if full buffed) can outdamage those of any "real" summoner
* They have transfer pain level 5 which reduces the damage they take by 50% (dealing it to their summon instead)
* They have the best and widest varieties of debuffs
* They have Body to Mind, Corpse Life Drain, and Vampiric Claw

It's a hybrid class, but instead of the traditional "we'll make the hybrids somewhat less good at each thing than the pure class that does the same thing" they sort of forgot that part. About the only major differences between them and the real nukers is necros have a little less AOE ability (they have corpse explosion and AOE poison only) than mages, and they can't wear light armor or buff/heal/cure their summons as well as summoners.
and Body to Mind.

just give sorc body to mind, take it away from necro and problem of overpowered is gone.
Before crying about the bones price, have a look at the power/mp consum.

If your not sure what to play, necro/sh/sorc, my advise for you is either necro or sh. sorc got lesser skills, lesser damage, worse mp managment and their skills in genral are weak since c5.

necro and sh lvl kind of similar. I guess sh is faster to lvl up and hits harder, necro is a bit faster. necros are also more restricted on their hunting style (there are more mobs with wind weap point then dark weak point). In their early lvls both will make use of cdl more often then its good for them. sh's got an overhit, necros dont but some nice nasty stuff.
uhhh diem what u talkin bout? sorc damage is fire based. many c5 mobs are dark resist ... making the sorc typically the better DD not only for that reason but can far outcast the sh.
oh and for the body to mind, dont do the mistake and lvl it higher then lv2. Wait and learn the skipped lvls around your early/mid 60s.
read my post again spudnik. I compared sh and necro and said that there are more wind weak mobs ingame then dark weak mobs. I didnt compare all 3 classes since my adwise was to not do a sorc.

ppl lvled their nukers solo till 75 before c5, so tbh who cares of dark resist c5 mobs anyways?
What skill?
Hm, deathspike, it's fast but consumes bones. Vamp claw. Also Summon corrupted man, Summon cursed man and Summon reanimated man. At high levels they HURT.

and Body to Mind.

just give sorc body to mind, take it away from necro and problem of overpowered is gone.



With out of party SEs I am not sure that's a huge difference, though it would be a start.


and Body to Mind.

just give sorc body to mind, take it away from necro and problem of overpowered is gone.



With out of party SEs I am not sure that's a huge difference, though it would be a start.

true a lot of ppl box an SE. i do as well. there are many that do not tho. and i concede the many are necro class to begin with. this would at least make the question "sh necro or sorc" instead of sh vs necro.

read my post again spudnik. I compared sh and necro and said that there are more wind weak mobs ingame then dark weak mobs. I didnt compare all 3 classes since my adwise was to not do a sorc.

ppl lvled their nukers solo till 75 before c5, so tbh who cares of dark resist c5 mobs anyways?



i think its more about the dark resist buffs, i love seeing a buffed necro do 400 damage to me while gloomed.