... and I just realized that whoever controls the Oren Castle (I think Hardins falls under Oren tax rate but not sure, maybe its Giran) could really make life miserable for all the Necros in the whole game. Wouldn't it be just so funny if the tax rate was jacked up; all the Necro rerolls and subs would weep. :p
Necro is a crazy class, maybe not AS overpowered as before, but:
* They can nuke as strongly as a sorc (who have only 1 int less than a SH)
* They have summons which (if full buffed) can outdamage those of any "real" summoner
* They have transfer pain level 5 which reduces the damage they take by 50% (dealing it to their summon instead)
* They have the best and widest varieties of debuffs
* They have Body to Mind, Corpse Life Drain, and Vampiric Claw
It's a hybrid class, but instead of the traditional "we'll make the hybrids somewhat less good at each thing than the pure class that does the same thing" they sort of forgot that part. About the only major differences between them and the real nukers is necros have a little less AOE ability (they have corpse explosion and AOE poison only) than mages, and they can't wear light armor or buff/heal/cure their summons as well as summoners.
Before crying about the bones price, have a look at the power/mp consum.
If your not sure what to play, necro/sh/sorc, my advise for you is either necro or sh. sorc got lesser skills, lesser damage, worse mp managment and their skills in genral are weak since c5.
necro and sh lvl kind of similar. I guess sh is faster to lvl up and hits harder, necro is a bit faster. necros are also more restricted on their hunting style (there are more mobs with wind weap point then dark weak point). In their early lvls both will make use of cdl more often then its good for them. sh's got an overhit, necros dont but some nice nasty stuff.
uhhh diem what u talkin bout? sorc damage is fire based. many c5 mobs are dark resist ... making the sorc typically the better DD not only for that reason but can far outcast the sh.
read my post again spudnik. I compared sh and necro and said that there are more wind weak mobs ingame then dark weak mobs. I didnt compare all 3 classes since my adwise was to not do a sorc.
ppl lvled their nukers solo till 75 before c5, so tbh who cares of dark resist c5 mobs anyways?
What skill?
Hm, deathspike, it's fast but consumes bones. Vamp claw. Also Summon corrupted man, Summon cursed man and Summon reanimated man. At high levels they HURT.
just give sorc body to mind, take it away from necro and problem of overpowered is gone.
With out of party SEs I am not sure that's a huge difference, though it would be a start.
true a lot of ppl box an SE. i do as well. there are many that do not tho. and i concede the many are necro class to begin with. this would at least make the question "sh necro or sorc" instead of sh vs necro.
read my post again spudnik. I compared sh and necro and said that there are more wind weak mobs ingame then dark weak mobs. I didnt compare all 3 classes since my adwise was to not do a sorc.
ppl lvled their nukers solo till 75 before c5, so tbh who cares of dark resist c5 mobs anyways?
i think its more about the dark resist buffs, i love seeing a buffed necro do 400 damage to me while gloomed.