lvl 56 Orc pk lvl 79 SWS, 1on1, Fair & Sqr, Bartz

General Discussion Started Last reply 66 posts
don't believe me? just watch the picture. The orc is lvl56 wearing crappy armors, not even a complete set, using a +3 GS. The lvl 79 sws is wearing full maj using s grade sword. Orc first pked sws's archer sub, then the main, all recorded in the pictures. 1 on 1, fair fight, will do it again anytime. feel free to pm either the orc or sws to verify. Just FYI, at lvl56 with franzy, orc has patk of 4.5k and pdef of 550, literarily invincible (my lvl 68 sr w/ soul bow has only 1.5k patk). advice to all sws, quit and reroll as an orc to have a chance to revenge.


http://i143.photobucket.com/albums/r159/whypopme/Shot00088.jpg
http://i143.photobucket.com/albums/r159/whypopme/Shot00089.jpg
http://i143.photobucket.com/albums/r159/whypopme/Shot00090.jpg
Might want to pick a better host because not even one reply and I can't see the images due to exceeded bandwidth.
Image Shack.......

And I'm invisible with 10K P. Atk as well.
I do belive you, but looking at the pics, and the damage done, I can say the sws had not a single buff, maybe except his songs, but im not even sure about that. with only 550 pdef he would have hit you a LOT harder with buffs. you are fully buffer and in frenzy. that only tells us how much buffs do in this game :) ..(ok some other chars could have beat you easily none-buffed, but sws doesent realy have any good damage skills)
The SwS had some sort of critical buff at least - the question is just why he was standing still to let the orc beat on him. :p
sws obviously was trying to fight back, as indicated in the fighting record on the left hand side. He just sucked, plain and simple.
I can't get the images to load either.

If you were "practically invincible", then was it a "fair fight"? Why didn't the SwS wind and kite you around until frenzy wore off?

People have such weird definitions of what a fair fight is these days. Seems the fair fights are the ones that are won. I've seen a 58 BH beat a 62 SpS, and the sps - in all seriousness - called it "unfair" because the BH's stun landed "several times".
A destroyer with high p atk. Who would have thought.

...

.....

This is the third post I'd have shot down in a row.... so I'll stop myself before I end up getting banned... jesus.
I might be wrong, but can't a frenzied Destroyer with ~4.3k P.Atk kill any class with a few hits if they are standing right next to him? On the other side, a Swordsinger has around 200 Speed with Sprint/Windwalk and Song of Wind...
A Destroyer with Zealot(lvl 3 tho) has around 200 run speed, add song of wind and all and he is as fast as the SwS or close to it. I've seen 235 speed on a Titan in Tallum so you cant really trust your speed anymore.

Besides, 4,3k pattk is _low_.
the SwS must have sucked big time
why not a replay with the screens? =(
uh, lol, the SWS UDed.

Here is what I think that happened. The SWS had no clue what the orc was up to. After all, none plays a Sh**ty orcs this days, so there must be a reason.

So he though "great, this is going to be easy" and stood there and tanked. rofl.

For all BDs and SWS out there who doesnt have a clue: only robe users. Only. We used to be able to tank daggers a bit, but its not safe anymore.
Noone plays an orc, orly? There's plenty of orcs around but maybe not everyone has ever seen one. Plenty of lvl 75+ toons around that dont even know their own skills ;)

After all, none plays a Sh**ty orcs this days, so there must be a reason.



The reason is the lack of cute panties on orcs, obviously, but yeah... :p

lvl56 Orc pk lvl79 SWS, 1on1, fair fight



i stopped reading at that particular point.
Aksah is abosutely right. That SWS knew the opponent was lvl 5x with crappy armor, therefore it would be soooo embrassing to run away. So even when he knew he was in danger he decided to try his luck, but he crapped out.
What lvl 79 SwS has NO bow? Duh, thats all you need to win a Destro when the lvl range is so different. Heck, he shouldnt even need that if he was properly buffed and used his songs wisely.

Equal lvl SwS vs Destro with skilled players and equipment would be something different but this should have been a pure win for an experienced SwS. What server is this even? Where do you get to 79 without learning how to fight?


Equal lvl SwS vs Destro with skilled players and equipment would be something different but this should have been a pure win for an experienced SwS. What server is this even? Where do you get to 79 without learning how to fight?



Bartz Server
And that lvl 79 SwS(no 3rd class change?) got no freaking bow?!

Noone plays an orc, orly? There's plenty of orcs around but maybe not everyone has ever seen one. Plenty of lvl 75+ toons around that dont even know their own skills ;)



well, I think you know what I mean. You see warcryers, we see tyrants... or, the most commom, orcs subbing necros! So no, for ppl that dont read (ppl just dont read, you know. Quest info, skill info, login screen info.. they just dont read at all...) any kinda of info from the game, they probably dont have a clue what a destroyer is.


(and yes, adding: I have 3 "personal destroyers". A ubber meelee party, 3 dest, SE, Prophet and BD. So believe me, I know orcs well <3 =D)
A SwS can't really kill anything after the new patch. Most people can out pot the SwS's damage in a 1 vs 1 fight.
first use a different host so we dont have to d/l the pics, use imageshack or something.

second learn how to pvp.

A Destroyer with Zealot(lvl 3 tho) has around 200 run speed, add song of wind and all and he is as fast as the SwS or close to it . [...]


This particular Destroyer was level 56, so it is reasonable to assume he did not even have Zealot 1. The SwS (hopefully a Sword Muse?) could have easily outrun him. And on his subclass on the first screenshot the SM player has a BoP.

The "SwS" really should/could have won.
How long does frenzy last and whats its cooldown?
dunno the cooldown, but it lasts 90 secs

And that lvl 79 SwS(no 3rd class change?) got no freaking bow?!



He has a bop in the first image.
Well, the image host doesnt really work ^^ And the Zealot talk was just to bring it to the public that high lvl Destroyers/Titans can now move pretty fast too.

With a bow, a lvl 79 SwS or SM should win without even being hit, but it seems that he got no clue about how to fight a slow melee class >.>

Ashka, I know more Destroyers than I know warlocks and phantom summoners combined(over 100) so it must be that the class isnt evenly distributed amongst the servers or that most ppl think that the Destroyer is some other orc class. That happens pretty much actually, ppl have called me tyrant on many occasions and on a few occasions I have been "OL".

Guts, Frenzy and Zealot all have 90 sec duration and their cooldown is affected by the attk speed of the Destroyer so it varies by build and equipment+buffs. The unmodified cooldown is mentioned at the skills section I think >.>
Char, I dunno what server youre from... but back in the time I was really active, all those "less favorable for pvp" classes simply didnt exist. One of the biggest alliances here was know for the "army of necros" name. I only know a few summoners, a few destroyers... But I know plenty HE, Necros, Sorc, and all of those fotm....

(its a sad server in fact. I hope I can get server transfers one day)
Hehe, our 77 Titan jacked all but one PvP point against another 6 man party. The SoulTaker didn't get any, the SR only got one, and no one else got any. Those things are so bad *** when they Frenzy and Zealot :<
The use of frenzy and zealot followed up by battleroar is a very nice addition. I just wish it still worked with a bow. Used to be able to suprise the hell out of nukers and archers with that combo. The sws should have run. Since he doesnt know how to play his toon.....well it should be obvious (cough cough).
There are more destroyers on Hindemith now and a few subclasses. For a while we were very rare but with some of the changes there are more out there. If the game mechanics change and destroyers become the fotm I will laugh so hard that I might shard myself. However I doubt there is any chance of this happening.

As to the OP great job. Put that in the win category, but dont expect that to happen to often. It is the little victories that keep you in the game and levelling up the green monsters.
I tried imageshack.us, but it does not load my pictures properly :( is that the right website? box.net force you to download those pictures, but at least you can see them

Guts, Frenzy and Zealot all have 90 sec duration and their cooldown is affected by the attk speed of the Destroyer so it varies by build and equipment+buffs. The unmodified cooldown is mentioned at the skills section I think >.>



You call yourself an Orc? Shame on you! Zealot unfortunately last only 1 minute and the refresh time is like 2x longer that of frenzy. I wish zealot was the same as frenzy, but that might just be over-powering :D. In C5, high level destroyers truely lives up to their name. Stop talking about destroyers, the less people know about our skills the better ;)
ty, aksha, pictures updated with photobucket

You call yourself an Orc? Shame on you! Zealot unfortunately last only 1 minute and the refresh time is like 2x longer that of frenzy. I wish zealot was the same as frenzy, but that might just be over-powering :D. In C5, high level destroyers truely lives up to their name. Stop talking about destroyers, the less people know about our skills the better ;)



I never have had the timer on Zealot to run down actually, I have tested the whole skill _2_ times so far since I'm still in service and got _very_ limited chances of playing the game. I tested it when C5 came and was remembering that it was going at the same numbers as Frenzy. My bad ^^ But a bit of misinformation would actually further the Destroyers cause. ;)

And Ashka, I play(when I play) on Teon but I know of Destroyers on other servers too^^ But there is a healthy base of Destroyers on Teon too, altho it seems that lots of new Destros are made but most of them change at mid lvls before the class actually starts to shine.

If Zealot was like Frenzy it wouldnt be that good since then the Destroyer would still be lacking in speed but with Zealot thats not such a big problem anymore ^^

Hehe, our 77 Titan jacked all but one PvP point against another 6 man party. The SoulTaker didn't get any, the SR only got one, and no one else got any. Those things are so bad *** when they Frenzy and Zealot :<



your opponents are horrible then. Why go after the orc first?


Hehe, our 77 Titan jacked all but one PvP point against another 6 man party. The SoulTaker didn't get any, the SR only got one, and no one else got any. Those things are so bad *** when they Frenzy and Zealot :<



your opponents are horrible then. Why go after the orc first?



You meant why not go after the Orc first right? He snuck up on them. Hid behind a wall until all of them engaged our party. Then he attacked :>

On second though, if you meant why did they go after him first? They didn't. He carries a Conversion Homu, and uses that attack which uses HP to keep his HP down low enough to frenzy.
Shh, dont tell them about tricks that might give others nasty suprises ;)
lvl 59 orc destroyer subclass and me ( 66 BD ) killed the PR hero on our server yesterday.

Was lol.

don't believe me? just watch the picture. The orc is lvl56 wearing crappy armors, not even a complete set, using a +3 GS. The lvl 79 sws is wearing full maj using s grade sword. Orc first pked sws's archer sub, then the main, all recorded in the pictures. 1 on 1, fair fight, will do it again anytime. feel free to pm either the orc or sws to verify. Just FYI, at lvl56 with franzy, orc has patk of 4.5k and pdef of 550, literarily invincible (my lvl 68 sr w/ soul bow has only 1.5k patk). advice to all sws, quit and reroll as an orc to have a chance to revenge.


http://i143.photobucket.com/albums/r159/whypopme/Shot00088.jpg
http://i143.photobucket.com/albums/r159/whypopme/Shot00089.jpg
http://i143.photobucket.com/albums/r159/whypopme/Shot00090.jpg




lol my 69 TK would have jacked you so bad rofl =)
can we say "omg i just crit him for 400 ...... with frenzy ...."
ohh wait !!! Ill have you never crit me and say " **** this tribunal !!! I never crit EVER!!!" Over Stacked Def + Shield > Frenzy .... unless they got BD .....
I am not surprised Stefan231 is absolutely terrible lololol
I'd have to agree with the kiting, of course a battle goes wrong if the other person does not know the skills their opponent has. I see it all the time in the Olympiad against me; they don't know anything about summoners so they make the most horrible mistakes. "omg I didnt know you had UD2, omg I didnt know you could cure root, omg your heals heal for 1500". I love it when people sleep my summon so they can hit me. "wth my sleep keeps breaking". I have beaten many classes I shouldn't have, and only now some people are starting to learn, like Nya.

Be happy the game isn't about being a certain class only (though it plays a large factor), its about knowledge of others too.
well, the destro / titan is the most most ridiculously broken class in the game IMO...

in the case of nukers, playing on stats, you obviously want a high INT or WIT to keep up a good casting speed and M. Atk... duh right? sure, so you choose a DE, high int with some good dyes can be quicker and stronger on the cast than the rest... so we compare <imaginary numbers here> say you get your SH to 3k M. Atk with OE weapons and buffed all to hell with tattoos out the wazzoo...

you do the same with a Sorc, or a SPS, or a Nec... basically the same... after all the kiting out, they vary in maximum stat by perhaps a few hundred... so you can see that balance is there... SH are more powerful, plain and simple... Sps are quicker, plain and simple...

now for the real meat of my pint... take any mellee class other than the orcs... any of them... any dagger, any tank, any glad-bd-sws...

look at their stats... max them out in your head with weapons OEed all to hell and tats everywhere... I think the highest P. atk you can get is maybe 3k... MAYBE...

now back to the orcs... unlike the mages, or the mellee classes, or even the archers...(which are all similar and have close stats, with some strong and weak points...) and see now that a Titan with 10k... I [censored] you not, 10k p. atk. is 7k higher than his closest competator... defend against that...

"they're slower than the other classes" you say "just kite them"

yeah right... orcs mellee classes are now among the fastest classes in the game after self-buffs and skills, and that meants that weather or not the are buffed by a buffer or not, using only self buffs, they are faster, stronger, and have more HP than ANY other mellee class (some tanks can compete with the HP but that won't save them)...

NCSoft unknowingly handed the victory to the orcs in ANY fight the get into...

[...] orcs mellee classes are now among the fastest classes in the game after self-buffs and skills, and that meants that weather or not the are buffed by a buffer or not, using only self buffs, they are faster [...] than ANY other mellee class [...]


There are at least two classes that are usually faster than a Destroyer, self-buffed, over a longer time (90 seconds):

A Destroyer with base DEX (26) and no armor set speed bonus has a self-buffed max speed of 154 (with Zealot 3). With Wind Walk 2 or an equivalent buff: 187. With Berserker Spirit 2 or Rage of Pa'agrio 2 added: 195.

A Swordsinger with base DEX (35) and no armor set speed bonus has a self-buffed max speed of 196. With Berserker Spirit or Rage of Pa'agrio 2: 204.

A Tyrant with base DEX (26) and light armor has a self-buffed base speed of 134. +33 if he has Wind Walk 2 or an equivalent buff, +8 if he has Berserker Spirit or Rage of Pa'agrio 2, +30 when he activates Zealot 3, +24 if he uses Wolf Spirit Totem or +37 if he uses Rabbit Spirit Totem.

But I agree with you, Destroyers are among the fastest classes now with Zealot 3, and they are very strong in small scale PvP compared to other melee classes. Speed debuffs last only 30 seconds since Chronicle 5 while Frenzy stays for 90 seconds and the speed debuff skills that melee classes get rarely land. Once a Destroyer uses Frenzy (and regains about 3k HP with Battle Roar) any class must keep him at a distance or they die. Most melee classes can neither kill the Destroyer before he reaches them nor slow him down nor run away.
uh.. BD saying: arrest him and drain him to death =p
Our speed debuff is hard to land, yes, but the root isnt.
zealot.. umm how to counter?
LF Fighters: Entangle (with bsps on an orc it's high land rate)
DE Fighters: Freezing Strike (less likely to land, but it still lands)
All tank classes can arrest...
all nukers can slow
all healer/buffer classes can sleep/root
am I missing any other classes?
oh yea humans fighters.... umm warlord/glad can try stun and run but chances of stun landing on an orc is low :x warlords can howl the orc for a -23% patk... glads can actually try do a TSS and hope it crits first time o.o otherwise... you're all fked :P THs can try switching the orc in mid attacks and running, it stops an actual attack as well as skills if switch lands. HEs... try stun shot.. otherwise run for your life... in vain o.o


Be happy the game isn't about being a certain class only (though it plays a large factor), its about knowledge of others too.




/signed

and to the OP:

Please divulge your secret to me :eek:

How did you talk a SR/SWS in respective top gear into actually letting you into melee range (especially given the fact that the Cemetery isn`t the best of all places to even consider doing a long-range duell), remaining there and by doing so, loosing ANY of the strong points both classes share (self-buffed speed, range, high crit range, good accuracy, ranged "slow" skill) - especially against an obvious non-shield, meele weapon wielding, enemy without relevant speed-ups...

But well, being high level seems to blot out the basic rules Sun Tsu laid down many decades ago...at least in some players:

"If you know yourself and your enemy you will be victorious in every battle."

;)
Hehe, please don't misundertand me, I am not saying the Desto is unbeatable... just that he is broken... my mellee class of choice is now nad will always be (unless NCSoft realy kills it) the Gladiator...

in terms of mellee classes the gladiator is most suited for fighting destros... and sinse destros come in only 1 of 2 varieties (Con base or STR base) Glads are on even ground for either fight...

in response to the lists provided about skills to use... duh...

any time any class fights any other class it is cannot be argued that if your skills land and his/her skills fail, than you WILL win... so sure, stun shot, sleep, root, freezing strike, what have you... all valid choices... but that doesn't change my statement... when I said that they are the most broken class in the game, I did't say people's skills don't work on them, obviously... what I meant to convey is that assuming on average that some skills fail and some succeed, it still has (due ot high stats all-around -except dex- and absurdly high HP and P. atk) WHEN COMPARED to other classes... has the highest chance of consistant wins...

No other class has any where near comparable HP : Damage output they do... they break a very fine rule in my mind...

the reason nukers do so much damage per hit is becouse it is meant to offset their frailty... just about anyone can kill a nuker if they can reach them... so they need a nice perful nuke to save themselves... that is how the trend goes... super low HP classes (nukers) deal super high damage to compensate... middle HP classes (daggers, glads, BDs, SWS, ect) do middle amounts of damage, and find their own niche to stand int... high HP classes (tanks) do almost no damage becouse if they did as much damage as they have health NO ONE could beat them...

obviously there are exeptions, albeit in small ways... the SK can do decent magic damage for a tank, and has some handy skills if you're in a tight spot, but they often fail in pvp and most other classes have skills that counteract them...
the Gladiator can do more damage than any other skill for his middle-MP type and that is offset by having to charge 4 times... basically a 4 second delay...

the list goes on... but what doesnt change is that every time a class gains something that takes them out of their original state (low/mid/high HP:damage type) they loose something to compensate...

The destro, already the most powerful class in the game, with the most damagine melleee skills (crush of doom has 2k power on TSS) and HP comparable to that of a tank or warlord, does not need more... it cannot nbe justified that they get a skill like battle roar (instant HP if used in form of a heal, as it typically is) and frenzy... 10k p.atk is UNACCEPTABLE even if it is for only 90 seconds.. which is longer than most pvp lasts anyway...

again, they can be beat, and they often are, but that doesn't make them less broken

again, they can be beat, and they often are, but that doesn't make them less broken



So what? You want them to be beaten EVERY TIME?! How are they broken if other classes have counter measures? Now make zeolot and frenzy 100% hp skills with instant reuse, then I'll agree that destros are broken :D
lol, read my comment... then post...
a class is not broken if they are at equal odds with other classes... say, that with skills factored in, a class has a 50% chance of beating another class... that is equality... but no, with the other classes vs the desto, 50% is not possible... no class has a chance that good... a well played destro should never loose... SHOULD... if you take advantage of how broken they are, you should never loose... but people make kistakes and thus... they do
whole orc race is overpowered imho
no equal lvl equal buffed warrior can beat a destro who knows how to play his class

whole orc race is overpowered imho
no equal lvl equal buffed warrior can beat a destro who knows how to play his class



How can you say the Orc race is overpowered in one sentence and then also use the line "who knows how to play his class." Duh. Any person who knows how to play their toons class will do exceptionally well. With the way you state things any player who knows how to play their class well is overpowered. Instead of being overpowered do you think that maybe they are just more intelligent than you? I do.
The SPS really needs to learn to play his class. ;)


whole orc race is overpowered imho
no equal lvl equal buffed warrior can beat a destro who knows how to play his class



How can you say the Orc race is overpowered in one sentence and then also use the line "who knows how to play his class." Duh. Any person who knows how to play their toons class will do exceptionally well. With the way you state things any player who knows how to play their class well is overpowered. Instead of being overpowered do you think that maybe they are just more intelligent than you? I do.



Thats not what is being said at all. Yes a well played anything verse a poorly played anything, and we want to say the well played anything should win, but in MMOG combat which is really just number maniupulation, the person whose character can manipulate the largest sum of numbers is always going to win, regardless of overall skill, which only slightly effects the degree of number manipulation.

Now in Soul Calibur for instance, then we can say for sure any character in the hands of a good player will always beat any character in the hands of a bad player. But Lineage 2 combat does not possess the depth of a console fighter. There is only so much any class can do, which is limited by the skills assigned to their character. With a limited number of skills and hence a limited number of options, it is not always possible to win in every situation. Sure you can throw in some random numbers to try to turn things around, but nothing removes skill as much as the presence of random numbers which simulate what would have happened for some stat which you couldn't control directly, but which needs to be accounted for, lets say for example whether or not your shield blocks an attack. Now since you can't hit a button to make your shield block an attack, the program simulates this for you, hence why you have a random chance to block an attack. Now if you were actually able to hit a button to block, an experienced player would almost always hit the block button at the exact right time and never take damage, but L2 can't handle that. So you might get lucky and block the attack or it might go through and kill you. No skill involved.

A character who is given a higher probability to block an attack will always come out ahead of a character who has a lower chance to block and attack, all else being equal. And in a world where you can only tell your character to attack another character, with the decision on whether or not you hit determined by a random generator, whether or not you die is determined by which part of the string you are which is partly determined by which class you are. The best you can do is optimize the outcome of your possible choices, basically whether or not you decide to attack or just stand there, and you opponent is also making the same decision. Obviously since doing nothing when being attacked means you are going to die no matter what, you might as well attack regardless of whether or not the opponent decides to attack. Therefore, an experienced player is always going to choose to attack, but even an inexperienced player who wants to see you dead is also going to choose to attack. And because the outcome is determined by the randomly generated vector, the less experienced person doesn't have a smaller chance of winning just because they are less experienced, they might have a greater chance of winning if their class causes them to spend more time in the area of the vector of favorable outcomes than the other more experienced person who has a class which causes them to spend more time in the area of unfavorable outcomes.

This is essentially the argument that is being made, so long as you have destroyer who is at least intellligent enough to decide to attack, that destroyer is almost always going to win simply because their class spends the most time in the favorable area of outcomes.
Ellisande talking more random [censored], taking an entire page to do it, again. But for the first time... Ever he/she/it actually has a point. Its a pitty he/she/it could have said that in about 3 lines though instead of wasting 5 minutes of everybodies time. :p

lol, read my comment... then post...
a class is not broken if they are at equal odds with other classes... say, that with skills factored in, a class has a 50% chance of beating another class... that is equality... but no, with the other classes vs the desto, 50% is not possible... no class has a chance that good... a well played destro should never loose... SHOULD... if you take advantage of how broken they are, you should never loose... but people make kistakes and thus... they do



What game do you play? Or who do you PVP? As a destroyer I have no chance against a mage or an archer. By the time my hp is down to 30%, one or two more nukes or archer crit will kill me. To get what you want, go play a game with one type of characters, cause that's the only way you're going to get an 'equal' chance at winning. This is an mmorpg, based on dice rolls and racial bonuses and all that other D&D stuff. Different race and different class have different purposes. A destroyer might beat a equal level gladiator 90% of the time, but a gladiator has a much better chance at beating an archer or mage due to their range attack (ok ok, they wouldn't beat a mage or archer, but at least a glad can scratch their CP). All you guys that complain about destroyers being overpowered, go roll one and see how easy it's to pvp with one. The last time I check, the servers are not overrun with orcs. If you're stupid enough to stand infront of an destroyer and let him beat on you, that's your dumb fault.


whole orc race is overpowered imho
no equal lvl equal buffed warrior can beat a destro who knows how to play his class



How can you say the Orc race is overpowered in one sentence and then also use the line "who knows how to play his class." Duh. Any person who knows how to play their toons class will do exceptionally well. With the way you state things any player who knows how to play their class well is overpowered. Instead of being overpowered do you think that maybe they are just more intelligent than you? I do.



What? Are out of your mind or just stupid?
The statement is meant to apply both ways...any players who "knows how to play his class" should win against an idiot... but a player who "knows how to play his class" fighting another player who "know how to play his class" should be a fair fight... not with the Orcs... IE. expert orc player vs expert player of another class = some dead other class... the orcs are broken, she is right...

sure you get some lucky wins in here and there, an expert glad or other mellee class might get lucky and crit more than once and the orc may miss alot or have his skills fail, then sure, the orc looses... ut short of that, they should always win if played properly... that is what being broken means...


lol, read my comment... then post...
a class is not broken if they are at equal odds with other classes... say, that with skills factored in, a class has a 50% chance of beating another class... that is equality... but no, with the other classes vs the desto, 50% is not possible... no class has a chance that good... a well played destro should never loose... SHOULD... if you take advantage of how broken they are, you should never loose... but people make kistakes and thus... they do



What game do you play? Or who do you PVP? As a destroyer I have no chance against a mage or an archer. By the time my hp is down to 30%, one or two more nukes or archer crit will kill me. To get what you want, go play a game with one type of characters, cause that's the only way you're going to get an 'equal' chance at winning. This is an mmorpg, based on dice rolls and racial bonuses and all that other D&D stuff. Different race and different class have different purposes. A destroyer might beat a equal level gladiator 90% of the time, but a gladiator has a much better chance at beating an archer or mage due to their range attack (ok ok, they wouldn't beat a mage or archer, but at least a glad can scratch their CP). All you guys that complain about destroyers being overpowered, go roll one and see how easy it's to pvp with one. The last time I check, the servers are not overrun with orcs. If you're stupid enough to stand infront of an destroyer and let him beat on you, that's your dumb fault.



1st You clearly do not pvp enough if you can state, in all truth, that you have no chance against a nuker or archer. Or you simply play your class poorly...

I have seen destroyers in B-grade take on 2 S-grade archers at once and come out on top... why? becouse they know how to play their class...

No offence to archers (I play one myself) but they are about the least involved class in the game for player skill... you attack, and every now and them use a stun shot.... realy that's all it is... and most of the time you don't use stun shot becouse you could attack twice in the time it takes to get off... but that is neither here nor there...

2nd If you intend to follow the logic that the races, and classes should be unequal do to "racial and class class" than you are doomed to loose every time...

3rd in responce to "A destroyer might beat a equal level gladiator 90% of the time, but a gladiator has a much better chance at beating an archer or mage due to their range attack" ... wrong... a destro if played properly has a better chance of beating either class... that is exactly what we are discussing here... and no, the gladiator is not a mellee class meant to take on nukers and archers... he is just like the destro... with less HP and P. atk... I broke down the types of classes earlier, go and read it before posting some other idiotic responce and stop wasting other people's time with silly remarks just becouse you play your class wrong...
I've, personally, never had a problem with Orcs in PK. I suppose that however depends upon your play style, how good you are at actual PK (being as most people treat fighting players the same as fighting mobs), and how well you know your strengths against their weaknesses....

Then again, I -do- have a severe problem with Human Paladins in PVP, so who am I to talk.
It would be very foolish indeed to treat fighting players like fighting mobs... a mob has a very specific, and very limited list of actions it can perfom, everything from pathing to skill use and probablity factor in (from a programer's eye)... none of that applies to player controlled characters... they don't just chace after you in a straight line and swing wildly... your strength vs their weaknesses translates into 'your connection speed vs theirs' (hoorah for t3 lines :)). And how much money they have invested in oe'd gear... a very skilled player who know his class well may not have the money for a +16 Homu with Acu and +5 jewels, no amount of skill can save you from that if your of a comparable class and level...

anywho, the point remains, orcs are broken... I would like to state that from this point foreward I have one responce to everyone who posts that they don't have problems fighting orcs; you are fighting crappy players who don't know their class...

there are plenty of fools out there playing orcs that are just as much an easy target as any fool of any other class... but read a few posts up and you'll find that an 'expertly played orc' is a different matter entirely...
Well, I, over the years, have fought atleast thousands of players *Shrug* I still have only ever had major problems with Human Paladins. Orcs are tough, indeed, however don't let them hit you, or if they are indeed a caster... just make sure they can't cast. However... strengths and weaknesses I was not talking about Connection. If you're a Dark Elven Ghost Sentinel... don't let the bloody orc hit you. Just don't even get close. If its an Orcish caster, just knock him cold with a few arrows.

Anyone who fights an orc toe to toe is indeed asking to get smashed to bits... doesn't make an orc 'broken'.
you would be a lot more valid in your arguements if you rad what other people post first... look up a few threads... Orcs are among the fastest classes in the ****ed game... sure a SR can outrun him enough to escape, but if you stop to fire a shot, he's on your *** and you get hit for 10k P.atk worth of damage...

and sinse SR are 1 of 30+ classes... and they can only escape, what does that tell you about the chances other classes have... maybe you havn't fought an orc in a long time... clearly not since c4, and obviously not in c5, so go out, find a GOOD orc to pvp and wehn he hits you with a regular swing of his sword for 3k damage and you go down, come back and tell us how many times you've pvped, and how 'not broken' they are...
I think, this is a case of "an orc whipped me, im mad" syndrome. Incidently I have nothing else to say.
lol, incidently I have lost in pvp to an orc all of once... ever... but that changes nothing of the truth in my statements... but dissmiss it as you will, and please stop posting
Pudding you're full of contradictions, and yes I have read your posts. If you only lose one time out of all your fights? How is the Orc broken? Maybe your class is broken? You broke down all the class and gave example of what they can do against an Orc, yet you continue to claim the destroyer is broken. As Aphelion and I try to point out, don't stand toe to toe with a destroyer. Even with zeolot (a 1 minute skill), an archer should be able to keep running and not get hit. Just don't stop and shoot for one minute and you nuetralized zeolot. It's that simple. For mages it easier, they do 2k damage per hit to me in majestic jewls, just keep nuking, chances are I wouldn't be able to spam cp/hp pots fast enough. Anchor lands alot in C5 and we know how many Necros there are. Also, just cause a skill activates at 30% doesn't mean you always activate it at 30%, say you're at 31%, the next nuke will bring me down to 10%. It's even worse in group PVP, with proper targetting, a destroyer wouldn't even reach you. I love playing my destroyer, because it's fun, but I know my limitations. Before I frenzy, I hit people for 200-400 per normal hits, at 30% hp, that's like 3k hp and most likely CP at 0, it takes 2 regular nukes or 1 archer/mage crit to kill me. Those 2 S grade archers that lost to a destroyer in B grade should be ban if they're not ban already for autoplaying.