i suggested this when i started playing, i thought it would be a nice addition to the game. in reality, it would be an extremely unblanced weapon. but as you can see, bows are pretty unbalanced as it is. (they are not inherently unblanced, however, it is because of the stacking buff sytem and the way evasion/accuracy works that makes them unbalanced)
swords: average crit rate, average accuracy, average damage variance, fast attack speed.
blunts: high accuracy, low crit rate, high damage variance, fast attack speed.
daggers: low accuracy, high crit rate, low damage variance, very fast attack speed.
bows: very slow attack speed*, high crit rate, low accuracy, very high damage.
2handed: normal attack speed, high damage.
duals: normal attack speed, average crit rate, average accuracy, high damage.
fists: low crit rate, high accuracy, normal attack speed, high damage.
*when a bow says it has a "slow" attack speed, if takes longer to reload than a bow with a "very slow" attack speed. this makes bow speeds pretty similar, but kiting distance for these two speeds of bows is different.
RESULT: note that fists and duals are actualy varations of blunts and swords. so, two daggers, when combined (like two swords), would have: fast attack speed, low accuracy, and high crit rate. in other words, tyrants with dual daggers could max out their crit rate even without outside buffs, and they would have an EVEN FASTER attack speed. if you like the idea of having a weapon in each hand, get fist weapons, they do decent damage.
that said, it would be interesting, if there was a dagger class that could only use dual daggers with their skills, like a BD with dual swords. it would just have to be balanced according with the new classe's skills.
no, not down with it... kids wanna play online games as well, let them play wow. only god knows what games they would start to play if they dident have wow :S