certain skills may be overenchanted at lvl 76
to enchant a skill you need xp sp and a secret book of giants (made from castles or olympiad)
1 + on a skill at 76 is equal to about 2.5% and the equivilent sp
if a skill fails it gets reset to +0
each lvl after 76 increases the success rate of enchanting skills, eg a +1 mechanic golem at 76 has a 80% success rate at 78 it would be more like 98% (why most ppl save enchanting for lvl 78)
some skills have branches where you can choose how to enchant the skill (can only choose 1 type) an example might be blunt mastery which can be enchanted for pattack or crit rate, after a certain point both paths add run speed as well