11-con for Glad?

Player Questions Started Last reply 14 posts
Is 11-con bad for a Glad? or Tallum with +4kesh good..the problem im having is this. Im getting my butt kick by mob's.I think is the -con. But if i take of +str my atk goes down an my atk is low without the byes..I think im doing something wrong? or Glad have low atk any ways? right now my atk is at 900 or 800 with no buff. a HE lev52 have a 1000 or more atk...so i have to be doing something wrong..im lev63.

Is 11-con bad for a Glad? or Tallum with +4kesh good..the problem im having is this. Im getting my butt kick by mob's.I think is the -con. But if i take of +str my atk goes down an my atk is low without the byes..I think im doing something wrong? or Glad have low atk any ways? right now my atk is at 900 or 800 with no buff. a HE lev52 have a 1000 or more atk...so i have to be doing something wrong..im lev63.



mmm Duals hardly go over 250 P Attk, a decent bow goes over 500-600 easily, the difference lays there you know...

But if you are 63 with -11 Con and say that you lack attack power with AG duals, then you should reconsider what you expect of your class.
Im ok with the low atk but the lack of def when im pve suck. should i use Maj not Tallum? Im not doing any PVP anytime soon but I would like to lev with good def's
Eh well I know a 60 something glad that went +5 dex +4 STR -9 CON. Most use tallum though, not sure how that's sucking unless this class just isn't for you. You guys are ouchy in the Olympiad though ;) .

Can't really compare to a HE because bows have INSANE patk over regular weapons.

Is 11-con bad for a Glad? or Tallum with +4kesh good..the problem im having is this. Im getting my butt kick by mob's.I think is the -con. But if i take of +str my atk goes down an my atk is low without the byes..I think im doing something wrong? or Glad have low atk any ways? right now my atk is at 900 or 800 with no buff. a HE lev52 have a 1000 or more atk...so i have to be doing something wrong..im lev63.



"no buff" is your problem probably, not your gear or tats. You can go -1000000 Con, it doesnt matter, all it would do is change your XPing style. You should be hunting green/white mobs that drop the herbs.

Edit: Another thing, if your not hunting with VR, then it doesnt matter if your Con's low or high, its still going to wear you down eventually.
I've -8 con, +4 dex and str. I can tell you that the only complaint i have about it is how often I get stunned by pve mobs, though my clan bounty hunter gets stunned every bit as often without any -con tats.

Don't compare yourself to the bow user, it's not apples to apples. As has been said before, bows have insane p atk. Although, I can tell you, if i get my glad withing striking distance of an archer, they're done. I can take down most archers my own level with a few skills. If you want insanke patk, and light armor, play an archer. If you wanna wear and play like your in heavy, glads are pretty not bad.

I've -8 con, +4 dex and str. I can tell you that the only complaint i have about it is how often I get stunned by pve mobs, though my clan bounty hunter gets stunned every bit as often without any -con tats.


Mob stun is way overpowered.
Hmm, not sure why you are -11 CON with tallum. Should only be -10 with +4 STR +4 DEX -8 CON tatts. Really +5 for your STR or DEX would be better off having the +1 CON.

My friend has this same problem though. He dies WAY too much that it isn't even funny. He just hit level 72 but in reality should defiantly be 74 or maybe 75 and I am not exaggerating.

But now he solved it. Basically you do need buffs. You need haste 2, and at LEAST VR 3, and bless the body is very helpful. Pretty much no matter what though, you will need VR3 if you are going to hunt semi-efficiently on green and blue mobs. Also, a bit odd, but if you grab a polearm (top grade for your level) and you get a SE with you have have some Haste pots you could pull trains in catacombs of light blue mobs fine. Each room you should be able to pull.

Gladiators are an interesting class. They are meant to deal damage fast. What saves your life isn't suppose to be your health and defense, but instead your damage. Considering the faster you can deal damage and charge up the better. Tallum Heavy with Kesh*Kesh duals (+4 or above) is the only way to really go for a gladi in a grade.

Don't underestimate your AoE attacks either. They are bloody expensive. But my friend had his best parties with a Warlord and using his AoE skills and bringing along a tallum glave when his MP goes out.

But basically if you want to survive, which I think all gladi's have problems with do the +4 STR and DEX -8 CON with tallum and kesh, have haste, VR3 (or above), Bless the body, and resist stun buff will help a lot too for the stun. Then you kill super fast, with less chance of dying. The easiest way for you to get these buffs would be for you (unless you do have friends or ur own buffers) is to use a clan hall...

Good luck to you! All I have to say is gladiators kick *** when they catch you. They can drop a robe or light in seconds if they get into range. Very good for ganking, and ambushing your enemies.
Only problem i ever had when i was -10 con was when the party would pull too many mobs, then i'd turn on warcry and duelist spirit and the healer wouldn't be able to react fast enough to save me after i pulled all the aggro.

Other than that, it's what everyone else has been saying, you just need yourself a healthy dose of VR and you should be able to kill all kinds of mobs. You might also want to consider getting some over enchanted crit duals. Fast dmg is great and all, but in pve, it's those crits that are going to save you.

-11 con = low hp, but you'll be hitting that much harder.
I'm BD on my sub not a glad...but same rules can apply. I went Maj for pve. I tried Tallum for about a week and I was getting hit a lot harder and stunned a lot more often. Stun = near death or death with -10 or more con. Since switching to Maj I have seen a world of diff. Crit duels make a huge diff too for me. Glad may be different, dont know what your crit rate is to start with, but crits are what saves you and helps you kill faster. Just my opinion though.
tallum is nice, but if you dont have VR, I would go with maj for better Pdef, and ofc, critt duals (tsu*sls) no ther duals can compair with them (except maybe high OE kesh*kesh)
BDs have a lot less con when -10 CON than gladdies do. BDs with -10 con have less con than a nuker.
I have a 47 gladiator and i don't know which b set is best.I'm thinking of BW but again it cuts HP and DOOM gives more HP but cuts STR which is the most important thing(for me at least).Can anyone suggest what should i do?Will i have to buy any dyes?

I have a 47 gladiator and i don't know which b set is best.I'm thinking of BW but again it cuts HP and DOOM gives more HP but cuts STR which is the most important thing(for me at least).Can anyone suggest what should i do?Will i have to buy any dyes?



If you want to deal damage go BW-STR dyes
If you want to take damage go Doom-CON.

From what I experience, a gladiator is still a DD, so any set that cuts back on STR doesnt really seem the best thing to do.