Look good, the tats are right on. I used karmian at 40 then switched to divine, and I liked the divine better, and this was even before weapons with SA's existed. Now with something with acumen divine would be even better IMO.
And BW for 52, I wore it up to 72 even. Then maj if you can afford it. DC is good too.
I had that exact tat setup. When I got majestic, I removed the con tat and got a +1 wit.
Now I'm wondering about this skill you get, skill mastery or something like that, at 79 which is influenced by STR, if all that minus STR will have to come off??
Now I'm wondering about this skill you get, skill mastery or something like that, at 79 which is influenced by STR, if all that minus STR will have to come off??
first all classes get 'skill mastery' at lvl77 and second isn't it influenced by STR for fighter classes and INT for mystic classes?
(i think it wrong here on the official site because it doesn't make sense at all :confused: .... but what does make sense when we are talking about ncsoft's logic?! :p)
I looked at this last night as I stared at my list of unattainable skills hoping for some hidden SP to pop up, and yes, The skill mastery is influenced by int, which we can't touch with dyes, however, is that the skill that theobserver was talking about?
Right, level 77, Skill Mastery for Cardinal. (13 mill sp)
Here's what it says on the skills page:
Masters excellence in skills. Low possibility of being able to re-use skills without delay or doubles the duration. Influenced by STR.
I would think long and hard before taking skill mastery regardless of which stat it is. A 'feature' of this skill is that as well as doubling the duration of your skill it can double the duration of a debuff cast on you by mobs or players.
Low possibility of being able to re-use skills without delay or doubles the duration.
Sound like to me it only affects your skills. So if the caster (with that skill) casts a debuff, it would be double the duration. Or perhaps a HoT with double the duration..
It is rather obviously either stupid or a bug though. :/
nah its either a bug or the worlds dumbest skill (im pleased i dont have to spend sp on another skill though)
basically it was a no brainer for me
my only real skill is stun and since ive seen it last its full duration no more than 4 times since i started playing getting the skill is useless
for a necro or healer it might actually be ok, sure you will get stunned, rooted, para'ed, silenced for twice as long but you have an equal chance to do the same for your opponent