That old fake death thing...

Player Questions Started Last reply 12 posts
Has anyone of you got that disfunctional fake death thing at least once playing l2?

That means that you fake...and the mobs continue hiting you over and over until you die of a bad heart just cuz nothing happened?

I died the 3 times last week like this and it simply soxs....

I know that you must get a certain distance from the mobs to actually "fake" but once it happened to me as i was nowhere close to the mobs...they just kept hitting and hitting.

Is it a bug?....lag?...is it related to the mobs level and your level?

Are there any secrets to a succesful fake? What are your calls?

ty
succeeding fake death takes distance. crowd control much?

didnt used to. just took luck.
I dunno ... I used it pretty often few days/weeks to draw aggro mobs in GoE somewhere to the corner and it worked fine. I hit FD, they still kept hitting me, I stand up but the moment I do they stop hitting me and ignore me.
I almost never use FD, every since C1 or whenever it was they nerfed the hell out of it, it rarely saves me. Especially now that ALL mobs have super speed, except you know. Golems.

I almost never use FD, every since C1 or whenever it was they nerfed the hell out of it, it rarely saves me. Especially now that ALL mobs have super speed, except you know. Golems.



Which, like the eyes, nuke you from halfway accross the map.
You are right except one thing...
DASH----> SAFE DISTANCE---> FAKE DEATH

:)
It's not a distance, it's a fail rate with being hit during skill execution.

You do a stutterstep, then you fake and it should succeed. It takes practice, but works OK - I've seen Lothlian fake off fairly big trains.

There's also (only for daggers though) a combination of silent step and FD that seems to work well, although I'm not sure what's activated in which order there.

There's also (only for daggers though) a combination of silent step and FD that seems to work well, although I'm not sure what's activated in which order there.



Yes, you run, then you activate silent move and after that fake death. Stand up while still using silent move and walk away. Works flawlessly for my TH.
Ty all for feedback.

!WTB SILENT MOVE...! lol

Due to being a spoiler the dash and SM trick is out of the question... which is quite sad cuz most of them mobs outrun me anyway.

That being hit while executing FD might be the reason although I still don't get why they nerfed the FD?? It was an emergency skill anyway...which costs like far too much mana (especially for a spoiler....)

That being hit while executing FD might be the reason although I still don't get why they nerfed the FD?? It was an emergency skill anyway...which costs like far too much mana (especially for a spoiler....)



well its also a way to killaguythatsnotanenemyjustforfunsafely kinda skill anyway.. It can be very annoying sometimes during grinding..
it has to do with whether or not they hit you. if you have more space between you and the mobs, then they lose aggro before they decide to hit. otherwise they will take a swing, if they miss, they say, he's dead. if they hit you, they are not fooled.

so either run faster (blue wolf heavy) (dex tats), or run next to bots. or stand up and start running again.
I think they nerfed it because people were griefing too bad with it. I CLEARLY remember hunting on Cruma floor 2 back in the day, and having farmers run train after train after train over our groups. I mean they would drop trains as quick as it took to drop one, run and bring back another.

I guess it had one bonus though, I'm pro at avoiding trains so when one dwarf tries it now it's pretty funny.