Does anyone know the boost to Patk when wielding a bow using Rage2 only, Frenzy3 only, and Rage2+Frenzy3.
I assume that this boost would be the same for any weapon for which the Destroyer has no masteries [dagger, bow, dual swords]. Can anyone confirm this?
I will try to calculate myself with a dagger and may buy a bow to check it out.
Depends on your class, tats, armor and a hole bunch of stuff since they are multiplyers.
Edit: checking something out
Okies, well L2p had the mutiplier for Rage 2 using a wepaon other than a sword/blunt. The info for frenzy3 using another weapon isnt there.
Rage (other) 2 1.20
So Rage 2 with another kind of weapon other than a sword/blunt inreases the p.atck my 20%. Thus the 1.2 multiplier
If your good in math, grab any weapon you have (other than blunt or sword , ya can ever use a Ng weapon) you can calculate the % increase yourself , and apply that to the weapon you really want to use. Or just send a screeny to the guy in charge and have him do the math. Besides, hes missing the info :P someone has to send him the screeny.
It's only available when Destroyer is the class. Frenzy is by Greater Might, Rage is below Might.
And another thing...I tried to equip a dagger on the destroyer and I got a message saying, "W are unable to calculate the stats of weapon for which a destroyer has no masteries for." Or something like that, I can't really remember exactly. Probably this site (http://l2p.bravehost.com) will tell you all that you need to know, except you have to do it yourself, with pen, paper and a calculater.
Its weird casue right now if you go on L2p it has a value for Frenzy 2 (other)...
I personally dont play any orcs, but why would a value be there if it doesnt work with something else. Unless that value is uterly wrong.
17. In case of the Rage and Frenzy skills, the effect will be applied differently according to the equipped weapons.
<ul type="square"> Sword/Blunt Weapons: same as before
Two-handed Sword/Two-handed Blunt Weapons: same effect as before with increased Accuracy and P. Atk.
Other Weapons Excluding Sword/Blunt Weapons/Two-handed Blunt Weapons: decreased skill effect
since c5 only sword and blunt weapons get the full effect of frenzy ....
17. In case of the Rage and Frenzy skills, the effect will be applied differently according to the equipped weapons.
<ul type="square"> Sword/Blunt Weapons: same as before
Two-handed Sword/Two-handed Blunt Weapons: same effect as before with increased Accuracy and P. Atk.
Other Weapons Excluding Sword/Blunt Weapons/Two-handed Blunt Weapons: decreased skill effect
since c5 only sword and blunt weapons get the full effect of frenzy ....
So frenzy still "works"... its just crap compared to its "normal" effect
17. In case of the Rage and Frenzy skills, the effect will be applied differently according to the equipped weapons.
<ul type="square"> Sword/Blunt Weapons: same as before
Two-handed Sword/Two-handed Blunt Weapons: same effect as before with increased Accuracy and P. Atk.
Other Weapons Excluding Sword/Blunt Weapons/Two-handed Blunt Weapons: decreased skill effect
since c5 only sword and blunt weapons get the full effect of frenzy ....
So frenzy still "works"... its just crap compared to its "normal" effect
Looks that way, but I would have expected it to still work in full affect for anything a destroyer gets specific masteries for.
(blunt/sword, 1h/2h and the polearm)
IIRC in Interlude, Frenzy is changed so it has no effect with anything other than a sword/blunt.
Do you have any supporting info on this? It would be outrageous for a change that removes the effect of Frenzy on the polearm as that along with 2H sword/blunt are THE main weapon masteries for the Destroyer class.
As you may already know, Frenzy provides the greatest boost for 2H weapons, followed by 1H sword/blunt/polearm, then all other weapons to a much lesser amount. This is also exactly how Rage works.
Here are my approximate stats (working from memory here so caveat emptor). They don't appear to behave the same (2H and pole). I'll have to write things down and re-post later.
Pole
750 base
1050 with Rage2
3500 with Rage2 and Frenzy3
2H sword
980 base
1450 with Rage2
5400 with Rage2 and Frenzy3
So the boost looks like:
Rage2
Pole = +40%
2H = +46%
Frenzy3
Pole = +333%
2H = +372%
These are for sure off some but not by a lot. I look at those Patk stats all the time to make sure I got the buff up before I pull mobs.
Hmm. Much trickier to calculate. I'll think on it a bit.
Do you know how buffs, armor bonuses, and STR are applied? I'm thinking that all of these will multiply the Patk after Rage and Frenzy are applied something like this:
((base Patk with masteries) + X*(Patk without masteries)) * (Patk buffs) * (Patk armor bonus) * (STR modifier); X = Rage/Frenzy modifier
Your explanation makes sense though. Destroyers have much greater Patk bonuses for 2H weapons than for Polearms and Polearms and 1H sword/blunt have identical bonuses (or at least the Mastery level is identical).