Im a little confused what these skills are talking about when they say things like: Inferno - "Needs two Seeds of Fire". Do you cast seed of fire twice within 5 seconds hten do Inferno, or do you need two people?
And Elemental assualt says you need the power of wind and water - where from?
Are these skills used as 'team skills'? As in, do you need an Elf nuker, Human nuker, and Dark Elf Nuker, for example, to be able to use them?
Yes, these are team skills. And if im right, you cant cast the seed on yourself, so you need everytime 1 more nuker then seeds are needed (like 3 sorcs for 1 Inferno).
RealDiem is correct. For Elemental Assault, an SH casts the Seed of Wind on you, and the SpS casts the Seed of Water on you (within 5 seconds) and that allows you to cast the Elemental Assault.
Short answer > 20 minute cool down on the skills, both seed and the attack spell. Do the math....
Everything I've every heard about these skills is they are completely over rated and not worth the MP used to cast them. Apparently, you can do the same, or more, damage with 3 of your standard spells in about the same time it takes to set up and cast this one... I even came across one post where it was suggested that you not expend the SP's to acquire the skill.
If I had known how weak these nukes were, I would never have learned them. You can do 3x the amount of damage per mp just using your normal nukes. This was based on tests we did on a raid boss and some angels in TOI.
I don't know what the sps and sorc one's secondary effect is, but that's the only reason you'd use these. If they don't have useful secondary effects, they aren't useful for much. Demon wind used to be really good on raid bosses (slows down hp regen) but it isn't as vital anymore since they lowered RBs' regen by a lot.