ok for starters im not gonna do much for BH specifically but most of these are for both classes
Bh are both fine how they are and at the same time amazingly gimp but thats not really my area so ill leave that up to you guys
for reference dwarves should have a 50% chance to beat glads, tyrants, gladiators, destroyers and wl's
they should beat all tanks and healers more than 50% of the time
we should lose to pretty much every other class more than 50% of the time
im not sure exactly where we are meant to beat those classes but nc's balance triangle says we should
1.armor crush changed from a lvl 77 skill to a lvl 40 skill obviously damage and cost scaled to match the lvls but at the same time land rate is increased
2.ripose stance changed from lvl 77 skill to lvl 60ish skill, the debuff effect is changed to a passive skill but the reflect damage stays as a toggle
3.parry stance moved to 60+ and stat point decrease for use is lowered
4.earthquake doesnt cost hp
5.mechanic golem not eraseable
6.a huge stat point boost for Bh but as a toggle and only short term and only useable in pvp (intended as a balance between the dwarf classes)
7.new 76+ skills that actually do damage on par with other DD classes
8.bypass UD and guts toggle
9.resist frenzy and rage toggle useable only under 60% hp
imho none of these overpower dwarves but im sure many will disagree gotta maintain the status quo i guess :/
8 and 9 should be skills for all warrior classes
wl's obviously need a huge boost too but once again not my area
done
fixed.