Epics

Player Questions Started Last reply 19 posts
I have the stats for the following epic's

*Zaken's Earring*

M.Def 71, MP +31, 60% increase in resistance to bleeding, increased heal, vampiric rage and 40% increase in resistance to shock/abnormal mental state.

*Ring of Core*

M.Def 48, MP +21, 40% increase in resistance to poison and increase of accuracy.

*Ring of Queen Ant*

M.Def 48, MP +21, 60% increase in resistance to poison, increase in accuracy, increase in critical damage, 40% increase in resistance to hold

I was wondering if anyone could tell me where to find info on the other epic's or perhaps provide me with the details of the others'

Frintezza'a Necklace
Necklace of Valakas
Earring of Antharas
Earring of Orfen
Ring of Baium

(im sure thats them all?)

Thanks in advance!
cool ty, but anything on Frintezza's Necklace?
Now if only they hadn't purged the C5 forums... I'll look on ML2 again.

Fairly certain it gives
+30% vs sleep, stun, hold
+50% vs poison and bleed
Reduced skill cooldown

Not sure it gives
Some resistance against an element?
Damage reflection
cool ty ^_^
woooot ty
'Increase in the amount of heal'

Does this mean that a healer wearing the jewel heals more HP or someone wearing the jewel recieves more HP from a heal? Or both?

'Increase in the amount of heal'

Does this mean that a healer wearing the jewel heals more HP or someone wearing the jewel recieves more HP from a heal? Or both?



Orfen and Zaken says Heals are % more effective while Antharas Earing says Heals heal for % more. So I believe Orfen and Zaken would make heals on you more effective while Antharas heals other people for more.
Ah, right. Thanks :)
That's some nice defensive piece of jewelry.

Frintezza's Necklace
increase resistance to Sleep by 30%
increase resistance to Poison by 50%
increase resistance to Bleed by 50%
increase resistance to Paralysis by 30%
increase resistance to Shock by 30%
decreases Re-use Delay. (-10% delay)
produces the effects of Damage Shield (5% damages reflected: Reflect Damage Level 1 = 10% of damage is reflected)
enhanced ability to defend against dark attacks (+15% resist dark attacks)



Necklace of Valakas
MP+42
HP +445
80% increase in sleep resistance
increase in resistance to fire-type attack. (+15% resist fire)
decrease in reuse delay (-10% reuse delay)
increase in P. Atk (+4% P. Atk)
increase in M. Atk (+8% M. Atk)
wild magic effect (+100% proba to crit: Wild Magic Level 1 = +200% probability to crit)
damage shield effect (5% damages are reflected: Reflect Damage Level 1 = 10% of damage is reflected)




Ring of Core
MP+21
40% increase in resistance to poisoning
Increase in accuracy (+1 accuracy)




Earring of Orfen
MP+31
40% increase in resistance to bleeding
increase in the amount of heal (+6% to heals)




Ring of Queen Ant
MP +21
60% increase in resistance to poisoning
40% increase in resistance to hold.
increase in accuracy (+2 accuracy)
increase in critical damage (+15% to critical damages)




Zaken's Earring
MP +31
+60% resistance to bleeding
+40% resistance to shock/abnormal mental state.
increased heal (+10% to heals)
vampiric rage (4% of damages leeched: Vampiric Rage 1 = 6% of damages leeched)




Ring of Baium
MP +21
80% increase in resistance to poisoning
60% increase in resistance to hold
increase in Accuracy (+2 in accuracy)
increase in critical damage (+15% to critical damages)
increase in Atk. Spd. (+4% attack speed)
increase in Casting Spd. (+4% casting speed)




Earring of Antharas
MP +31
80% increase in resistance to bleeding
60% increase in resistance to stun/silence
increase in resistance to earth-type attack. (+15% resist)
increase in the amount of heal (+10% on heals)
vampiric rage (4% of damages leeched: Vampiric Rage 1 = 6% of damages leeched)
decrease in MP consumption (-5% MP consumption)


/uses blessed scroll of thread ressurection

Ahhh these stats are a bit underwhelming since I had expectations of like +60% crit damage for AQ ring and I had thought the Baium ring added +60% cast speed. It looks like the fields are comma delimited. The resistance bonuses are nice though. I also notice Frintezza has the resist dark, Valakas has resist fire, and I guess Fafurion will have the resist water.

So just curious but would someone really want to pony up a lot of adena for Ring of Core? .... +1 accuracy
My guess is the bad ones are pretty decent if you go drop them, but most(all?) are way overpriced for what they do. Then again, there is way too much adena going around that some people are bound to buy 1.5b jewelry lol
our server

core: 100 mil ( mainly cause its a B grade ring w/ S grade m def)
orphen:150 mil
AQ: 400 mil
zakan:500 mil
baium: 1.2 bil (big clans usually have it on lockdown so ones on the open market are expensive)
antharas:4-5bil (not a good estimate only 5 on our server)
frintessa: only 1 atm so N/A
valakas: never killed N/A

My guess is the bad ones are pretty decent if you go drop them, but most(all?) are way overpriced for what they do. Then again, there is way too much adena going around that some people are bound to buy 1.5b jewelry lol



Most of these might be under the mistaken assumption of +60% atk/cast speed. Original post of screenie stats (http://img165.imageshack.us/img165/3630/bossjewelswf8.jpg) is above.


So just curious but would someone really want to pony up a lot of adena for Ring of Core? .... +1 accuracy



yeah it would have its uses
pole groups or pretty much any melee party would work
olympiad against mages (or even OEd for better mdef)
the thing is pretty cheap so i dont see why not

our server

core: 100 mil ( mainly cause its a B grade ring w/ S grade m def)
orphen:150 mil
AQ: 400 mil
zakan:500 mil
baium: 1.2 bil (big clans usually have it on lockdown so ones on the open market are expensive)
antharas:4-5bil (not a good estimate only 5 on our server)
frintessa: only 1 atm so N/A
valakas: never killed N/A



frint is so easy to kill... go kill it more.