ok we all read those 50 page long posts about pvp balance saying things like "lower this damage by 3% and increase that" "move this skill to that class" "
lets see how balanced you can make the game in as little words as possible
ready......
go!!
Remove bsps.
Increase party bonus, significantly.
Give crowd control skills to healers/buffers as in prelude-C1
Remove infinite stacking of offensive buffs.
Increase effects of defensive buffs.
Recalculate mobs stats to match nerfed and improved stats of players.
Remove/reduce buff/passive/item bonus stacking (e.g. not so many buffs with the same effect), and make buffs aura effects - buffer has to be in party and in range.
remove CP/quick healing potions\
remove bots
remove Blessed spiritshots
reduce hero's super duper power
enable name change
enable account/server/items transfers
increase party lvl xp bonus
make Dwarves more competitive
put commercials on TV/Radio/Internet/Magazines
*EDIT* give advantages to lower lvl players/clans so the game can be interesting and not only grind-grind-grind.
Remove BSPS.
Remove casting speed bonus from SPS.
CP Pot timer and make CP Pot return a % of CP.
Increases CP as follows:
Nuker/Archer/Dagger/Summoner Current CPx1 (no change)
Glad/Warlord/Tyrant/Destro/BD/Sws/Healer/Prophet/WC/OL CPx3 (triple)
Dwarf/Tank CPx5 (5x current CP)
No classes should EVER be balanced (whatever 'balanced' truly means).
They didn't start balanced, they are specifically designed to do different things, and with all the game variables available it is impossible to 'balance' two toons anyway.
Lmao--like discussing how to balance a dump truck, an SUV, a tiny economy car, a NASCAR race car, and a Formula 1 car.........can't be done.
1. Give archers a distance limitation (can't fire if object is too close)
2. Make shields able to deflect offensive projectile magic at the same rate as they do arrows and sword attacks
3. Give defensive mages either windshackle or silence, and make windshackle actually prevent physical attack not slow it down.
4 Give defensive mages either a Dark or Divine aspect depending on race of the mage, and give them a spell that allows them to damage their opposite aspect in PvE.
5. Remove crit possibility against CP (only against HP)
7. Give defensive mages a poison and/or bleed that disregards CP with a 20 second duration that can't be cured or bandaged.
8. Make dagger lethal blows and deadly blows only work on opponents whose backs are turned, stunned, slept, or paralyzed.
9. Make all Hero skills on a 60 minute timer
10. Make all competitors in olympiad wear olympiad only armor, jewels, and weapons when competing so that the playing field is equal.
remove bsps!? you are INSANE(point blank) what are healers going to use to heal you then? rofl.... mmmm ok heres my in-put
-give better party bonuses so people want to party more than solo!( as in give buffers/healers/support classes some kind of passive skill to increase party exp with say 7+ members to the party )<--might be fun to try
( i hate soloing even if i get more exp from it... its sooo boring...)
-give better party bonuses so people want to party more than solo!( as in give buffers/healers/support classes some kind of passive skill to increase party exp with say 7+ members to the party )<--might be fun to try
( i hate soloing even if i get more exp from it... its sooo boring...)
as for pvp balance, remove bsps or increase SS to x6 damage on skills. Give defensive classes immunity to slow effects/crowdcontrolskills (sleep/silence/root). Give tanks ultimate defense that last 20 minutes. Increase runspeed for all classes, and increase regen rates by 500 % while not incombat.
Because some classes aren't needed in small groups where the exp is great, only in large groups where the exp is not as good so these large groups never form.
For example bishop heals are made for big parties. A WS is needed for extended large parties to hold/craft supplies, etc.
remove bsps
no cast speed bonus on sps
remove crit buffs
>< then remove damage on sh and necros and sorc make them = to sps damage! hey lets all have equal damage and casting spd! and hey lets nerf SOUL SHOTS! SO ARCHERS CANT CRIT ME FOR 7k and 1 shot me! LOL oh and lets give sh water attacks and sps dark attacks. and hey lets just take away Haste 2 period... oh and daggers lets just take away their ablility to crit. there. ( SARCASTIC btw)