Simulataneous use of Earth Chant and War Chant

Player Questions Started Last reply 8 posts
I just got my WC to lvl 58 last night and got new skills. Now I'm finding that I can't use Earth Chant and War Chant at the same time! Whichever buff I apply, applying the next one of the 2 just overwrites the first one. This has got me really stirred up. Am I missing something in how to use these buffs? Or is this a bug that NC needs to fix?
It's design. You get to choose between more damage output or more defense - of course, the defense is a greater increase than the damage.
Well, that kinda sucks. But, more importanty, I wish they would have made this more obvious. I've wasted several minutes regening MP to re-try the buffs, and wasted several spirit ores, which aren't cheap. Anyway, thanks for taking the time to answer.
It's the WC version of Greater Might and Greater Shield. Like the Greaters, only one or the other can be up, but you've figured that out already.
As well, each individual may have ONE of Greater Might, Greater Shield, War Chant, Earth Chant, so you can't Earth Chant then get G. Might from a prophet, it will overwrite your Earth Chant.
I dont get why they burdon the support classes by making the buffs cost mats. Maybe they are trying to counteract the multiple boxed char effect, while screwing ppl who play live support in general. Similiar to how they dont boost dwarfs ever, since dwarf boost would benefit the bots too much.
They simply do it to balance the money classes use for grinding. Support is still way cheaper to play then melees.
I whack with a dagger, can't say that for myself. T.T

But yeah on a whole compared to the cost for SS someone blows levelling, if you're not hitting anything, you're pretty much levelling free.

Sides at the level you get those skills spirit ore comes cheap... it's what, 500 or so? Then it's 4.5k each buff round to say put greater shield on all... for a DD at my level he can buy ~70 shots with that tops.