Necro or sh?

Player Questions Started Last reply 49 posts
and leeave the other nukers out of it cause i dont wanna play a "1-nuke-only" or waterboy/girl :p
and i know it has been discussed tons of time but atleast u will get post counts ^^
necro best nuker in game
pvp and pve is all about cast speed, necro has that
Necro only has 1 WIT more than SH, and SH has 3 more INT than Necro (base). But then Necro has other strong points such as transfer pain and more CON than the squishy dark elf.
SH, Dark Elves are sexier.

SH, Dark Elves are sexier.



if u like fake boobs... sure

and run like a 90 year old lady walks..
All L2 boobs are pixels anyway :)
Don't worry about the way they run, you should be walking most of the time (if there aren't any herbs...) and female DE has the sexiest walk :p
Human mystics look better than DEs any day, but DEs sound better and the SH has Hurricane - in conjunction with Surrender, not to be underestimated. =)

I think they're both solid enough classes to go by style rather than substance.
Gloom>Surrender.Necro has 1 element but has 2x the HP of the SH.Necro alllll the way.
Not HP - effective PDef or MDef until someone is bright enough to wipe out the servitor in a few extra nukes that can't be CPPed against - and of course until the extra PDef/MDef starts hitting it in the side.

As for gloom > surrender?

Doom means 23% extra damage from Resist Unholy, Surrender to Wind means about 85% damage extra from Resist Wind.

Which is better, I suppose, is up for discussion since doom helps curses land, but...


SH, Dark Elves are sexier.



if u like fake boobs... sure

and run like a 90 year old lady walks..



Hey you said we got extra post counts...
I have an Mystic Muse LVL 76, before Sps^^
Now i go on Sub and make an Necro^^
I thinck its a better choice in PVE and PVP as an SH.
SH looks realy nice, but have a bad castspeed but highest Damageoutpout.

If you wanna join pvp to, its better u make an Necro. curse gloom, the summon how takes 50% of your damage (i love it), para skill and and and.

Hell make an Necro and you rules :p
So many n00b necros out there.. they don't use their class to it's full potential

77 Storm Screamer is a force to be reckoned with.. hits a ton harder than any necro I've met in C5.
I would say necro is better, you get better cast speed then sh, your summon is pretty much usefull (50% transfer pain and that thing can stun...). You also get some nice curses. But if yu're going to talk about looks i would say if you do male human>de, if you do female de>human (sorry human mystic female walking is just weird...)

that thing can stun.



A necromancer servitor will not survive the attempt to enter close range combat against opponents that have at least half a clue - cutting someone's ability to outpot damage in half is incredibly valueable, and that is best done on the servitor (which can't pot anyway).
well i would say for pvp necro all the way but for pve sh because the sh has hurricane and it wont cost as much money as a necro with death spike. Reason i say necro for pvp is because they have transfer pain a very useful skill , there summon has a very nice stun and at high lvl's it has tons of hp and deals loads of damage also if you get your summon buffed with fighter buffs and mdef wont have to worry about a mage 2 shotting it ^.~ , curse gloom is just awesome cuts a nice chunk off there mdef and it stacks with other mages surrenders , and lastly necro's have soooooooooo many good debuffs such as silence,anchor , weaken , mass slow, curse doom, dark vortex ,mage/worrior banes,mass gloom, mass fear and more so if any character did go for there summon first it could possibly be there suicide cause the moment they flag on there summon it doesnt matter if it dies chances are the fight will be over before it begins "GG you killed my summon but now you cant move "

:)~
The dmg it takes to kill a necro summon you could have killed a SH.Summon>looks anyway.Oh and at higher lvls thx to the square root matk gets useless.Only reason high lvl nuker deal a ton more dmg is the vortex with 140 power.
Uhm... can the summon potspam? Will it get healed by the bishop/EE/whoeverishealing?

I thought so.
Go sh then sub necro. That way you won't be stuck looking like a Back Street Boy for the rest of your life.

:)

Go sh then sub necro. That way you won't be stuck looking like a Back Street Boy for the rest of your life.

:)



You got a point there.. :p

Anyway.. It all depends.. 1vs1, if the necro has the summon out, necro > SH, since the necro will have 2x the HP, and if the SH goes for the summon first he will be a few nukes behind, so bye bye.. If he doesn't have the summon out it's balanced, depending on who and how many times each of them gets interrupted.. Oh, and if one of the 2 sides lands silence, then "return to town" to the other.
If it's not 1vs1 things get tricky, depends on the classes you have on each side.

And some other things to consider, SHs level faster bc they hit harder and have an overhit spell, necros have cool debuffs, necros have the coolest dance emote but have the second worst sound when casting (only lose to female LEs), DEs run funny though (funny as in really stupid why on earth would they run like that)..
dont know why every nuker assumes silence = lose
take a leaf out of the melee book and friggn kite, a bit of pot spamming and a whole lot of running and you are back in the fight again
Pot spam nuker damage? OK. Better have those resist buffs up, else it's 1-2k damage every 0.75 seconds!
Well as for stats the sh casts slower but all stats can be changed with tatoos. the necro summons hurt alot and help in pvp however i hate messing with summons plus i think the dark elf class looks cooler so i choose them. Not to say they are one is better than the other but it really all depends on what your up against. however do i believe the necro's have more "fun" pvp skills. Keep in mind their class is expensive to cast their spells. cursed bones + shots add up to be a lot.
Elemental Summoners.

No nuker group has a good excuse to go without one: cure root, cure silence, cure stun, reduce reuse delays...


Pot spam nuker damage? OK. Better have those resist buffs up, else it's 1-2k damage every 0.75 seconds!


if you stand in one place thats exactly what happens
all nukers have almost the same run speed

if you are running in a straight line with equal buffs the attacker will hit you once only and never again

amazing that no nuker so far has been smart enough to think past "omg im silenced, guess i better just stand here and die then :( "
Yeah, it's possible to run while you wait for silence to wear off, now that it lasts like 30 secs. I've done that in mass pvp, you just lay low, kite if someone still have you targetted until silence wears off, but on a 1vs1 it gets a bit harder.. Specially when youre in an area with lots of agros, you dont want to risk a 4% instead of a 1%, do you?
"why on earth would they run like that"

Wind resistance, it's the ears, shhhh.

:eek:
Necro better overall in most cases for PvP and PvE. Only downside to Necro is expensive as hell to level and if your buffed with dark resist I laugh at necros. Hit like girls then since they only got 1 nuke.
What are you going to use that character for? If it's only PVE to level fastest as possible like for getting noble, go SH. If you plan to have other use of that character like in PVP, go necro.
SHs are more versatile regarding where they can hunt, necros have to be a bit picky since they got only dark spells
PvE levelling? Pick the one you think looks better... both of them level fastest by finding someplace they can spam Death Spike or alternatively using Curse Death Link.

PvP? (1v1 or group) Necro.... gloom + curse paralyze or silence is better than killing your opponent. (you can laugh at them while they beg you to kill them) Later on you get even worse.

I didn't even mention the pets or TP yet...

Don't play necro unless you don't mind looking like a woman. (whether you pick male or female at the creation screen is just whether you are a flat-chested woman or not)



Pot spam nuker damage? OK. Better have those resist buffs up, else it's 1-2k damage every 0.75 seconds!


if you stand in one place thats exactly what happens
all nukers have almost the same run speed

if you are running in a straight line with equal buffs the attacker will hit you once only and never again

amazing that no nuker so far has been smart enough to think past "omg im silenced, guess i better just stand here and die then :( "



/sigh yet another newbie to casters.

Silenced casters are usually hit with the:
archer26212395863 hits you for 8124 damage!
shortly after silence...

Running is 100% pointless.

Pot spam nuker damage? OK. Better have those resist buffs up, else it's 1-2k damage every 0.75 seconds!



And if you have those resists up its 400 damage from vortex spells fully buffed.

Wish there was any combination of buffs could to stop the parade of 8k+ hits from archery.


Quote:

Quote:

Pot spam nuker damage? OK. Better have those resist buffs up, else it's 1-2k damage every 0.75 seconds!


if you stand in one place thats exactly what happens
all nukers have almost the same run speed

if you are running in a straight line with equal buffs the attacker will hit you once only and never again

amazing that no nuker so far has been smart enough to think past "omg im silenced, guess i better just stand here and die then "



/sigh yet another newbie to casters.

Silenced casters are usually hit with the:
archer26212395863 hits you for 8124 damage!
shortly after silence...

Running is 100% pointless.


i play a 7x necro and my sister plays a 7x mystic muse
i guess we are the only 2 ppl in all of lineage that have worked out this exploit them

yes archers kill you because they have higher run speed
if you are fighting another 1-500 casters they have basically the same run speed as you and you can kite them forever

if you are fighting another 1-500 casters they have basically the same run speed as you and you can kite them forever



Not if your fighting a quick thinking SH that gets slow off on u friend.


Quote:
if you are fighting another 1-500 casters they have basically the same run speed as you and you can kite them forever



Not if your fighting a quick thinking SH that gets slow off on u friend.



you mean the 600 range slow?
honestly lick how many times have you slowed another mage after silencing them?
99% of mages will just stand there and die or instantly bsoed when silenced



Quote:
if you are fighting another 1-500 casters they have basically the same run speed as you and you can kite them forever



Not if your fighting a quick thinking SH that gets slow off on u friend.



you mean the 600 range slow?
honestly lick how many times have you slowed another mage after silencing them?
99% of mages will just stand there and die or instantly bsoed when silenced



You obviously do not PvP.

Silence's duration is FAR longer than it takes to kill a mage.

Once silenced, your death will happen LONG before silence wears off.

Nukes and archery are 900 range and pretty much EVERY class runs faster than a mage.

If you can be silenced, you can be nuked for quite some time.
silence = 600
nukes = 900

Do the math.


Quote:

Quote:

Quote:
if you are fighting another 1-500 casters they have basically the same run speed as you and you can kite them forever



Not if your fighting a quick thinking SH that gets slow off on u friend.



you mean the 600 range slow?
honestly lick how many times have you slowed another mage after silencing them?
99% of mages will just stand there and die or instantly bsoed when silenced



You obviously do not PvP.

Silence's duration is FAR longer than it takes to kill a mage.

Once silenced, your death will happen LONG before silence wears off.

Nukes and archery are 900 range and pretty much EVERY class runs faster than a mage.

If you can be silenced, you can be nuked for quite some time.
silence = 600
nukes = 900

Do the math.



i played a necro to 7x
i used silence ALOT
silence has 600 range slow has 600 range
take one step backwards when silenced and you are out of slow range but not out of nuke range

and wth do i keep saying?
you stand in one place you are just gonna get nuker to death, obviously you stand there waiting for silence to wear off you are gonna end up nothing more than a bloodstain on the pavement

you can however run from 600 range to 900 range and with a bit of pots spamming actually survive
once at 900 range if the only thing attacking you is another nuker they can no longer hit you often enough to kill you

guess this is what happens when so many ppl play a 1 button class, ppl just stop thinking about how to play

Silence's duration is FAR longer than it takes to kill a mage.



Yes, an amazing 3-5 seconds!

Oh wait, left home without an essential support class?

PS: I'd assume a match in which people bother getting to 600 to silence would not be fully buffed - otherwisely, running in to silence would certainly take the 3-5 seconds it takes to remove silence.
And here is a perfect oppurtunity to put the attack power of that summon into use, chasing the now fleeing silenced mage, or even just it to go stun the mage, heck knows mages are very stunnable. Honestly you shouldn't accuse someone else of not thinking of what to do when silenced to save themselves if you yourself as a necro can't figure out how to kill a silenced and vulnerable mage with all the tools at your disposal.

Guess this is what happens when a dwarf tries to play a necro, or an elemental summoner tries to talk about how to play a high level sorceror.
Ouch, burn!


And here is a perfect oppurtunity to put the attack power of that summon into use, chasing the now fleeing silenced mage, or even just it to go stun the mage, heck knows mages are very stunnable. Honestly you shouldn't accuse someone else of not thinking of what to do when silenced to save themselves if you yourself as a necro can't figure out how to kill a silenced and vulnerable mage with all the tools at your disposal.

Guess this is what happens when a dwarf tries to play a necro, or an elemental summoner tries to talk about how to play a high level sorceror.


once again i never had a problem killing ppl on the necro
someone silence? instant bsoe or stand there and die

i never used the cursed man in pvp the other guy is cheaper and just as effective
apart from the fact i played a hybrid summoner to 70+ i never once used the summon to attack anyone, it simply was never needed or worth the risk

summons dont hit that hard btw
while a crit might wipe off the majority of your cp even as a mage they are relatively kiteable and thats ignoreing the fact that noone ever friggn buffs their summon with anything but servitor windwalk and the usual defensive stuff

so i guess you mages are telling me that the second you are silenced you instantly lose?
good to know
A servitor can not kill anyone who is spamming pots in less than it takes to get rid of silence - unless, of course, they left home without an ES, in which case all I have to say: Get stunned, get rooted, get silenced, but don't bloody blame game balance.

As for the necromancer - if the silenced nuker is not the last target alive, keeping a servitor out of the range of fire is a good idea. As long as the servitor is alive, you can outpot-damage twice as well as a non-TP class with comparable PDef/MDef. Risking the servitor dying is just plain ******ed ...

spamming bots


Que?

honestly lick how many times have you slowed another mage after silencing them?



Quite a few to be honest actually. Alot of mages stand there for a few secounds pounding away on their nuke button before they realized they have been silenced.



99% of mages will just stand there and die or instantly bsoed when silenced



Very true.

As for the 600 range comment, both skills are 600 range. Most often I have enough time to get the slow off before you can run out of range, trust me. I have no reason to lie.
Pots, not bots. I blame too much studying. ;)
I think Ellisande pretty much summed it up...

Silence is death for a mage... no you will not be cured.
Provided you actually find one of the three properly levelled ESs on the server, more than likely you will die long before the ES notices you need it removed.
Maline, even you must admit ESs are rare as getout... and while usually skilled are also quite distracted usualy.

No running, no pots, no healing, nothing will prevent a silenced mage from dying from a stream of 3k dagger stabs or 8k archer auto attack.

(knights will root you, but you wil be dead long before one of those gets to you...)

Silence is deathagainst opponents who aren't clueless... Anyone claming otherwise does not PvP.
I know, off the top of my head, Naiad, myself, Viankara, and two other ESs that I have levelled with but whose name slip me at the moment who have the Seraphim on Devianne alone.


more than likely you will die long before the ES notices you need it removed.



An ES with Seraphim out in PvP will either be spamming the cure or watching the buffbars - they won't be 'distracted' because the only thing besides curing they have to do is staying alive, battlehealing (requires watching bars anyhow), windshackling and later on baning.

Live prophets are much rarer than ESs, and nukers still stay as if someone would rebuff resists after a surrender.
I'd say SH all the way, but then I've always been biased. It's all brutal and relentless power, and my male SH was in fact a fair bit of a hottie himself.

No pixel silicon involved.


Quote:

99% of mages will just stand there and die or instantly bsoed when silenced



Very true.

As for the 600 range comment, both skills are 600 range. Most often I have enough time to get the slow off before you can run out of range, trust me. I have no reason to lie.


dont think i'll argue with you lick, odds are you've pvped more on your sh than i did on my necro
but there are some real morons on our server

silence is 600 range, slow is 600 range
if i see anyone doing anything that looks like silence (not that hard to spot) i start watching my buff bar or the top of my head to see if it lands
the second it does land im outa there

assumeing we are at 600 range when you land it all it takes is one step backwards and you can no longer slow me