ok im gonna chip in here since it seems some ppl dont understand what heroes are capable of
for starters when you make hero you get a slight boost to damage in pvp
for me i didnt even notice it so ill ignore that
if anyone wants exact numbers let me know but im too lazy to dig up screenshots right now
first skill heroic miracle
this is basically running ud for me as a dwarf with fairly good jewles and fairly average armor i end up with over 6k pdef and 5k mdef
skill lasts 20 seconds so if you are a mage this is the point you stop nukeing or you are just wasteing mana, if you are an archer keep fireing away and kiteing, if you are melee and think you might have more pots than me keep wacking away but dont waste mp on skills
second skill
heroic berzerker
this is basically self zerk lvl 4
reasonably buffed i end up with something like 2400 pattack 550 pdef and 450 mdef
a great skill to use if you plan on hitting but not getting hit
it looks like zerk when you cast it so if you see that then you should prolly target the hero
i consider this the only useable skill in day to day pve
it lasts 2 minuets
skill 3 heroic valor
this is an alliance buff and increases pattack and pdef by a fixed number not a percentage, something in the region of +500 pattack +500 pdef
it also increases resistance to buff cancelling attacks but ive never had a chance to test that
obviously best used in a gank squad packed full of no-glows but still useful in 1 on 1
skill lasts 2 minuets
before i go into the next 2 skills i want to do a bit of ranting
the hero debuff skills are mattack based should you wish to attempt to land said skills on anyone close to your lvl its a requirement that you have high mattack or they have low mdef
your best bet to land these skills is with a mage weapon and more importantly you must use BSPS, also wouldnt hurt if you have emp/zerk/dance of mystic (or is that conc?)
skill 4 heroic grandeur
Instantly and significantly decreases nearby enemies' P. Def., M. Def., Evasion, and Shield defense probability, and increases the chance of negating the effects of magical damage, and blocks all physical and magic skill effects. Consumes 80 Spirit Ores.
for some reason i have never landed this skill even on lvl 20 toons
cant tell you how effective it is since ive never tried it
skill 5 heroic dread
pretty sure everyone knows this one and its more commonly called hero fear
aoe skill with about 700ish range and if it lands the target runs away with increased run speed and is unable to perform any action until it wears off
i have about a 50% chance to land this on low B grade toons useing a hero weapon and BSPS
all hero skills are based on cast speed so mages will always cast them faster and be able to use them again much sooner
myself and 2 daggers made a hero bsoe...which is almost as good as a kill. the daggers were both 77 and i was 74, the hero tyrant...i think he was 79, anyway we completly owned him, he didn't die...but he did bsoe.
I don''t run from the glow, i stay. chances are i'm going to die, but atlesat i'm going to try and put a ***** in their armor. Because when i'm hero (hopefully not that far away) peope won't run from me, but then again why would they? i'm just a crappy light elf ><
i bsoe on site from high lvl daggers
they have the capability to 2 hit me when i have 15k cp and hp and 6k pdef
meanwhile i hit them for 200 damage 2 out of 3 swings (or 1 out of 10 with ue up)
when ppl say heroes are overpowered what they are really saying is DD heroes are overpowered
noone runs from a dwarf or healer hero