We had some doom robe fabrics in our clan wh and someone suggested making a set. But then, I checked the statistics of doom robes and I wondered. Is it useful to any class? Or is it the worse armor set ingame?
Yes, much like zubei. the only set that beats out demon for matk is arcana.
Only time I've seen anyone wear it was back when no one had a clue as to what they should have been wearing, like sps's wearing divine or BW robes, SE's wearing demon, etc.
i wear it for crafting :p lol dunno why though except for the mp regen increase.. that and i had most the recipes already in my book and loose to craft from, lol
Doom robe looks preaty neat
as for MP regeneration goals they are great dont expect a Fast cast out of it and no dont fit it on already slow casters like a SE your cast speed will become zero
Mana regen at the top levels will not exceed 24 per tick... figure 27 per tick if your nerfed your INT or WIT and with every buff in the game.
(has anyone had higher?? we can do the math if you like)
Over a minute there are 20 ticks (every 3 seconds)
27 * 20 = 540 mana/minute without the robe bonus.
5.24% of 540 ~=28 mana in one minute.
Figure 23 mana/tick if you didn't nerf your INT or WIT.
(this is fully buffed but with -10 MEN)
23 * 20 = 460 mana/minute
5.24% of 460 ~= 24 mana extra/minute
Self-buffed regen for a 7x spellsinger is 17 or 18 per tick.
18 * 20 = 360
5.24% of 360 ~=19 mana extra per minute.
Figure a self-buffed spellsinger will gain 1 extra nuke every 4 minutes... thats 1 extra kill every 8 minutes from the mana regen.
To Spud... killing forever eh?
Next time, do the math.
I remember a few chronocles ago there were two SHs duoing at teh entrence to AL with doom robes on. Cast incredibly slow. I really didn't understand why both of tehm were wearing that set.
I did use it on my sps for a bit... I like mp regen sets. Sure it does less damage than demon, but if you can two shot the mob with doom, your better off with that. I didnt wear it long tho before I moved to nightmare.
Ive trio-ed with a EE wearing that set. lol I was praying I didnt die... because I didnt want to have to get the amazingly average rez an EE with no wit tatts and doom robes would give :p
i said killing for a long time thalen. math or no math sometimes luck rules all.
you want math, thalen? factor in this in your equation: for 6 hrs straight i partyied my bishop with an equal level SPS. the sps grabbed all the herbs that dropped and in emergency situations used mana pots.
during the 6hr period we were lucky enough to nail NO rest stops. greater and superior mana herbs dropped for us luckily enough pretty well right on schedule. took the sps 12-13 mins to drop all mp (16 mins when emp3 herbs dropped) and a greater herb would drop. 3-4 kills later another greater herb for about 5 repeated patterns. then a superior herb.
Funny... it takes less than 1 minute for a fully buffed spellsinger in DC robes to drop every ounce of mana they have....
Note that Spellsingers are ONLY math.
In 6 hours the spellsinger has exactly:
Starting mana + regenned mana + herbs + pots.
If the Spellsinger had no rest stops then your kill rate was horrid or he was dropping pots like candy.
Full mana regen herbs are rare as hens teeth... If you were getting one every time the Sps was low then you should have played the lotto that night. You'd have bought three tickets and won all three times in separate lottos.
Spellsinger mana regen rate is absolutely horrid.
Spellsinger DPS over 1 minute is very high
Anything over that is 1 nuke per 30 seconds if not changed by pots or herbs.
Given those facts, your story seems to be a complete lie.
pffft, as if. if you think for a minute we were hitting anything that moved or were grinding in extreme places or if you even noted the topic title, we WERENT fully buffed in DC robes.
as i said doom robes.
we wered popping pots like crazy, we were taking it slow. casually hunting. this means a solid 2m walk to the next mob for a 1nuke. we would stop and shoot the breeze a bit, rp, take screens, and generally enjoy ourselves as we hunted.
and before you ask, yes i was tanking. bishop in light with a kris/focus, shield and con out my wazoo.
just because it doesnt work on paper yet i can prove it did means you missed something.
likely all those facts as stated above.
i have no doubt you can burn up a mana bar in under a minute, hell my bishop in karmian can burn hit spamming heals for nothing; but i dont care. we did 6hrs without actually WAITING for mana. and pausing for rp / idle chitchat doesnt count.
Alrighty... you just admitted your xp rate was horrid and that you were actually tanking something... So he nuked once per mob which doubles the time he can nuke... (understand the bishop was then equalling or outdamaging the spellsinger)
I just proved that the spellsinger involved got an extra nuke every 4 minutes provided he was walking using that massively powerful doom robe... granted, you weren't really using the spellsinger for much more than decoration...
As a comparison...
A paladin kills infinitely (white->yellow mobs)with no downtime ever and gets more kills than a spellsinger can over longer grind periods with no special gear and ironman solo. Frankly, given your description... odds are I kill faster and more often with that paladin than you were in your duo.
All due to herbs which drop regularly at 1 every couple mobs and the paladins' normal regen rate in any grade-appropriate armor set he picks...
I'm even using the exact same weapon-class my mage used at this level... a reasonably-overenchanted (+8) homunk (changed to a melee weapon)
Bottom line... until they change how mana regen works, doom robes are nearly pointless...
Oh, and for your dorf, find a recharger or go hunt for mana pots... yes even with the low drop rate, you will gain more mana that way than you will wearing doom robes.
hehe that did be funny.
(sitting in town in a craft-shop)
"sorry guys, im out of mana, ill be back in 10 min i have to go outside town and kill some mobs for mana herbs..."
Alrighty... you just admitted your xp rate was horrid and that you were actually tanking something... So he nuked once per mob which doubles the time he can nuke... (understand the bishop was then equalling or outdamaging the spellsinger)
I just proved that the spellsinger involved got an extra nuke every 4 minutes provided he was walking using that massively powerful doom robe... granted, you weren't really using the spellsinger for much more than decoration...
As a comparison...
A paladin kills infinitely (white->yellow mobs)with no downtime ever and gets more kills than a spellsinger can over longer grind periods with no special gear and ironman solo. Frankly, given your description... odds are I kill faster and more often with that paladin than you were in your duo.
All due to herbs which drop regularly at 1 every couple mobs and the paladins' normal regen rate in any grade-appropriate armor set he picks...
I'm even using the exact same weapon-class my mage used at this level... a reasonably-overenchanted (+8) homunk (changed to a melee weapon)
Bottom line... until they change how mana regen works, doom robes are nearly pointless...
Oh, and for your dorf, find a recharger or go hunt for mana pots... yes even with the low drop rate, you will gain more mana that way than you will wearing doom robes.
for B grade, anyone willing to use the relaxed levelling method and too cheap to buy other gear doom robes are far from useless.
not even BW robes (which are 2x the price and are more "useful" to use your terms) can match the look of doom robes on SPS.