Skill Mastery.....Still broken?

Player Questions Started Last reply 10 posts
Ok, yes, I know I don't have any toons anywhere near the level to get this still. I just like to keep up to date on things.

Last I heard Skill Mastery was badly broken, in that it's effects were bi-directional. Seems it effected the person with the skill in such a way that when skills were used against them their effect was also increased. Kind of a back lash effect.

So, has anyone heard if they have corrected this problem? Does it get fixed in interlude? or *shivers* is this way the skill was intended to work?

Mistryl?
i'm assuming you're talking about double duration debuffs? I haven't ever seen it happen (skill mastery is for suckers) so i don't know but i could try and get my room mates to test it out.
Yes, that's the problem I was referring to. Heard horror stories of people being stunned over 30secs and such like.
well the max duration on stun is 8 seconds so that's more of a case of chain stunning.
it used to double debuffs at a certain rate as they were "buffs" with negative effects. However Since then Debuffs were given their own status bar separate of buffs and is now totally considered a "debuff" so in essence its fixed. However its still not worth the SP.

it used to double debuffs at a certain rate as they were "buffs" with negative effects. However Since then Debuffs were given their own status bar separate of buffs and is now totally considered a "debuff" so in essence its fixed. However its still not worth the SP.



Really? I keep hearing this, but I sure as hell don't see it in game. Every time I get stunned or slept or whatever, it still seems to just tack on to the spot just after my last buff.
But if you were at full buffs it would still tack onto the end without pushing anything off.

Ok, yes, I know I don't have any toons anywhere near the level to get this still. I just like to keep up to date on things.

Last I heard Skill Mastery was badly broken, in that it's effects were bi-directional. Seems it effected the person with the skill in such a way that when skills were used against them their effect was also increased. Kind of a back lash effect.

So, has anyone heard if they have corrected this problem? Does it get fixed in interlude? or *shivers* is this way the skill was intended to work?

Mistryl?



I was told by several players that "skill mastery" works the way it was intended. i.e. it ain't broke.
I think it is supposed to be some kind of trade off but may be NC needs to iron out the kinks and maybe change the probability values. :)


I was told by several players that "skill mastery" works the way it was intended. i.e. it ain't broke.
I think it is supposed to be some kind of trade off but may be NC needs to iron out the kinks and maybe change the probability values. :)



Oh hells yes...

You buff once every 20 minutes.
You get dances/songs ever ~2 minutes.
(Prophecies are what? Every 5 minutes?)

And you get slowed, slept, stunned, paralyzed, surrendered, rooted and gloomed every:

30 seconds by mobs
2 seconds in pvp.

Yeah. THAT'S BALANCE FOR YA!

[/sarcasm]
NCsoft has had an inner ear infection for the past couple of years. Their balance has been screwed up.