45 BD - Sting & Drain health worth it?

Player Questions Started Last reply 13 posts
Lvl 45 dancing fool here... Wanted to ask other BD's out there, if Sting & Drain Health is useful at my current level and higher?

I solo about 90% of the time, and on rare occations party with my clan...

*NOTE: I do know I have a choice to learn them now or get them later if needed. But wondering if it is worth it to keep upgrading them..

Thanks in advance to my BD brutha's...
Hiya Brutha ... Drain is useful when soloing. Especially if you have extra MP to burn. Sting can be nice if you're dealing with 2x or higher mobs and likewise can spare extra MP. Sometimes them dances can get pretty demanding on the 'ol Mana Pool. Just gotta work out priorities, but most of the time you'll find the time to throw in either one of them in a fight.
Most of the time you will be in party.If youre not you might as well just reroll.

In a party after you dance its much better to use hex than anything else.And when you got an SwS in party mana problems start to arise.
Hi new BD.

When in party with a Sws you'll have to time your dances with the Sws's songs. So make sure when party starts to work out some kind of arrangement to maximize your and his mp. When you get high enough and have extra mp they will likely want you to use hex on higher level mobs and do some tanking possibly so working with the Sws is better, keep in mind a same level Sws can use Arrest and other skills to help tank if needed.

I say this because most parties are going for the if we can get better exp without a tank then we will aspect.

You'll see alot of this especially if you end up in Catacomb of the Branded now that your 40+. Pick up parties will snatch you up even now, though your more useful dances come later, they'll want you because your a semi decent damage dealer and can tank when needed.
Thanks for the post... One more thing, can you explain the sitution if I'm grouped with a Sws? What MP problems are there?

Thanks..
your dances and his songs make each other's mp useage for each song/dance increase.

i.e. the mroe you and he dance/sing, the more it costs per consecutive buff.
You need to spread the MP cost equally on both the SwS and the BD IF they are same lvl.Otherwise the higher lvl can take more MP cost IF he can take it.
Usually we ddsds (d=dance s=song) when i need to dance fire/fury/warrior.I can sometimes drop warrior for smtn else though.
Try dancing 6 dances and watch your MP bar-you will be surprised!
Lisail, so when you mean ddsds, I do 2 dances and when they finish, the Sws does 1 song?
no. your dances will be first danced, after your done casting he sings, then u dance then he sings. usually fire/fury/earth/warrior/hunter for manageable mp. substitute whatever others for different scenarios.
That was good advice on the song and dances. I strongly recommend partying with a SwS speaking from experience.

Back to sting and health drain. I say yes to both. Sting is very useful in pvp. Health drain does crazy damage to holy mods, like every thing in valley of saint and the nephillim (however you spell it) in the catacombs and necropolis. For an added bonus I also recommend the buffs acumen and empower, because health drain, hex and power break are considered spells.
Dance dance dance..if you got spare mana, use hex.

no. your dances will be first danced, after your done casting he sings, then u dance then he sings. usually fire/fury/earth/warrior/hunter for manageable mp. substitute whatever others for different scenarios.



start with fury lol for faster next dansing and singing
very true atk speed does effect dance and song speed.