I noticed that monsters that are resistant to magic gives more exp. So im looking for ~43lvl monsters what has a high magical resistance, I plan to solo them so don't tell me about the ones that are located in grouping areas and dont drop herbs. Thanks in advance.
you can try the Enchantet Valley. Satyrs and unicorns, after them u can go upstairs and try the Elder. Yes its right, higher mdef mobs gives better exp.
BUT, u have to use tons of more mana to kill em. u can go more mobs in the same time with less mana.
Your best bet as a nuker (assuming you are) is to go for mobs that you can kill with the fewest hits. A high kill speed for lower XP per mob is better than lower kill speed for higher XP.
At lvl 43/44 you should kill Fettered Souls at Hardins Academy and then move to Alligator Island once they are blue to you. The AI mobs dont drop pots but taking an SE with you will solve that problem.
No, i'm not a nuker, i should had noted this in my first post. I'm a destroyer. I noticed that other passive abbilities doesnt give such a boost like the high m.def does.
Btw, EV monsters don't drop herbs.
So far my destroyer seems to handle everyhing in its way around his level (he has berserkers blade), but i was wondering if there are any m.def around my lvl so i could exp even faster. Don't point out that i should go in to necros/combs to mass for better exp, i already know that and i'm planning to try it out in near future.
Outside Aden near the cemetery are zombies with extremely high mdef and lvl 46 i think.There are also undead archers with crit power/chance/stun shot so its perfect for soloing pally.
Actually, the mobs in AI do drop herbs. And they are multi-HP. So this is a great place for a Destroyer, until upper 40s. If you hook up with a SE, then EV is a great place for a destroyer from 40s to upper 50s, as they are also multi-HP. Actually, this is one of the things to look for as a destroyer. If you have a buffer/healer, or the area drops mobs, you will get great XP from multi-HP mobs.
I hunted there with my WC in December, going mostly after Alligators, Crokian Lads, NoS Lads, and occasionally Dallion Lads. ALL of these mobs dropped herbs in AI. I don't think NC would have changed it since then. But, it's easy enough for the OP to check out.
If you have checked this out today, I will defer to your experience. I do find it odd that NC would have changed this between December and now. But, there are a few other things they do that I also find odd.
To the OP, if want a good leveling place to solo with a Destroyer, many of the mobs in IT crater drop herbs, and I'm thinking you would find the Golems there to be good XP until high 40s. Also, somewhere along the line, you should find some other players to play with, including some buffer/healers. Ultimately, Destroyers and, for that matter most other classes, really need those buffs. Furthermore, as you level up, you're really going to want to play a Destroyer in Cats and other places where mostly herbs are not available, and where buffs and heals are essential with or without herbs. It's just how the game in general and melee fighters in particular are designed.