Berzerk Spririt buff or Dance of Mystic Dance

Player Questions Started Last reply 11 posts
Hi,
does anyone know if Berzerk Spririt buff vs Dance of Mystic gave more Matck for a nuker? I already having empower buff. just looking for a lil more Matck to 1 shot mobs.

2nd is there any other robe B-S grade that can beat the+4int demon robe? cast speed is not a concern

Thanks,
I ran through the l2calc tool and A grade Nightmare gives a little bit more Matk than the Demon does.
Dance of Mystic is better than Berserker buff for M.Attack

I believe S grade robes with +1 int and +17% to M.Attack is as good if not better than Demon set - not sure about this one though.

I ran through the l2calc tool and A grade Nightmare gives a little bit more Matk than the Demon does.



It depends on the class and on the tattoos. There are also cases when Demon gives higher total matk than NM. But they are always around the same total matk, more or less.
Demon gives me more M attack (than NM)... but by like 4.

Arcana gives +1 int +17% M attack, so that is the set that will give you the highest M attack you can achieve.
dance of Mystic seem to give me more MAtk then Zerk2. Look like I will be making a BD dancer with emp scroll. BD get this dance at lvl 48 vs a prophet get zerk2 at 52. It easier for me to lvl a BD..

I play a necro with +5int -5men +4wit-4men. When using NM robe it gave me 11matck lower then Demon robe. with a +3 SOM the demon give me 4more matck so that total of 15matck vs NM robe.

I Don't have Arcadia robe to test, but if the INT stat are correct Demon robe still has highest total Matck.
Using a INT dye stat list on another site for human mage
my +5int tat give be a base +33.15% MAtk. With Demon robe adding +4INT+Tatoo total to +63.84% MAtk.

Now with Arcadia robe +1INT is around 4.88% MAtk+17%=total to +55.03MAtk

**Increasing INT on a Human Mage **
INT +1 +4.88% MAtk
INT +2 +12.35% MAtk
INT +3 +17.43% MAtk
INT +4 +25.2% MAtk
INT +5 +33.15% MAtk
INT +6 +38.55% MAtk
INT +7 +46.8% MAtk
INT +8 +55.23% MAtk
INT +9 +63.84% MAtk
INT +10 +69.68% MAtk
From another recent thread regard this (these are my stats btw):

Ok, here's my numbers. 76 Archmage, +4 SOM w/Acumen, 52 Prophet buffs, 70 SE buffs, and Dance of Mystic (95% of the time I have all these when I play), +5 INT, +4 WIT.

Demon: matk 2823, cast speed 686, pdef 568, mp 3303
Majestic: matk 2323, cast speed 829, pdef 652, mp 3818
DC: matk 2426, cast speed 911, pdef 665, mp 3451
NM: matk 2803, cast speed 650, pdef 652, mp 3560
Arcana: matk 2903, cast speed 757, pdef 724, mp 3652

Arcana gives the most matk with this setup. I have used the Demon set, NM set and currently use the Arcana set and these numbers are absolutely correct.
l2guru.com/l2calc

Play around with all the setups you could want... and don't worry too much about Matk, magic damage mostly comes out of skill level.

and don't worry too much about Matk, magic damage mostly comes out of skill level.



Yes, but, with those buffs you can get Matk up enough to either hunt higher level mobs and still 2-shot, get more overhit XP, etc.

I hunt Hot Springs. With the BD buffs on top of Prophet and SE I see a big improvement in XP (overhits give more XP per kill).

Once I get to level 78, using SoM+3, Major Arcana Robes or Demon Robes, Arcane Power, with BD, PP, SE buffs I could 2-shot the mobs with CDL instead of 3-shot. This saves a lot of MP downtime.

l2guru.com/l2calc

Play around with all the setups you could want... and don't worry too much about Matk, magic damage mostly comes out of skill level.


What is the formula for Magic Damage? I've been wondering about that for a while, as well as Physical Damage and Physical Skill Damage.
Physical damage is patk*70/pdef Now each weapon type has a % modifier around this value.

magic damage i don't recall teh exact formula but i know it is proportional to the following SQRT[matk]*power/mdef