Dot?

Player Questions Started Last reply 4 posts
Something I see used a lot but don't know its meaning in game. Probably something I would use a different term for and just wondered what it is in reference too in game terms.
dot = damage over time. An effect that does continual damage over a period of time. e.g. bleed, poison.
Oh right, got it now. As I thought, not a term I've used myself although I understand what you mean.

Thanks for the quick answer :D
Also used in comparing for the amount of exp one can get given different combinations of weapons, armor, mop places, etc.
That is one way to know if hunting greens (per say) is better than reds for a given period of time and effort. Can be used also in the calculation of consumables per exp too or in judging the effectivness of a given group at a given area.