fastes cast.speed with SPS dye weap armor

Player Questions Started Last reply 12 posts
i want my SPS 2 be the fastes cast.speed it can have

so what dyes should i use ?

ofc acumen on weap
and armors with cast speed increase (DC)
You need a +Wit dye +4 -something, but remember -Int means less m attack, and -Men means less mp, less mp regen and less m def.
hmm you dont want either :<

whats most common for my class?
For fastest casting:
+4 WIT -4 MEN
+4 INT -4 MEN
+1 WIT -1 MEN
Any speed casting robes - Devotion, :p Karmian, Avadon (although some say with BW you can have slightly higher cast speed but it nerfes your MATK), Dark Crystal
Weapon with Acumen

Usual setup:
+4 WIT -4 MEN
+4 INT -4 MEN
+4 CON -4 STR (+4 CON -5 STR if you want it much cheaper) to boost HP, CP, stun resist, can carry more weight.
Fast casting robes, Acumen weapon.
cool nice concepts :)

i also dig the+4 con

and why you picked +1wit -1 men or else you suffer from 2 much from less mp?
You have my condolences for choosing Spellsinger... I hope you have a out-of-party recharger or two...

MEN is massively underpowered right now, so nerfing it is a no-brainer. You will lose darn near nothing from nerfing it to -11.

78 Mystic Muse using l2calc to plop numbers in...

Note: all examples use S-grade unsealed jewels, acumen weapon, and are self-buffed with mana regen spell

40MEN (avadon)
MP regen 21.5
Mana 3302
936Mdef
561 cast speed

38MEN (DC robes)
MP regen 21.3
Mana 3357
919Mdef
620 cast speed

29MEN (DC robes, +4int-4men, +4wit-4men, +1wit-1men)
MP regen 20.5
Mana 3164
Mdef 853
789 cast speed
(1441 cast speed with Acumen3, Berz2, Dance of Conc)

Thats right, -11MEN is a massive -1 mana per tick or 20 mana regen per minute. Figure over 4 minutes, you lost ONE nuke of regen from nerfing MEN to its maximum.

-9MEN (from Tats, not counting the mana lost to wearing DC robes)
is less than 200 mana max mana. (2-3 nukes)

The biggest and most annoying part of the -11 MEN is losing 83Mdef which actually does hurt. (Mdef is powerful stuff) The thing is that a spellsinger/mystic muse is an offensive character and can't take many hits anyway...


Best cast speed
1-39
Devotion
(don't bother with tats until 40)

40-51
+4WIT -4MEN
+1WIT -1MEN
+4INT -4MEN
Karmian Robes
C grade weapon with Acumen

52-60
keep tats
Avadon Robes
B grade Weapon with acumen

61+
Keep tats
Dark Crystal Robes
A grade weapon with acumen

76+
keep tats
keep DC robes
Arcana Mace with acumen

Frankly, I'd go with +4con-4str instead of the extra point of WIT, and use Demon robes at C grade (and keep them for PvE situations where two nukes just aren't enough)

Frankly, rerolling necro or SH or archer is by far a better decision anyway.
rofl sps can still kill :/
sure you have 2 sit every 7 or 5 min and maybe i cant win from necro but hmm it isnt totally nerfed? any sps here? or is it really really dead? then il reroll necro wich is overpowerd >_>
I've been a spellsinger since prelude...

If you want to buff up and go and gank people and then hide in town and regen mana spellsingers are fine... but if you ever meet a buffed archer you are dead in one shot 50% of the time.

During sieges, PvE grind longer than 60seconds, or anything short of an AoE party, you are gonna be out of mana in no time and actually do less damage over time than the party tank...

Solo you kill for a few minutes and then sit for 8...
So figure 80% downtime.
Note that you press the same two buttons (three if you loot to get herbs) 26 times and then sit for 8 minutes... do this long enough and you will be annoyed too... especially after you spend millions of SP on the other skills and have absolutely no use for them because they keep nerfing them into pointlessness.

You will have plenty of time to calculate your damage output and you will know your mana regen numbers by heart due to having quite a long stretch of time to study them.

My best advice is to reroll necro or spellhowler.... both are better in the extreme due to Body to mind and Death Spike.
(mana recovery and mana efficiency)
just rerolled lv.6 human wizard ROFL

2bad i really luv hydro pump :< (reminds me of pokemon LOL)
if only sps had decent mana mangement :< then they would rule

(reminds me of pokemon LOL)


Me too, ha!

cool nice concepts :)

i also dig the+4 con

and why you picked +1wit -1 men or else you suffer from 2 much from less mp?



to max out the WIT cause you can't go higher (game wont allow tatoo to be efficient to higher than +5) than +5 on any stat while you can basically go -12 on any stat you wish and still feel the negative effect of full -12... but men like thalend said is a no-brainer from which you dont feel too much penalty off so the last +1 -1 is probably only to max cast speed from dyes before or after you add on the set bonuses and weapon SA's

armors with + and -'s on stats arent included into the tatoo limitation of +5 from what i can tell so far

armors with + and -'s on stats arent included into the tatoo limitation of +5 from what i can tell so far



True, as in the case of having +5 Str tats and then adding the +4 Str from Plate Leather armor Set. It all adds up.