Did I miss something?
Now buffs and debuffs are separated and you must cycle between "buffs", "debuffs" and "nothing appears".
Is there a way to make both buffs and debuffs appear at the same time?
I mean... I have a destro to manage, add para, poisons... is that an improvement?
It's a pain! :(
How do you healers/buffers do? Switch fest? Always on debuffs? Look at characters animations to see if they're para or poisonned?
:eek:
I have it on view debuffs, simply because I don't need to see what people have buffed (although when buffing I switch so I can see if anyone is missing a buff).
I find it very useful when you're in a 9 person group, and the buffs fill up half your screen... but otherwise it can be annoying, especially when you forget to put it onto view debuffs and people are bleeding all over the place...
I, too, really really dislike this new buff bar. I have to check if people need any buffs (e.g. if a buff gets pushed away, or a prophecy buff fades) AND I have to check if people get poisoned/para'd/stunned/etc.
So I really would like to see both buffs and debuffs at the same time, like it was ever since buffs/debuffs were visible in the party list.
I do not understand why there isn't an option to view both at the same time. If it is because the list would become too long - why not make more room in the list, I mean they modified it anyway for Interlude, why not do it the right way?
Yup I hate this change. As an se/bish I need to view current buff list for a few reasons:-
To see if staggered buffs wear off or if someone becomes overbuffed when adding self buffs, random drive by buffings etc.
To see if someone becomes debuffed (as in buffs cancelled) by a mob and therefore their buffs need replacing.
The heal being visible is great, but I'd like to be able to see when it wears off, and if more than 1 healer type is in party its useful to know if they have already healed with a HoT too. ( Just seen that HoT's can also cause overbuffing due to this latest change) *sighs*
However, I also need to see the debuff list to tell when party members need certain cures or even just to know they are stunned. Sometimes the graphical indications above their heads don't work and other times I'm so busy watching hp etc I can't be watching their heads too lol.
Please put something in so we can choose to view both without having to flick constantly back and forth.
Personally I don't care about having 9 party bars full of buffs taking a third of my screen, because that's about all I need to look at. So it'd better be big enough to catch problems.
But I don't understand. If I want to use HoT display to manage my G.Heal, G.Group Heal with my Major Heal and Restore Life, I don't see poison, para, bleed... And I don't know if you tried to play with a Destroyer in an area where mobs can stun... but it's simply stupid : you wait the war frenzy/frenzy/battle roar to appear to trigger your heal, but if the Destro is stunned with low HP you must heal him despite he didn't frenzy. How do you 923ing see if he's stunned while watching buffs -_-
Shall we look at debuffs only and continue to count in the head the HoT like before? Is that improvement?
:(
One + for two-boxing. My PS/EE views debuff, my prophet views buffs.
Why the hell I can't see them both on ONE screen is beyond me... and two-boxing shouldn't be a pre-requisite to being a watchful healer. You don't NEED the buff bar strictly speaking, but it sure helps. x_X
PS: Servitor buffs and debuffs are still displayed in one bar. I wonder if that means that debuffs on it could knock off buffs... yey.