Spell turning

General Discussion Started Last reply 27 posts
Diego Vargas:


Heirophant - Spell Turning
80 mil SP
Range 150.
Same reset as PoF.
Has a CHANCE to interrupt a spell.
Does not increase reset time as originally thought (like seal of suspension).



Thanks NCsoft for another worthless skill (for 80mil SP), keep them comming, really.
the other skill you get Mystic immunity is really awesome.

last for 30 second, castable on any one.

and protects you from buff/debuffs for that full duration.

This is a awesome skill in duels, olym, and many other PvP instances. Even on raids that you know mass cancle, you can keep the tank from being debuffed.

I didn't have the SP to test out spell turning, but according to (plianoob, first PP hero on PTS) it has a low land rate, and wasn't worth the SP.
Is debuffs really buff removal here?

Usually it's used to describe status infliction.

ETA: I'd quote a line of the description and say 'LOL' but they're all sad. :p
man and i thought my junk was bad
you better hope when they say "has a chance to interupt casting" they mean a 100% chance :P

Is debuffs really buff removal here?

Usually it's used to describe status infliction.

ETA: I'd quote a line of the description and say 'LOL' but they're all sad. :p



Think of it like this...it's UD, but for buffs and debuffs.

IE: cancel, Necro, OL's can't touch PP's in olym now.

The cast on mystic imm. is really short like casting any regular buff. and by the time that M.I. has worn off, that enemy will ether have really low mp, or would be dead (as in case of sps, necros, sorc).
I dont need oly skills -.-
I would love to get mystic immunity placed on me. It would be freaking insane!! As a tank, that is.
Chance to interrupt a spell.

Because nuckers use Arcana set, dont use Acumen SA and do +men -wit.

I dont need oly skills -.-



I agree.

It would be nice really nice if PP's had something to use for PvE...which is 90% of the game.

I'm just trying to comment on the skills, that I know from testing the game.

PS: skill dmg from the bonus with SS hurts alot in interlude.

Chance to interrupt a spell.

Because nuckers use Arcana set, dont use Acumen SA and do +men -wit.



Exactly... That's supposed to be an endgame skill?
Where a cast is over before the animation actually finished playing? Stupid.
Who comes up with those duds? o_x
(...and do they actually get paid for that? I want!)

The only way they could salvage that would be making it a debuff that has a very high rate of canceling any of your casts for as long as it sticks...

*patpats the hero elephant*

Namárië
Badger[49]

the other skill you get Mystic immunity is really awesome.

last for 30 second, castable on any one.

and protects you from buff/debuffs for that full duration.

This is a awesome skill in duels, olym, and many other PvP instances. Even on raids that you know mass cancle, you can keep the tank from being debuffed.


this could be awsome to cast on enemies - gg Destro who can't cast Frenzy or a tank who can't cast UD :)

i also wonder if it prevents self-debuffs like Aura Flare or PS's contract when summoning Soulless or summon's PVP damage debuff.
How fast does it reset though?
like PoF maline, so 50 sec unbuffed, 30sec would w/ acu, zerk, acu SA, maj robes
Can you recall - or does anyone know what drops Spell Turning spellbook?
Sorry, that wasn't clear - they were talking about mystic immunity. Is that really on a 30 second reset? Because that would be pretty dang sweet.
Mystic Immunity is 2.5 minutes reuse time, and can only be casted on party members, like holy weapon and zerk. Test was done (regretably!) with a buffpet on PTS with devotion set.
bumping this...

What drops the spell turning book?
O's do drop this book.
D's drop Mystic immunity.
WTT SB: spell turning for Salvation or an OL one pm me ^^
Well, i got both my new skills.
Spell turning...no comment, it doesnt interrupt anything, reustime is bad and 150range....
Mystic immunity...cool, no UD, noUE, no frenzy, guts, totems, celestial shield, no selfbuffs...well no debuffs as well, but celestial shield is 100times better and its lowbie skill for few SP
Spell Turning might only be useful for you Nya in Oly. I know your competition in there uses a Hydro Blast Augmented weapon and the cast time on those Augments is pretty slow.
Spell turning doesnt interrupt Augment skills/spells, tested it in arena yesterday.

Diego Vargas:


Heirophant - Spell Turning
80 mil SP
Range 150.
Same reset as PoF.
Has a CHANCE to interrupt a spell.
Does not increase reset time as originally thought (like seal of suspension).



Thanks NCsoft for another worthless skill (for 80mil SP), keep them comming, really.



could this not be used without flagging? or is flagged a requirement for the skill?
you must be flagged ofcourse
How about physical skills Nya?

A suggestion for NCSoft on how to make it better, give it a chance to disrupt skills such as Ultimate Defense and Snipe etc, the small 2 minute buffs and disrupt toggles, so turn a Necromancer/summoners TP off or a nukers Arcane Power or a daggers Vicious Stance. Of course it could be reapplied but it could be as effective, or more effective than target removal.
Only spells Vent. And its very hard to interrupt any normal nuke/spell with all the casting speed buffs. So it works for elemental heal which is slow and summoning new summons.
Well thats lame, A simple stun is better. but you are fortunate to have two level 79 skills. I don't find Mystic Immunity to be all that bad compared to most classes, you just got to accept the fact that NCSoft loves Warcriers.