since the came out of interlude i noticed that the evasion from the mobs at pagans and MOS is insanely high
in mos i failed 18 hits in a row on my 72 HE vs an angel (lvl 80) 76+ archer were also having huge problem with hitting them too..
"In hunting grounds that are above level 80, the ordinary monsters have all been changed to level 80. But the monsters abilities and rewards remain the same as before, except for treasure chests."
is this a bug or are rly the mobs suposed to have such an huge evasion in interlude?
ps: im from teon btw.