Behaviour of monsters

Player Questions Started Last reply 2 posts
Hello.

In interlude there were changes concerning behaviour and fixings of monsters concerning the character after prosecution?
Now I shall explain that I have in view of. At my gnome the weapon a spear and if in C5 for me 8 monsters ran and I stopped, all monsters having run up to me stopped in one point beside with me in a direction of their movement. And in Interlude monsters having run up to me in the same situation start to settle down under the attitude to me not in one point, and is chaotic, who will run over a back, who with a side will rise, who in front.
Such changes have been made in Interlude or not?

If I have asked this question to the wrong address I ask you to redirect my question to the correct address or to answer me in what section of support to me it is necessary to address with this question.

P.S.
I do not know English also to me to be passed to use the electronic translator in this connection I am sorry for possible errors in the text.
lol yeah poor translation there

pole stuff has been nerfed in interlude