Know any off-hand? Getting up to the level where my destroyer is gonna be pvping, got the dagger strat down, just not sure what I should be doing with the orc, the rare occasion that I do pvp on my orc, I tend to just run in and hope they die before me xD
If you know where your enemies are (catacombs, other similar places with limited space) and they havent spotted you yet. Get a friend or mob to drop you into Frenzy and then spam some elixirs, cp pots and CHAAARGE!
If you can choose when the fight starts, always try to start Frenzied ;)
you guys are [Censored] if you think destros suck at pvp
they just dont own every class like archers do
and yet im still more scared of a lvl 70 destro than i am of a lvl 80 archer
One player in a 100vs100 fight shouldn't expect to turn the tides. If 20 of one side are destros, I think one could make conclusions on the result.
I'm sure a destro in a hog cannon can do a lot of damage :)
Seriously, BW heavy and why not celestial shield help the destro to catch the bunnies. But again, frenzy frenzy frenzy!
xD so basically try to be frenzied... what about strats, like with a healer, where you get a pole, root the wartag/flaged and pole him from a far? (and hope they have no casting/arrows with them) and of those strats a destroyer could find useful?
One player in a 100vs100 fight shouldn't expect to turn the tides. If 20 of one side are destros, I think one could make conclusions on the result.
I'm sure a destro in a hog cannon can do a lot of damage :)
Seriously, BW heavy and why not celestial shield help the destro to catch the bunnies. But again, frenzy frenzy frenzy!
Walls are really killer to melee :/ We really need faster SAFE ways for melee to get on top of them. I'm thinking...turn the hog cannon into a player cannon that launches teams of 9 onto locations on the wall ;0 I'm tired of the army of archer/nuker pumping 900 range with no fear even if you do manage to get close. Even a destroyer all buffed out will fall to an assisting ranged dd set.
With my 2hander I hit for about 1200-1600 on an A grade caster/archer (I get up to almost 4800 p attk), which I can can clear the arena relatively easy, aslong as I don't get nuked or paralyzed xD now I have to make a post asking which tats to get ::moves to new thread::
Yea, in Frenzy. And the siege field is a bit different from arena fights. As SithMaster said, the ranged barrage is more than enough to stop all melees on their tracks.
Yea, in Frenzy. And the siege field is a bit different from arena fights. As SithMaster said, the ranged barrage is more than enough to stop all melees on their tracks.
Technically it stops everyone in it's tracks. It's a matter of how much damage will you get in before getting targetted. If you have to run out from the pack and make yourself an easy target...well...you don't get to deal much. What's funny is, a lvl 1 dwarf could run onto a siege field and rather than ignore it, people will target it for a kill because they just like killing things.
i've watched fraps of destroyers/titans wiping out full parties :), crazy stuff... i've been critted by a frenzied titan for 9800+ damage... needless to say... i didn't last long in that fight.