What is this with Interlude. Each day that passes we find more and more bugs. First it was jewels not showing then skillbars being messed up. Now I find that some skills that worked accordingly before are messed up also.
Riposte Stance:
Uses weapon to reflect incoming attacks. It reflects the damage received and has a chance to reflect buff/de-buff skill attacks. The damage received through the skill use and remote attack are excluded. Moving speed, Atk. Spd. and accuracy are decreased. MP will be continuously consumed while in effect.
This skill was awesome before where you could reflect back debuffs back to its user. Now in Interlude I have yet to reflect back 1 skill back. None of the debuffs aimed at me ever reflected back. When Interlude started I wanted to test Fear reflect because everybody was spamming it. Thought that the land rate of fear was low to begin with that it didnt reflect back. Other skills dont get reflected back also...
I hear from other players that get a similiar reflect skill such as magical mirror and physical mirror that they cant also reflect...
Seriously NC Soft come on, hope this isnt going to end up like the Skill Mastery bugg. :mad: :mad: :mad:
PTS here is pretty pointless other than something to keep people thinking NA are valued.
We only get the updates Korea get and apparantly only at the same rate. If Korea got a certain update 2 months after launch we get it 2 months after launch...or pretty **** close.
Only time I've seen this be different was when something got hacked. Even that took longer than it should while they got permission from Korea or whatever.
Having been around since C1, I think Interlude is relatively bug free compared to some others. Remember the bug which would cause party crashes when a mob was spoiled, for example.
When I achieve perfection in my personal work (when I never ever make any more mistakes) then I will feel I have the right to expect perfect and mistake free behavior from others. Until that time, I think it is no big deal that there are minor glitches that get fixed eventually.
Now please don't go yelling 'I pay money for this product so it should be perfect!" For the ~%15 month we pay we get a darned good value. For $15 you might play a hundred hours, that's fifteen cents an hour mate! What else can you do and have this much fun for fifteen cents an hour?
Go to a baseball game? Have a social life? Go to movies? Drive a motorcycle or ride a horse? Go drinking? We have a really good deal with L2, a REALLY GOOD DEAL so pointing out that it isn't perfect is quibbling at best.
Having been around since C1, I think Interlude is relatively bug free compared to some others. Remember the bug which would cause party crashes when a mob was spoiled, for example.
When I achieve perfection in my personal work (when I never ever make any more mistakes) then I will feel I have the right to expect perfect and mistake free behavior from others. Until that time, I think it is no big deal that there are minor glitches that get fixed eventually.
Now please don't go yelling 'I pay money for this product so it should be perfect!" For the ~%15 month we pay we get a darned good value. For $15 you might play a hundred hours, that's fifteen cents an hour mate! What else can you do and have this much fun for fifteen cents an hour?
Go to a baseball game? Have a social life? Go to movies? Drive a motorcycle or ride a horse? Go drinking? We have a really good deal with L2, a REALLY GOOD DEAL so pointing out that it isn't perfect is quibbling at best.
There ya go, there is my .15 cents worth!
What about $34 million dollars a year, isn't that worth anything?
I don't know if its a bug or design but skill mastery affects positive stuff you do to other people. Ive gotten a 30 sec chant of life and a 45 min buff on my lowbie dwarf.
This skill was awesome before where you could reflect back debuffs back to its user. Now in Interlude I have yet to reflect back 1 skill back. None of the debuffs aimed at me ever reflected back. When Interlude started I wanted to test Fear reflect because everybody was spamming it. Thought that the land rate of fear was low to begin with that it didnt reflect back. Other skills dont get reflected back also...
I hear from other players that get a similiar reflect skill such as magical mirror and physical mirror that they cant also reflect...
and what were you doing when i reported this on PTS?
where were you when i wrote it here? (http://boards.lineage2.com/showflat.php?Cat=0&Board=general&Number=856750&Sea rchpage=1&Main=856750&Words=ripose&topic=&Search=t rue#Post856750)
i been emailing support about this for a while but when i asked NM, CD and syn to check it out every single one i talked to said the skill worked fine
it took me ages to convince the brain trust over at NC that the skill was actually bugged so in 2 or 3 months time when they finally fix it dont be surprised if it only works for me :P
go write support man so they realize it's an issue
/equip is screwed up too. Some GM said it wasn't even a command in game and plaync support said something along the lines of "Sometimes we do things that some players like and others don't."
and what were you doing when i reported this on PTS?
where were you when i wrote it here? (http://boards.lineage2.com/showflat.php?Cat=0&Board=general&Number=856750&Sea rchpage=1&Main=856750&Words=ripose&topic=&Search=t rue#Post856750)
i been emailing support about this for a while but when i asked NM, CD and syn to check it out every single one i talked to said the skill worked fine
it took me ages to convince the brain trust over at NC that the skill was actually bugged so in 2 or 3 months time when they finally fix it dont be surprised if it only works for me :P
go write support man so they realize it's an issue
I didnt play a duelist on PTS and I didnt saw your post. I never got any notice from anyone to test this on the live servers either. First I tought Fear had a low land rate to begin with so I didnt bother with other debuffs. But lately it became clear it didnt reflect anything...
Yes, Magical Mirror doesn't work anyhow :/
I made some dozens of tests on PTS, including Olympiad... and noone of magical or physical debuffs or attacks has been reflected back. To reflect debuffs is only ability of this skill. Because of this bug 78lvl skill of Tank classes became absolutely useless.
I hope that NCsoft NA can get fix as soon as possible ;)
Also breakin something when it got changed, thats the one I <3 the most. Clan window changed, after that it doesnt 'dock' anymore, map got changed, after that it resets to default position everytime, chatbox got changed, after that it resets to default size and sometimes options resets aswell, something in the inventory must have been changed, since jewels disappear and it doesnt 'dock' anymore. Also statuswindow and craftwindow like to reset to their defaults more often then I like it since interlude somehow. Elexiers now have a reuse animation in shortcutbar, too bad that the shortcutbar now is trash.
But its not only that everything that got touched is broken now, the client itself is more then outdated in my eyes. When was L2 in development? 2002? Bite me, but for todays games the client as it is is just... (ppl will blame me for that line, but NC should take a look at Blizzards client, xml ftw)