Sorc vs other nukers

Player Questions Started Last reply 18 posts
What do sorcs get that other nukers dont? I know we get conc lvl 6 but is that it?
humanity.
Cancel, Surrender to Fire, Fire Vortex, slow run speed.
and the coolest /dance :) i think decay? but deff not sure maybe necro has it its a dot atk
Only sorc gets decay AND it's one of the coolest looking and sounding spells in the game! Usefullness is debatable :p
your prob better of nuking the git ^^ but maybe if he keeps spamming pots or your in pve and youre just casting decoy might work but your prob still better of with your coolest nuke ingame<3 prom
the most mocking laugh ever (for the male human sorc), and the ability to be able to stand in the middle of group mobs, and possibly one shot them with an AOE.

And, incidentally, sleep/poison/decay/walk up to mob and punch to death.

OR what my sorc-playing boyfriend does frequently:
curse slow/poison/decay walk or jog away til mob has only enough hp to be bopped to death in one hit.
Severe regret for being capable of and not picking the massively better necro...

P.S. using DoTs right now is a massive waste of adena and mana. Casting slow -> poison -> decay and waiting 10+ seconds while running around like a ninny is kinda silly when two nukes would have done the job much quicker AND done more damage AND been more mana (and probably adena) efficient.

Perhaps that way is fun.... but its not really bright.

As a necro is superior in every way there really is no reason to ever play a sorceror (or spellsinger).

Why pick a dead class?
Some of us just go for the gimpness.

My chars went

1) TK (gimp)
2) BH (GIMP)
3) Bishop (until recently, GIMP)
4)SH

See how long it took? :P
Even if the Necro gets nerfed, it will still be one of the best nukers in the game. So you cannot go wrong wiht Necro. I would do any academy members necro class change quests for them, just so they don't make the mistake of going sorc. Although I would have to support them if they were going Warlock (I ALMOST went Warlock) :)

And Prominence stops looking pretty after you do about 10 levels on/with a Sorceror.

Sorcerors also need another nuke. One nuke not only make it the gimpest nuker to play, but also the most boring nuker to play.
I agree with sorc's needing a major boost. One nuke just doesn't cut it for me to decide to go sorc.

One nuke over and over (even if pretty)still get's boring. Sure there are other skills but I dunno. Just seems kinda blech to me.

Severe regret for being capable of and not picking the massively better necro...

P.S. using DoTs right now is a massive waste of adena and mana. Casting slow -> poison -> decay and waiting 10+ seconds while running around like a ninny is kinda silly when two nukes would have done the job much quicker AND done more damage AND been more mana (and probably adena) efficient.

Perhaps that way is fun.... but its not really bright.

As a necro is superior in every way there really is no reason to ever play a sorceror (or spellsinger).

Why pick a dead class?



cause we play what we like ::) and with skill every class is dangerous you would be a fool 2 underestimate a sorc or sps

but the slow decay poison is ineffecient as hell costs you tons of MP plus takes ages 2 kill a mob aka you levl like [censored] :P just nuke it we got prom <3
Underestimating even a dorf with an experienced player behind it is foolish...

Sorceror is at best a second-class nuker.
Any nuker without B2M and Death Spike might as well not exist.
sad but true :<
not really on the waste of adena/mana - he doesn't use spiritshots casting DoTs, and he gains back the mana and more walking away. He does this to break up the monotony of blowing things up sky high, and because he finds it fun. Besides if he did things fast he'd run out of mana very fast (magic power SA on sword) whereas using his method of play he almost continuously is hunting, with breaks only for buffs.

At 57 he's one of our main damage dealers, despite being in a party of 60+ level clannies. I would hardly call that a dead class.
why does he dont got acumen ?

doing the dot thing and then run away hmm just takes 2 long

not really on the waste of adena/mana - he doesn't use spiritshots casting DoTs, and he gains back the mana and more walking away. He does this to break up the monotony of blowing things up sky high, and because he finds it fun. Besides if he did things fast he'd run out of mana very fast (magic power SA on sword) whereas using his method of play he almost continuously is hunting, with breaks only for buffs.

At 57 he's one of our main damage dealers, despite being in a party of 60+ level clannies. I would hardly call that a dead class.



With Decay and poison ticking (at 57), he is reducing himself to 200dps or so... he is capable of over 3000+dps while burning soulshots and mana holds out.

Why would you want to reduce yourself to under a paladin's dps?

Understand that a nuking sorc is walking as well and isn't casting three-four expensive (mana) spells. He casts two and the mob is dead in around 1 second.

If your clannie is not using bsps for decay, then his land rate is 60-80% or so (depending on mob) and his land failures raise his mana inefficiency even furthur.

Fun? I cannot argue what is "fun" for you and your clannies...
If its fun, then go ahead. It still doesn't really go in a comparison thread.

Necro is superior by a long shot...

As for "main damage dealer at 5x" I suggest you grab some 6x damage dealers (dagger/archer) and do some real comparisons... given a sorc's mana limitations, your party's tanks are likely outgunning your sorc in longer XP parties.

Do the math... it took 30 minutes for a a 7x DA without his pet to outdamage a 7x spellsinger.
Over the first few minutes the mage will dominate, but after they run out of mana, and the rechargers run down as well the melee starts to catch up... you'd be surprised how quickly being reduced to 1 nuke every 18 seconds hurts your dps.

As for "main damage dealer at 5x" I suggest you grab some 6x damage dealers (dagger/archer) and do some real comparisons... given a sorc's mana limitations, your party's tanks are likely outgunning your sorc in longer XP parties.

Do the math... it took 30 minutes for a a 7x DA without his pet to outdamage a 7x spellsinger.
Over the first few minutes the mage will dominate, but after they run out of mana, and the rechargers run down as well the melee starts to catch up... you'd be surprised how quickly being reduced to 1 nuke every 18 seconds hurts your dps.



QFT

When I play my sorc in clan xp parties and we're somewhere with x5/x6 hp mobs (like IT), I can do no more than two nukes per mob for around 1500-2000 damage each or I will run out of mp VERY quickly, I just have to pace myself that the recharger does not run out of mp even with invocation and mp elixirs. That is with emp3+zerk. No, I do not get dance of mystic when I am the only nuker in party (but even that does not help much, adds maybe 200 damage per nuke). At the same time, melee DD like daggers crit for around 700-900 every second or third swing with proper melee buffs and hunter, and they DO NOT run out of mp, they just assist and keep swinging until they run out of soulshots. My sorc is not outdamaged eventually after a while, I am outdamaged on each and every mob. And we have not even mentioned stuff like destroyers who can frenzy every few minutes, that is just scary.