Level 5 Stage Crystals.

Player Questions Started Last reply 12 posts
Where do you get them :mad:?

I'm trying to put Mana Up on a Crystal Staff and they arnt in the Luxury shop in Giran. Anyone know where you get them from?
Make them via the "enhance your weapon" quest.
Or buy em in the Lux shop in Giran
Not sure, but lux store sells just 7-10 I think.

But since the crystals dont break anymore, its easy to lvl one up to 5. Just ask a friend that is about 60 or higher to kill 1 buffround of Doom Knights at dev.castle.

Or buy em in the Lux shop in Giran



I said they didn't have them, but I just bought a green 5 from a vendor.. :p
Just so you know, a cheap way to get them, if you wish, is to go to the DE Guild in Oren and start the Enhance Your Weapon" quest. The NPC will give you the color crystal of your choice. You take it to the stage you want by kill monsters that are identified in the quest. This will work for up to, I think, stage 10. Higher levels have to be done through special raid bosses, or else bought from somebody else who has done this. But, I think you don't have to worry about the higher stages until you get to A grade weapons.
You can level it to 5 on the ghosts in forest of mirrors.
One thing I don't know myself, is can the crystals be leveled by a nuker or archer, or is it only practical to try leveling them with a melee toon. Since my "main" mains are Orcs, I've never had to find out if ranged classes can effectively level the crystals.
Leveling crystals is MUCH easier on a melee.

Nukers can indeed level them but you have to run into range to use the crystal, and this means you are going to get hit before the crystal does it thing and the second nuke lands...

Getting swatted by one mob is not really a big deal, but if you get two or more adds, you are not going to get to use the crystal on at least one and indeed you are in a potentially bad situation as a mage.

A melee is a lot better off (especially a paladin) where if I get two or three things beating on me I can completely ignore them and just finish the job or using the crystal then pick the next one and do the same...

Archers do fine as their defenses are higher than the mage and their archery cannot be interrupted with normal hits.
I lvled over 40 stage 8's on my SPS and 9/10 w/o being hit. If ure cast speed is maxed out isnt a problem, tho i do agree gotta watch ure back.
Whether hit or not, it doesn't really matter...

One mob a spellsinger can tank for even a few hits...
(odds are its gonna drop a HP herb anyway)

Its when you get more than one that it gets annoying...

Get two adds and you are almost guaranteed even more downtime than usual.

Get three adds (four mobs total) and you have the potential to die.

On a self-buffed paladin I can run into 5 yellow mobs (on purpose) and get 5 or more adds and still know I am going to win without blowing UD.

When yer concentrating on crystal generation, it isn't hard to get adds because you have to close the distance to use the crystal.

If you are careful you sure can create crystals as a mage... It's just loads easier on a melee.
seal of shillied is the only place to lvl to 10 I think, and mages cant realy level them there... the knights stuns and if stun lands (pretty common) a mage will die.