SA Magic Regeneration

Player Questions Started Last reply 16 posts
We know that Special ability Magic Regeneration, regenerates HP with a 30% chance when using good magic however what % of the hp does it regenerate?

Anyone has any idea?
Regeneration 1 HP regen per tick +10%
Regeneration 2 HP regen per tick +15%
Regeneration 3 HP regen per tick +20%

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We know that Special ability Magic Regeneration, regenerates HP with a 30% chance when using good magic however what % of the hp does it regenerate?




Just to clarify - it does not give you a % of your health back (i.e. like having restore life cast on you), it gives you a 20 minute BUFF which makes you regen HP slightly faster. You get the exact same buff as if a prophet buffs you with "regeneration".
What about MP regeneration on say Arcana Mace? Does it work the same way as Magic Regeneration?
You regen mana faster? Not sure, I do not have S grade, and I would put acumen on arcana mace anyway.
Isn't BtB SA better than Regen anyway?

You regen mana faster? Not sure, I do not have S grade, and I would put acumen on arcana mace anyway.
Isn't BtB SA better than Regen anyway?



I think casting MP regeneration on every member of your party would be very useful. Perfect for a buffer.
If it doesn't start with magic, though, it's not a buffstick but a passive SA.


You regen mana faster? Not sure, I do not have S grade, and I would put acumen on arcana mace anyway.
Isn't BtB SA better than Regen anyway?



I think casting MP regeneration on every member of your party would be very useful. Perfect for a buffer.



Wow you guys don't know nothing about this at all.

Firstly: Magic regen from Hell knife is the same as the buff that PP has (as stated previsely).

MP Regen on acadia mace: regens mp at a higher rate, it's about 15% more a tick, so about 3-6 more mp a tick depending on if your standing or siting.

As a Heiroplant lvl 78, Siting with out that mace SA I got 12-14 tick a second, with the SA 19-20 ticks a second siting, and 14-16 ticks standing.

It really does make a difference. Makes MP regen alot faster, in a party of 6, I can fully buff get to half mp or less, sit down, and in less 10 minutes be at full.

Don't waste your money getting that SA. you will be mad when you learn that all it does is cast a worthless buff.
Yep, exactly. And I still wonder ... if the effect will be like 1-2 MP regen per tick more, as we know NC soft, I would say that would really SUCK for whoever put that SA instead of acumen on S grade mage weapon :D
Don't know the real value if it's really worth it more than acumen though.

Edit: matsumoto got some more acurate info on it.

Anyway ... you regen 12-14 MP per tick? I am 72 SE and regen like 16 per tick sitting, 13 standing, hm. I haven't gimped my men by tats though (yet).
Well, just put your toon to l2calc and look at the mp regen. With my -7 men my buffer should have:

Running: 8.1
Walking: 11.6
Standing: 12.8
Sitting: 17.4
well thanks for clearing this.

I didn't think about the effects of tattoos and armor bonuses.

I had +4 wit - 4 men. And I think it was in BW robes, might of been DC.

I know I wasn't in MAJ robes, differently wasn't in tallum or NM set.

I remember this cause me and tailchaser was testing this out VS heiroplant and OL(dominater) and how we faired vs each other with the SA. and PP came out to regen faster then OL did with the SA.

So we compaired how much we regened and thats the stats that I vaguely remember getting.
On the PTS I tried an AM/mp regen and while standing I didn't notice any difference, and while sitting I regened something like 1 mp more every 3 ticks.

I don't know what the exact % is, but it is rather pathetic, much like the effect +men has on mp regen. NCSoft has that crazy idea that 1 mp every 3 tick is ubber.

That SA is about as useful as getting a +0.1 mp per tick augment :P

That SA is about as useful as getting a +0.1 mp per tick augment :P




I'll take that aguement with that SA on it hehe.

As a pp I'd do anything to get my mp back up fast.
Bleh, I hate getting those +x MP per tick on my augments T_T.

Bleh, I hate getting those +x MP per tick on my augments T_T.



LoL :o :confused: :p
Uh well, augment some fighter weapons then. It's rule that mage weapons get ++crit and such, while fighter weapons get MP regen and matk :)