Dark and Sacred attacks/Nukes

General Discussion Started Last reply 10 posts
Just something popped in my head today about the inconsistencies of the game.

Like how we have a holy weapon buff...but no unholy weapon.
Or how we have darkness attacks that can be used on ANYTHING... but sacred attacks can be used only on undead.

Why? :confused:

Would letting healers have a bit of offensive power outside of auto-atk be that bad?
solar flare is a sacred atk that can be used on any mob =)
Healers would be the uber pwners :D

But then more people would re-roll healer with their "new undead nukes" that can be used on anything, with buffs, and on top of that heals. I like how it is now, but unholy weapon would be a good add.
A lot of monsters in the game actually have an unholy weapon passive on them :)
further to that pagens monsters cast Surrender to dark attack also.
Can't you get an item that puts an unholy attack on your weapon?

And if healers got it, it would mean healer healers (bishop, ee) who get nada in the matk and great buff department anyway.
Yes EllieBelly, they drop in Pagans :)

Yes EllieBelly, they drop in Pagans :)



tmk, a similar item with holy weapon properties drops in MoS.


unholy weapon would be in fitting with the game mechanics, but it wouldnt fit on either the true healer classes. it's best placed on a shillien elder, and maybe a prophet. (similar to how prophets/bishops and EE's have holy weapon)

reason why i also suggest prophets is because they get unholy resist in addition to holy resist. wouldnt it also make sense for them to get unholy weapon in addition to holy weapon?
It would make sense, yes. However, doing things just because they make sense is what got this game in trouble with balance between classes in the first place.

It would make sense, yes. However, doing things just because they make sense is what got this game in trouble with balance between classes in the first place.



Yes. Let's use a prophet example - if you say "well, prophet is supposed to be the best single target buffer, so whenever we introduce a new buff, let's give it to the prophet first and then think about other classes who might get it, too", that may be logical, but it prevents other classes from finally getting one or two unique buffs of their own. Same for EE and mp related buffs or Bishop and healing skills (you will notice I have not mentioned SE. That is because I for the life of me cannot tell what the point of the SE class is except for "doing everything worse than others"). That one class has role x does not mean that EVERYTHING which somehow might relate to role x automatically HAS to go to that class. Just that this particular class should be best at role x. There is absolutely no reason why for example a EE should not get higher levels of the shield skill and not the prophet. Or that the SE get a new mp management related skill and not the EE. Or some new transfer hp from one to the other skill that both EE and SE get and not the bishop.