:) yeah seriously i just read all that info an omg that sounds hawt!
plus more info on july 11th when it goes live in korea ...thats my bday :) what a nice b-day present for me!
C3 was crap. ToI was screwed up. Cruma was screwed up. Daggers got the mother of all nerfs. Mages were boosted beyond belief. All in all, it was craptacular. It was crappy enough to make me quit until c5.
:) yeah seriously i just read all that info an omg that sounds hawt!
plus more info on july 11th when it goes live in korea ...thats my bday :) what a nice b-day present for me!
I'll be checking out the PTS so their should be plenty more info come the 11th ;)
yeah teed i agree, C3 did suck, but it was supposed to kick some serious butt, hence why i anticipated it so darn much, sadly disappointed tho :(
from the looks of it CT1 shall not dissapoint me tho
all i have to say is where the hell are my new S80 duals!! ><
Some of the stuff doesn't sound right.... :confused:
an HP bar that flashes when it gets low
We already have that...
as well as a new options bar (with 6 options instead of the 3 we currently have.
We have 6 options....
I am concerned about this new land masses..... When we got the new elmore lands all of the monsters took a drastic shift and reorder. Which left alot of areas bare...
This will just spread everything out that much more.
I can't wait till this update comes I hope they will make a new character slot with the update so no-one will have to delete a high level character to make a new Kamael character.
yeah teed i agree, C3 did suck, but it was supposed to kick some serious butt, hence why i anticipated it so darn much, sadly disappointed tho :(
from the looks of it CT1 shall not dissapoint me tho
all i have to say is where the hell are my new S80 duals!! ><
According to DiegoVargas, they'll be DLE*SirraBlade. Yeah, I have yet to see a Sirra Blade yet :P
Some of the stuff doesn't sound right.... :confused:
an HP bar that flashes when it gets low
We already have that...
sorry, I meant it's more pronounced now.
as well as a new options bar (with 6 options instead of the 3 we currently have.
We have 6 options....
We do, but you have to open it. All the options are always there now. Look at the picture that I used as the example.
I am concerned about this new land masses..... When we got the new elmore lands all of the monsters took a drastic shift and reorder. Which left alot of areas bare...
This will just spread everything out that much more.
i don't think these coloured stones in inventory are containers. if you look carefully in the movie they are used like enchant scrolls. when you click the stone it opens a window to choose weapon/armor you want to apply it to. then it disappears.
furthermore, every weapon and armor has a bar which gets increased when the stone is applied to it and also the bar changes the color to stone color. there is also a "Lvl 1" text above the bar.
that could be it's durability as someone else said.... if thats true it's just gonna be another money sink in the game (if XPing with SSS wasn't enough already)
We really need a Kamael specific section now that the Korean PTS has been announced for the 11th July. If we don't then all of these types of posts will get lost.
We really need a Kamael specific section now that the Korean PTS has been announced for the 11th July. If we don't then all of these types of posts will get lost.
Also, graphics wise they seem to have implemented lense blur, where the farther something is and is not in focus, the more blurry it is, kind of like normal vision or a movie.
I believe that effect is called "depth of field".
I hope there are female versions of the cursed weapon transformations. Avatar of an angry God or not, it shouldn't make them swap genders.
We really need a Kamael specific section now that the Korean PTS has been announced for the 11th July. If we don't then all of these types of posts will get lost.
I hope that means you like it ^_^
it's ok, stratics is just too messy for my liking.
Haha sch, seems your entire series of popsts in a now defunct thread are themslves defunct:
S80 Armor and Weapons (The Dynusty Set)
The Chaotic Throne introduces a new armor and weapon grade named the Dynusty Set and is considered S80 Grade. S80 gear is S grade armor and weapons usable only by level 80 characters. The following are the new S80 Weapons:
The problem is this does not in any way really fix the problem of the skill and equipment void between level 61 to 75.
Hmmm why do the numbers countdown and u got that big mess at 61 - 75? Should be 69 = Sgrade and S76 not S80 because 80 is ridicilous to grind to and keep if you want to pvp.
My proposeal would go
NG = 20
DG = 20
CG = 12
BG = 9
AG = 8
SG = 7
S76 = 4
by stretching out the A grade, they have created a gulf - one that must be spanned with hard grinding. the reward for this grind is threefold at the end and can either include a subclass or a noblesse. while it is true the rewards arent what they're cracked up to be, they are rewards and can be shunned the same as they can be accepted.
back on topic - i still want a free lvl 80 Kamael of my choice, just for being an open beta vet.
by stretching out the A grade, they have created a gulf - one that must be spanned with hard grinding. the reward for this grind is threefold at the end and can either include a subclass or a noblesse. while it is true the rewards arent what they're cracked up to be, they are rewards and can be shunned the same as they can be accepted.
back on topic - i still want a free lvl 80 Kamael of my choice, just for being an open beta vet.
I think we've all come to the general consensus that grinding is not hard. But, Huh?
The quest to be able to subclass is a level 75+ quest and therefore will stay a level 75+ quest unless you have a way to get around this (let me know). The quest to become a noblesse requires you and your subclass to be 75+, unless you know a way to get around this (let me know). The 3rd class change quest is a level 76+ quest, and you will still ahve to wait until those levels to omplete that quest, unless you know a way to get around this (let me know).
I don't understand how noblesse, subclasses, third class change, and PvP are supposed to be a reward for getting S Grade... Was S Grade always at level 76?
S grade was 75 until C4 when they changed it to 76.
And apart from the PvP, Subclass (quest locks it at level), noblesse (quest locks it at level), and third class change (quest locks it at level), what are the benefits of grinding 14 levels in A Grade killing lower level mobs because the equipment stagnates more and more as you level?
How many other MMOs force you to grind on mobs you outlevel by 5-10 levels as your main source of XP gain?
Oh, and you know any full drop you get in those areas will not benefit your toon since you'll most probably be wearing something alot better than it by the time you actually get one.
Like Wizard Tears dropping in Valley of saints when you already have a 152 M.Atk A Grade weapon that costs less than even it (Like a Spiritual Eye +3). Have fun selling that Wizard Tear too, Lol.
alright, mister slow learner, let me spell it out for you.
after completeing the 4 level span the first time, you can get a subclass. theres reward iption one.
after completing this gap the SECOND time, you may become a noblesse and compete in the olympiad. this is reward 2.
the 3rd reward is for completing the lvl 76 3rd class change - you get access to new skills and a new gear proficiency. this is not what it is cracked up to be - most S grade isnt all that great stat wise and needs pretty good enchanting to become what it could be. also, the SA's for a lot of S weapons make it so that OE'd A grade is a much more desirable option.
you may not like the reward - lots of people after they grind all day at work, come home to find their paycheques already spent on food, gas, bills, and everything else. if they have a buck left in their wallet often find themselves in dire depression. rewards can sometimes be junk. life aint fair. qq more.
as if hero wasnt uber enough, people are demanding that the S gear requirement be dropped.
I'm nto QQ'ing, I'm just asking for explanation, since you seem to think grinding 14 levels in Ag is alleviated by something that is level-locked anyways. Regardless of S Grade level, you will still have to wait until those levels to do what you are using as an "excuse to having moved S Grade from 67 to 76". You're QQ'ing more than I am, and you make no sense. Feel free to try again.
Arcana Mace/Acumen is 180M in Giran RIGHT NOW. SoM/Acumen is 125M in Giran.
The price certainly isn't the issue.
Everything you mention is already locked at the levels and dropping the S Grade requirement would mean nothing to those things. It just means people could re-equip their toons at an earlier level and possibly move on to harder leveling areas that A Grade gear doesn't allow them to XP efficiently in.
Good Luck getting any S Grade gear/recipe drops until you are S Grade in full S Grade gear. Does it seem right that [pretty much] only S Grade players get A Grade gear/recipe drops?
It was officially listed as level 67 in the first chronicles, then later bumped up I think in Chronicle 4 or something.
I always remembered it as being 75. There were several people that got to 70+ in C2. I know that several of them would have said something if their skill had said that they COULD use S grade and yet none of them did. Show me some patch notes that say they changed it please.
It was officially listed as level 67 in the first chronicles, then later bumped up I think in Chronicle 4 or something.
I always remembered it as being 75. There were several people that got to 70+ in C2. I know that several of them would have said something if their skill had said that they COULD use S grade and yet none of them did. Show me some patch notes that say they changed it please.
Then Why S Grade Skills at level 72 in Patch Note you linked?
It was officially listed as level 67 in the first chronicles, then later bumped up I think in Chronicle 4 or something.
I always remembered it as being 75. There were several people that got to 70+ in C2. I know that several of them would have said something if their skill had said that they COULD use S grade and yet none of them did. Show me some patch notes that say they changed it please.
Then Why S Grade Skills at level 72 in Patch Note you linked?
The arrow skills? That isnt a S grade skill. That only allows you to create S grade arrows. I bet you still get that skill at 72. I still wont believe S grade was ever 67 until someone has some solid proof.
i hate to say it, because 99% of the time i dont even bother thinking twice about your posts since they are so .....blunt :P
however, i 100% agree with you on this matter.
after a 10 hour day of work, i come home to lvling my toons and that is all i want in return, a little bit of reward. as i stated in an earlier post, the only thing i got right away as a reward for 76, was S grade jewls lol, but ya know what that was enough. 3rd class change, S grade, and subclass are very nice rewards, and i looked foward to them day after day, working then coming home to get even 1% closer to those rewards.
now that i am finally subclassed out (14 hr baium camp ftw) i cant wait to get to A grade on my toon so that i can get back into my groove of working hard as hell to get to 76 again.
cant freakin wait for noblesse :)
wow i swear your the only person that played in c1 that thinks it wa s 75.... Honestly please don't talk no more.... I could dig out old screenshots of people who are 70 in c2 with sgrade mastery but that will take time that what you want?
I had sgrade mastery at 67 in c3 so yea thats what I thought.
That its wrong on a SUGGESTION doesn't make it wrong on a list, the official site also once listed it as level 67. But remember there were no s-grade items in the game (other than items in the server code, which were not active on the servers).
the devs who created the expansions did not follow the orginal devs thinking sgrade was suppose to be 67 end game was suppose to be 75.
It was not meant to be an endless grindfest game that it has turned into people were suppose to get to 75/76 and pvp all day and night. Losing xp at 78 or 80 is so bad people wait around for brezes for hours even for a .5% loss which in turn KILLS PVP.
IMO worst thing they ever did was raise the level cap from 75 to 80. I know I will never see 79 nevermind.
wow i swear your the only person that played in c1 that thinks it wa s 75.... Honestly please don't talk no more.... I could dig out old screenshots of people who are 70 in c2 with sgrade mastery but that will take time that what you want?
I had sgrade mastery at 67 in c3 so yea thats what I thought.
All I was asking for was proof. There are soo many people that just say what they think and not necessarily what is true. How do I know that you are remembering correctly?
Why do I say it was 75?
1. Stratics still says it is 75 :p
2. I know that the loud mouths on my server would have said something in C2 when they hit 67.
3. I remember seeing it on all the fan sites as 75.
Don't get all ****** because I want a real answer. You know you don't have to respond right?
There are soo many people that just say what they think and not necessarily what is true
And where is your proof that it was 75? Oh thats right thats just what you think you remember. At least I read the guide. May not be right, but at least its something.
i also remember reading the skill trees DURING c2-c3 and seeing S listed as 75. i remember reading the thread about the first guy to hit 75 and seeing someone commenting "now you can wear S grade!" to which he replied "i still wear C grade!"
but my memory fails me sometimes - i might be wrong.
i also remember reading the skill trees DURING c2-c3 and seeing S listed as 75. i remember reading the thread about the first guy to hit 75 and seeing someone commenting "now you can wear S grade!" to which he replied "i still wear C grade!"
but my memory fails me sometimes - i might be wrong.
I remember that as well... :-/
If anyone can PROVE either way, please post the proof.
I already said that the prima guide was not always accurate.
Give me a screen shot of someone with S grade mastery at 67 or official patch notes saying it was changed from 67 to 76.
It was lv 67 a long time ago, yeah thats 100% correct, also why you won't find any pictures is that there was no S grade armor in game back then, BUT you still had the mastery.
I took a screenshot of my passive skills list when I hit 67 too. But thanks to forgetting to save my systems folder when reformating, it does not exist anymore -.-
Whoa whoa whoa, let's chill here guys.
First off, Prima DID state it was 67 and you indeed could get S grade masteries at that level. However, this was in C1. When A grade was brand spanking new. Remember, Prima stopped around C2.
Also, Level 70 was the top level at that time, and S grade was and is designed to be a powerful grade (even if they ended up powerful only to certain classes) so they needed a gap between top level and grade level in case of PvP death/PvE Death since level 67 back then still had 10% deaths.
Also, you know that they aren't going to make S80's easy to get. For crying out loud I have yet to see a DLE on the market in the last 2 months, much less a Sierra blade. If this is indicative of how hard the rest of the weapons and armor will be to get I'm not worried in the least.
Level 67 continued until C4 when S-grade was introduced, then the team apparently decided there needed to be a reward at the highest levels and bumped S grade to level 76.
yup but now with S80 being introduced why not drop sgrade to 72?
We're not really sure that S80 is for. I doubt it'll be just a new grade of armor and weapons.
It might be only for the clan/alliance who wins an inter-server war or something.
i also remember reading the skill trees DURING c2-c3 and seeing S listed as 75. i remember reading the thread about the first guy to hit 75 and seeing someone commenting "now you can wear S grade!" to which he replied "i still wear C grade!"
but my memory fails me sometimes - i might be wrong.
a yea the darkelf archer that still used platedleather :D
by stretching out the A grade, they have created a gulf - one that must be spanned with hard grinding. the reward for this grind is threefold at the end and can either include a subclass or a noblesse. while it is true the rewards arent what they're cracked up to be, they are rewards and can be shunned the same as they can be accepted.
back on topic - i still want a free lvl 80 Kamael of my choice, just for being an open beta vet.
Hard grinding? The only thing hard about gridning is L2 is not succumbing to boredom and falling asleep at your keys.
The reward to grinding is a reward, whether be a less than mediocre stat boost (not much of a reward), new armor or new skills. Every level you get new stats, albeit it barely perceptible stat changes. Every few levels or every few months you used to be able to look forward to changing your armor; for a graphic game, visual character progression is important as a sign that all that time you spent leveling is paying off. When NC moved S grade to level 76 we lost this sense of visual progression. One level between the level 61-75 gap is now the same as the next. It's not hard to level up in these levels, only tedious and now it is more tedious than ever because they shifted the visual sign of progression to level 76. But at level 76, you were already being rewarded with new skills and a class change (which itself was also shifted to level 76 in C4) after having had to go 14 other levels without a skill change. The 61-75 gap lacks any sense of perceivable progression because nothing about your character is changing in a noticeable way. The entire reason for this change is because some bloke high up on the dev team decided that they wanted the level 76+ers to feel super special about themselves by giving them all the visual progression that was supposed to be doled out more evenly during the 61-75 gap. Instead of getting paid at the end of the week, you are now having your wages witheld until the end of the year to make it seem that much larger; nevermind that you wanted your wages a little earlier to pay some bills.
Anyone who has been playing since Prelude and watching the site and the updates already knows that S grade was doled out at level 67 until C4 hit. Characters who hit level 67 in game were given S grade masteries; the skills section of the official L2 website showed 67 as the time when a character earned S grade.
yup but now with S80 being introduced why not drop sgrade to 72?
We're not really sure that S80 is for. I doubt it'll be just a new grade of armor and weapons.
It might be only for the clan/alliance who wins an inter-server war or something.
Are you the only one that missed the pictures of armor and weapons on the site in the OP for S80?
I think it's good to say that it'e been "confirmed" that there is a new item grade at level 80.
Oh well, at least the farmers have something better to farm.
First off, Prima DID state it was 67 and you indeed could get S grade masteries at that level. However, this was in C1. When A grade was brand spanking new. Remember, Prima stopped around C2.
First off get you facts stright!!
A/g wasn't added till C3, when you could do the stolen ore quest for weapon parts, when you could do DVC for Robe rec's, and fabrics. ToI for frabics, and rec's, and GC for rec's, and parts.
Pima stopped after C1. not C2, they never published a book or anything else for Lineage2 past C1.
Yeah sure 67 newest to be the lvl gained for S grade, granted thats true. However they changed their mind and made that lvl be 76, they should change it to 72. And increase the lvl gap to 82 or 84.
I can't wait to make a Kamael, they're very pretty (both girls and guys XD). I'm kind of nerdy for already kinda having an idea of how mine will look... hahaha.
First off, Prima DID state it was 67 and you indeed could get S grade masteries at that level. However, this was in C1. When A grade was brand spanking new. Remember, Prima stopped around C2.
First off get you facts stright!!
A/g wasn't added till C3, when you could do the stolen ore quest for weapon parts, when you could do DVC for Robe rec's, and fabrics. ToI for frabics, and rec's, and GC for rec's, and parts.
False. You could get low A grade weapons in C2 by doing the weapon exhcange part of the subclass quest. There was no full subclass quest at the time, but this part was already implemented.
You do know that no other race can enter soul island? only kamael are allowed there and back.
But hey good try I am sure the devs didnt think that through before they made a new race ON A FLOATING ISLAND YOU DOLTS. I love people who think a perma red killing a level 10 is an accomplishment.
I read somewhere (I think) that Noblesse will be able to teleport there. Not many Nobelesse reds on Lionna from what I have seen, but I can see some of them going red or trying to train new Kamael characters. :/
Of course, most perma-reds are too high level to prevent the Kamael from reaching 40... ;o No nubbie leaves town without blessing of protection these days. ^_^
There were a few people who finished the weapon part of the quest in C2. I never said a lot of them. All I said is that you could do it in C2 and get an actual A grade weapon before the full A grade implementation in C3.
We're not really sure that S80 is for. I doubt it'll be just a new grade of armor and weapons.
It might be only for the clan/alliance who wins an inter-server war or something.
Are you the only one that missed the pictures of armor and weapons on the site in the OP for S80?
I think it's good to say that it'e been "confirmed" that there is a new item grade at level 80.
Oh well, at least the farmers have something better to farm.
Let me re-emphasis my post:
I doubt it'll be JUST a new grade of armor and weapons.
As I said, you'll probably have to do something special, something along the lines of hero weapons for heroes.
P.S. I'm the original poster :cool: