Majestic armor textures

General Discussion Started Last reply 23 posts
Hello,
Was wondering if anyone notices the textures on the maj armor. I`m not sure if its a bug or the texture was designed wrong. But maybe someone who has a higher end pc and vid card can clarify for me.

On my maj set the armor itself has a pearl like sheen on it but the boots and gloves do not. The boots and gloves are dull white. you really notice this when its dark outside or in a shaded area. I tried maxing all the textures and graphics and still dull white boots and gloves. This is the heavy armor set, not sure about the others. any other maj user have dull white boots and gloves and a shiney pearl white chestplate and legs?
I havent seen in on mine at all (maj heavy on LE male) and thats w/ dual 512 vid cards on max detail... (but to be fair, I havent been looking for that either)
My boyfriend (male DE) had the same problem. :/ There are some armors like that.

I havent seen in on mine at all .....(but to be fair, I havent been looking for that either)



It's like they say: "If you go out looking for trouble, you'll find it" :p
Well thanks for the input. Maybe there could be a possible fix in the future.
I'm sure the fix for crap armor textures is at the very top of their priority list. I mean as a human mystic, I love running around wearing items like: Rind or Plated Leather and having it look like Karmian. There are dozens of other examples of Armor tailors gone wrong, but why list them all, they got it covered and will fix it sometime before Lineage3 comes out :p

I can just imagine some Art guys at NC have a garbage can sitting on their desk with a lable:
"Place Suggestions INSIDE"
"Collections are made daily by our decidated janitors, erm, I mean crew at 6am PST".

I'm sure the fix for crap armor textures is at the very top of their priority list. I mean as a human mystic, I love running around wearing items like: Rind or Plated Leather and having it look like Karmian. There are dozens of other examples of Armor tailors gone wrong, but why list them all, they got it covered and will fix it sometime before Lineage3 comes out :p

I can just imagine some Art guys at NC have a garbage can sitting on their desk with a lable:
"Place Suggestions INSIDE"
"Collections are made daily by our decidated janitors, erm, I mean crew at 6am PST".



I asked a legitimate question. I spent a very costly sum to get that armor and I would at least like the armor parts to have the same coloring. I will also submit a report for it with a screenshot or two to at least try and resolve the problem. Maybe it only shows up on human heavy armor? But nontheless it is something that needs to be fixed.

I am at least trying to help find a solution for the problem instead of being negative about it. Something also is the guys who do the textures and models are most likely not the same guys who do the coding and bug fixing in the game. If given a list of faulty textures, they have the tools and the ability to fix the problems pretty quickly. Ever do any texture work? I have and it is pretty easy to do when you allready have a comparison template setup. this is how things get fixed. you have to let them know so they know it`s something that needs to be addressed. I`m really sorry the gear you use isn`t correct. Make a report for it and possibly it will be fixed in the near future. You have nothing to lose by trying except a short bit of your time.

I spent a very costly sum to get that armor and I would at least like the armor parts to have the same coloring.



Aren't we all?


I will also submit a report for it with a screenshot or two to at least try and resolve the problem. Maybe it only shows up on human heavy armor? But nontheless it is something that needs to be fixed.



Good luck with that.


I`m really sorry the gear you use isn`t correct.

Oh well, not my fault. Not within my ability to fix either.


I am at least trying to help find a solution for the problem instead of being negative about it.


You'll get used to it, after a while.


Ever do any texture work?


Me, no. what does that matter?


Make a report for it and possibly it will be fixed in the near future. You have nothing to lose by trying except a short bit of your time.



Oh it has been suggested, over and over ......in the suggestions section on this site.

Good luck with your reports though. =)
You sound like a pretty bitter person. Just because you have rolled over and gave up doesn`t mean everyone else has to. Next time you post in a thread that asks a legit question . Try contributing instead of being a troll. You have had nothing positive to say and brought no input to the discussion.
Same with me last time I checked, and I got 8800GT card, I guess it's made that way because the developers are too lazy to add some shaders to them :p
But I DID contribute. I said "Good Luck" didn't I?
So, your armor parts have a difference in color hue... Great, thats such a big deal. How about fixing all the heavy armors looking robes etc. first. Or the Tallum Gloves in Heavy set for orcs, they're like fur gloves that dont fit the set in ANY way.

Btw, I havent noticed any difference in Armor hue between the main piece and gloves, boots. Maybe it is your system?
If we're being bitter you are being mass nitpicky. Seriously. It's not like the gloves are the wrong color, wrong pattern, wrong design (like when BW light armors boots looked like heavy before unsealing came about)... they are just missing the SHEEN.

Call me a troll all you want but some of us have been here long enough we know that you are making a mountain out of what is seriously a molehill.

Send it to support like I did when I was unhappy with the amazingly crappy spell animation of 'body of avatar' that came out mid c3. They'll "take it under consideration' and several Chronicles later you'll probably still be waiting. Been there, done that. Try not to take it so hard.
Yeah, body of avatar's skill animation seriously needs a look at. I mean, there is so much potential there for a really cool looking animation. Though, I could make a long list of skills that could use an animation over-haul.

But, yeah, just like armor fixes, these are things that I am sure are low priority when they are busy designing a ton of new areas, a new race, new designs for old armor for the new race, a new set of weapons, a new grade of armor, new (very awesome looking) skills for the new race...the list goes on.

So, yeah, maybe someday they'll go back and finish what they started, or they'll just keep letting them slip by because they've gotten away with that for so long already, what another year, or two, or three...and so on.

Maybe we'll get lucky, I suppose all we can do it hope.

(oh, 100th post :D )
Maybe we can go thru the suggestions list and make a list of all the suggestions that have been implemented. I bet that list would be so long, we'd have trouble not having to scroll down thru it.


No one in L2 cares about your armor textures, thats the truth. If it's fixed it because some korean texture maker decided to play with it. Everyone came into this game with the best of intentions, maybe you are used to a company that actually listens to its customer base, this is not one of those companies.

I'm sorry no shiny textures for you! :-P
Anyone on seighardt wanna pose for me?

I can take a 14xfsaa with 16x AF maxed out everything @ 2560x1600 if you REALLY wanna take a snapage of it.
There's a difference between a company listening to you, and listening to every little suggestion ever and making them ALL priority. No sane person would make "my gloves need to be shiny" the same priority as "crit error when GKing to Aden", for example.
No ellie, they wouldn't but there is different divisions that have set priorities.

What you mentioned would be directed to the Artistics department of lineage2 for being checked out, where as the crit error when gking, would be directed to the coding department. Both could be getting priority, but having both getting them won't slow down one or the other things.
The artist department is busy creating new content for events and new expansions. I doubt these things are very high on their priority list.
You're just over complicating the matter, it's likely a bottom of the barrel issue no matter WHAT department handles it.

If it weren't I'd have a cool BoA animation already since I griped about that in C3.
I have submitted the report with some screenies. Not like any of you care except maybe a scant few. I will also post a report every single day with a simple cut and paste untill they either ban me or fix it. I suggest the people who have simaler issues do the same.

to the person who mentioned my system being too low. I thought that might be my problem but ill meet up with someone ingame to really make sure. Judas I`m on SH too feel free to pm me if you like. Same name as my posting name here.
On seighardt? Enless you want to port to a starter village on another server.


Btw, i've been trying to enhance some SFX for lineage2 spells or whatnot for ages.... it's been extremely slow cause seriously, i have only a slight clue of what i am doing....

It doesn't take long to draw up a high resolution texture (most of l2's textures are actually in a 128x128 to 256x256 resolution from what i could see)... Making these 1024x1024 with DXTC5 compression. (supported by the engine)
While it's a good idea to send it to support, it's bad form to keep suggesting the same thing spam-like in the hopes that you'll get your way. Likely they'll just start closing them referring to your original incident because they have nothing new to say.

Much like the "auto responses" to bot petitions.