I was just wondering if the situation with QHP/CP pots being massively spammable (QHP the main issue) is ever going to be fixed? Or is it even considered an issue?
Personally I used to love going around pvping but now with the mass amounts of pots people spam PvP is boring... same with the 78 Saggis running with full epics, 500 arrows, 500 shots, 2000 pots and taking out parties... it's so stupid it's boring.
It's not about money, it's the total imbalance of pot spamming.... it's so stupid it's boring even if you do it yourself.
Not to mention the power alliances with tons of the pots saved up just owning everyone in vp because they can heal themselves better than a bishop can by carrying this invincibility in a pot junk.
maybe if people used their skills u wont have a problem with pots.
Stun, Sleep, Trance, PZ, Fear, Curse Disease among a few of them that will stop pot spamming, Everone just wants to click one button and win, well it do not work like that.
maybe if people used their skills u wont have a problem with pots.
Stun, Sleep, Trance, PZ, Fear, Curse Disease among a few of them that will stop pot spamming, Everone just wants to click one button and win, well it do not work like that.
I don't think CP/QHP will be removed as long as they are an excellent adena sink (NC loves those, remember?). But I wish they were, since they cause imbalance between the (low) constant damage output classes against the (high) damage output classes.
Just remember kids, the bigger the mastercard, the longer the pvp.
... and the stupider the players, it seems.
I had some necro (about my level, judging by the equipment and his summon) with the summon in peace zone and TP on gate hopping on me and spamming GCPs whenever I managed to hit him a few times with my axe yesterday.
I don't think CP/QHP will be removed as long as they are an excellent adena sink (NC loves those, remember?). But I wish they were, since they cause imbalance between the (low) constant damage output classes against the (high) damage output classes.
Ever use it? Your an EE, Trance.... let your melee surrond the HE then slam him, he starts poping pots use trance to break his marco.
Its really not that hard honestly.
LOL, you're an idiot.....
firstly you say "trance him and get your melee to surround them" meaning you got a pile off tonns there to kill 1 guy who spams pots?
And pot spamming macro being broken by trance????? LOL.
CP pot is number 2 on my hotbar, not macro'd. Macros are also broken by people using any action. Stun might give a chance of beating someone, but it's still easy to pot back up when the stun breaks. I have Saggi/Necro subs, both overpowered toons so I know how stupid the situation is. It's boring to pvp.
CP pots are fine, they extend the fight a bit and give the tables a reasonable chance of turning. Spammable QHP's are broken as they are effective invincibility in many cases. If NCSoft wants to make healers more desireable they should eliminate these or add a significant delay instead of killing VR and SEs.
Ever use it? Your an EE, Trance.... let your melee surrond the HE then slam him, he starts poping pots use trance to break his marco.
Its really not that hard honestly.
LOL, you're an idiot.....
firstly you say "trance him and get your melee to surround them" meaning you got a pile off tonns there to kill 1 guy who spams pots?
And pot spamming macro being broken by trance????? LOL.
CP pot is number 2 on my hotbar, not macro'd. Macros are also broken by people using any action. Stun might give a chance of beating someone, but it's still easy to pot back up when the stun breaks. I have Saggi/Necro subs, both overpowered toons so I know how stupid the situation is. It's boring to pvp.
On my server, Hindemith, most of the 77+ people use a programmable keyboard that auto-spams CP pots. Coincidentally, most of them have been accused of leveling the non-legit way.
Even though NC Soft says the gamer pad thing is ok to use.
Flip a switch on it and it spams cp pots till you run out of them. Then again we have other people who fraps themselves in pvp and they are auto-using potions at certain lvls of health. Funny, they are still in the game.
CP pots are fine, they extend the fight a bit and give the tables a reasonable chance of turning. Spammable QHP's are broken as they are effective invincibility in many cases. If NCSoft wants to make healers more desireable they should eliminate these or add a significant delay instead of killing VR and SEs.
how can cp pots be considered fine. Basically that equates to he who can hold the most stuff wins. A tank cant kill anyone who has cp pots. A dwarf could carry around so many QHP and CP pots that he can basically live forever(they cant outdamage other people potting so might as well be invincible.) Spammable pots both CP and QHP make PvP crappy. Not saying they should be removed, but maybe put on 30 second timers or so. I can spam Greater and Lesser Cp pots on my Destro and take on 2 or 3 other players and they will never get through my cp (except maybe daggers who use backstab).
CP pots are fine, they extend the fight a bit and give the tables a reasonable chance of turning. Spammable QHP's are broken as they are effective invincibility in many cases. If NCSoft wants to make healers more desireable they should eliminate these or add a significant delay instead of killing VR and SEs.
how can cp pots be considered fine. Basically that equates to he who can hold the most stuff wins. A tank cant kill anyone who has cp pots. A dwarf could carry around so many QHP and CP pots that he can basically live forever(they cant outdamage other people potting so might as well be invincible.) Spammable pots both CP and QHP make PvP crappy. Not saying they should be removed, but maybe put on 30 second timers or so. I can spam Greater and Lesser Cp pots on my Destro and take on 2 or 3 other players and they will never get through my cp (except maybe daggers who use backstab).
EXACTLY.
I love how a mage can spam cp pots while a tank is hitting them in the face and 200 cp > tank damage, all the while they are debuffing & nuking.
The glass cannons are NOT glass, they are BFGs (Big Guns) that only another BFG can kill (i.e. nuker or archer).
I used to go gank paarties on my OL in C3/C4 and maybe kill a player before I ran out of mana. I could actually fight back then.
Now I havee OE skills, 2 lvls of passive clarity thanks to an augment. And I can't even beat a mage 15 lvls lower than me when I have full buffs because they easily outpot my nuke damage.... not even 1 player solo.
Seriously, why does any class other than a healer/buffer/tank need qhp/cp pots? They do NOT do high damage anyways, and most classes have such high burst damage it doesn't matter if you pop cp pots or not.