healing mechanic golems

Dwarf Classes Started Last reply 13 posts
Yeah I know using the golem is ridiculously expensive in crystal maintenance, but I have fun partnering with him. My question is, I don't see any servitor heal options for dwarfs; the only healing the golem does is time & when my dwarf picks up a heal herb pot. I don't have a handy healer around when I'm out soloing with him, and it doesn't seem possible to put healing pots in his "box" like I can do with my wolf. Is there any other option of which I am ignorant?
Nope, no healing or buffing skills for the warsmith :confused:
It is the same for the DarkAvenger.
Well that 's disappointing news; I have a char working towards Dark Avenger and was looking forward to getting the summon panther.
DA are alot better at keeping the summon alive
wont matter anyway since next chron they will both be useing pet wolves :P
Add a simple skill called "repair golem". Consumes mana from dwarf. Easy as 1.2.3. What the heck..

Add a simple skill called "repair golem". Consumes mana from dwarf. Easy as 1.2.3. What the heck..



That has been asked for 100s of times, but the ones that play true summoners are strongly against it.
good idea
we all know summon heals are what make summoners a kickass class and not their UD/buffs/cubics/tp


Add a simple skill called "repair golem". Consumes mana from dwarf. Easy as 1.2.3. What the heck..



That has been asked for 100s of times, but the ones that play true summoners are strongly against it.



Right, repair golem would make all the sense in the world, and no, not heal them fast as the summener does, make it so it can't be used during combat, only natural not to, you can't friggin repair during combat, but in a small few seconds break you can repair him. Big deal, and summoners should think a bit before beeing against anything.



Add a simple skill called "repair golem". Consumes mana from dwarf. Easy as 1.2.3. What the heck..



That has been asked for 100s of times, but the ones that play true summoners are strongly against it.



Right, repair golem would make all the sense in the world, and no, not heal them fast as the summener does, make it so it can't be used during combat, only natural not to, you can't friggin repair during combat, but in a small few seconds break you can repair him. Big deal, and summoners should think a bit before beeing against anything.



I have been hoping for a skill like this for a long time.
If you can get VR (Vampiric Rage) buff on your golem, it works well as a heal. I recently moved my WS from 58 --> 62 in Witches using the golem all the way. I did have a SE buffer, admittedly. The crystal cost was not prohibitive, I di a couple of C_Jewel craft/crush for them.

Pull the one aggro out of the room and kill it. Then attack the furthest of the other three mobs (in the little 4 mob rooms) trying to have to only fight two at a time. Always try to hit the mob yourself first so that the mob doesn't start on the golem. Use shots on the golem. The mob usually switches to the golem about halfway so the damage is spread between you and it. Your VR (and an occasional heal pot) should be enough to keep you going well as you control the room until its time for another golem.

Pull the one aggro out of the room and kill it.


This is room/mob dependent. Many cat rooms (most that I know of at higher levels) have 50% aggro, 50% social aggro.
Shouldn't be that hard to party with a healer... Or I could be wrong


Shouldn't be that hard to party with a healer... Or I could be wrong


if for some reason a healer still exists on their server you can bet they don't go xping with dorfs :P