Fun facts - Total skill number

General Discussion Started Last reply 26 posts
I can't do a table here very well, so I'm going to put this on my site as well, but I thought people might want to also see how many skills classes get.

The first number is the total SP amount from before. The second number is the total number of skill levels (this is everything, passive skills, 0 cost skills, everything!) and the last number is the actual number of different skills.

Class SP Cost Total Skill levels Different Skills
Dark Avenger 83,232,160 525 34
Hell Knight 446,252,160 537 46

Paladin 83,690,160 543 38
Phoenix Knight 446,710,160 555 50

Hawkeye 83,054,860 390 42
Sagittarius 446,064,860 399 51

Treasure Hunter 83,054,860 424 43
Adventurer 446,064,860 436 55

Gladiator 83,109,060 623 43
Duelist 446,109,060 636 56

Warlord 82,791,060 445 42
Dreadnought 365,791,060 458 55

Bishop 83,963,040 666 67
Cardinal 596,983,040 681 82

Prophet 83,030,040 493 65
Hierophant 376,070,040 506 77

Necromancer 83,610,120 622 64
Soultaker 516,630,120 636 78

Sorcerer 83,030,120 545 62
Archmage 283,799,120 188 71

Warlock 83,312,120 514 62
Arcana Lord 446,332,120 526 74

Swordsinger 83,174,060 359 43
Sword Muse 446,184,060 369 53

Temple Knight 83,166,060 512 38
Eva's Templar 366,186,060 523 49

Plains Walker 83,232,960 516 47
Wind Rider 446,242,960 528 59

Silver Ranger 83,188,960 503 44
Moonlight Sentinel 366,218,960 513 54

Elemental Summoner 83,292,070 510 58
Elemental Master 446,322,070 521 69

Spellsinger 83,271,070 591 63
Mystic Muse 366,301,070 601 73

Elder 83,203,370 597 59
Eva's Saint 366,243,370 609 71

Abyss Walker 83,013,960 577 45
Ghost Hunter 446,023,960 589 57

Phantom Ranger 83,050,760 540 46
Ghost Sentinel 366,080,760 550 56

Bladedancer 83,033,910 405 41
Spectral Dancer 366,043,910 414 50

Shillien Knight 83,701,910 586 41
Shillien Templar 366,721,910 597 52

Phantom Summoner 83,298,240 521 62
Spectral Master 446,318,240 533 74

Spellhowler 83,347,240 595 60
Storm Screamer 366,367,240 606 71

Shillien Elder 83,115,740 517 52
Shillien Saint 366,135,740 528 63

Tyrant 83,211,070 446 36
Grand Khavatari 446,231,070 457 48

Destroyer 83,116,870 515 38
Titan 366,116,870 527 50

Overlord 83,094,200 620 61
Dominator 526,114,200 633 76

Warcryer 83,210,200 498 54
Doom Cryer 296,220,200 509 65

Warsmith 87,667,730 405 30
Maestro 370,667,730 417 42

Bounty Hunter 83,080,930 395 25
Fortune Seeker 366,100,930 408 38
Bishop 83,963,040 666 67
Cardinal 596,983,040 681 82

wow 82 skills. thats more then PP.

WR gets 2 more then GH, and 4 more then adven.

Pally(PK) gets 4 more then HK.

Wow FS(BH) has the lest skills of any class.
very interesting.
lol dorfs
weird that glad has so many skills since i only ever see them use 3 :P
Elder 83,203,370 597 59
Eva's Saint 366,243,370 609 71

Shillien Elder 83,115,740 517 52
Shillien Saint 366,135,740 528 63

One for the "Elven Elders need more skills, they don't have enough!" crowd...

(and just "lol" at 82 Cardinal skills... they really received a lot of love in recent expansions... )


One for the "Elven Elders need more skills, they don't have enough!" crowd...


Have you seen anyone from that crowd?

All I saw were "WTT a bazillion of useless skills for a couple of useful ones" :p
Sure. I'll trade regeneration and resist poison for VR. Sound fair? Then you'll have more skills! How about Serenade of Eva and decrease weight for Empower. Deal?

SE's are still the most common 2 box because they have most of the buffs you need by 58, can recharge, and heal. I bet there are still more SE's created than EE's or bishops.

Oh...and poor dwarves. :(
A few important things to keep in mind when looking at these numbers.

These totals include skills that come from your base classes. For instance all human mystics get Curse: Weakness. How useful is that to a level 74 Bishop?

So, remember that these totals have skills that no one may have used since they were experimenting back when they were first playing.

There are also a number of skills that no one really uses. That may be because the skill isn't worthwhile or it's not well understood. Charm comes to mind as one that wasn't used much when I played previously.

In any case, I just thought it might be fun to look at some of these kinds of things.
too bad your not including all the stuff that we get in CT1!!
As soon as I know it...I'll include it!
gonna be tricky
thats like 5 new skills!!!!
Welcome back, Jute. That's a nice list.

Now is anyone willing to go through their respective classes and remove the sp for skills they never bother to train and subtract that from the total sp cost? I'll try to do archmage or SE later but no promises.
This is what I wouldn't have learned on my Archmage if I were to do it all over again:

Seed of Fire, Aura Symphony, Inferno, Elemental Assault, Servitor Wind Walk, Surrender to Wind, Sleep Cloud, Curse: Chaos, Curse: Poison, Curse: Weakness, Servitor Heal, Kat the Cat, Mew the Cat, Poison Cloud, Servitor Recharge, Sleep.

Total SP savings: 11,406,480
What I noticed in the calculations was that the skills you probably wouldn't level really cost very little SP when you look at the end game. In this instance 11,406,480 wouldn't get you a new skill at the highest level, so I don't actually think the cost savings is that much for the end game.

However, as you are leveling, at lower levels the savings can mean the difference between a level of a useful skill and getting a skill you won't ever touch.
Yeah, for the most part it's the sub-40 skills that I wouldn't have learned, since they become useless for the majority of the character's existence (40-76+). Removing a single end-game skill (Skill Mastery 18m sp) does make a big difference though.

These totals include skills that come from your base classes. For instance all human mystics get Curse: Weakness. How useful is that to a level 74 Bishop?


As useful as 3mp-worth 600-range split-second-fast pulling skill is? :D

It could be better, though, if it also detonated death bombs (well, at least mine doesn't).
lol at amount of bh's skills and their cost... GG NCSoft for balancing classes
Ya ... please stop posting how pathetic Bounty Hunters skills are ... like we dont know ... but we dont need to be reminded all the time!

Ya ... please stop posting how pathetic Bounty Hunters skills are ... like we dont know ... but we dont need to be reminded all the time!


i do all time, when i log to play...

Yeah, for the most part it's the sub-40 skills that I wouldn't have learned, since they become useless for the majority of the character's existence (40-76+). Removing a single end-game skill (Skill Mastery 18m sp) does make a big difference though.



my SE didnt need windstrike, so i never learned any skills that werent buffs. in fact i have no heals either.

lawl
Hey jute,

This post will need to be up dated soon as the PTS is about to go live shortly.

And alot of classes are getting a ton of new skills!
jute will update his list before the Library gets to Interlude.

but somehow i think they put off the Library update so that come Kamael, it will be WORTH a redesign as well.
Dominators need waaaaaaaaaaaaaaaaaaaaaaaaaaaay too much SP. :(

Dominators need waaaaaaaaaaaaaaaaaaaaaaaaaaaay too much SP. :(



because clan-wide mobile UD, and Clan wide COV isnt NEARLY powerful enough ...
well untill level 79 all askills for all classes seem to cost the same amount of SP.... so if a dorf gets 8 skills a level and OL 20 skills a level they all add up to the same amount of SP.

Level 79 OL gets 2 skills costing a massive 80mil SP each while everyone else gets one for 80mil SP singally.... should be 2 skills for 40mil SP each.