totally unexceptable

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I have 137 lvls on spellcasters.. im experiencing failed magic atks and resisted magic atks . your useing my mp my shots for 1 damage. the mobs are white. i could expect that from dark red mobs.. not white ones... i think this is total bs.. if i would have just started a spellcaster i would reroll immediatly apon experiencing this.. the magic user is an unforgiving charactor to have fails attempts at magic use.. if this is not a pure mistake shame on you. you have ruined the game for me.. im supose to be a master of magic.. not a bungling apprientice or novice at casting spells. this isnt a nerf its a deliberate attemp to just elimenate the class. i know all you melee people wont understand this.. you guys are up for nerfing a nuker every chance you get.. what you dont realize is a nuker has very little pdef.. gets stunned at the blink of an eye.. in seige ive been two shotted by an archer to many times to count and thats with the archers only scoring one crit... a gladiator can walk up and two shot me anytime he wants... and thats from an unflagged position.. if you dont want spellcasters in the game just come out and say it.. better yet take them out of the create section...im already sitting for 5+ minutes out of every buff set.. Enough is a freeking enough .. Im tired of this sort of crap.. you have totally changed the nuker its nothing like the charactor is started.. I cant sleep.. I cant play a full buff set.. nor can i do more then 1 damage on mobs periodically. Shame on you.. this is totally unexceptable..
hehe dark blue mobs can evade my attacks. Deal with it.
I don't think it's a "pure mistake" -- the increase in failed magic attacks was noted on the PTS.
Oh I don't know, I didn't think it was so bad. Levelled for 1 1/2 hours last night and though some of my attacks failed I was always able to bounce back.

I'm not sure if this is different from when spells used to fail. Perhaps a bit more often in this update, but they did use to fail.

Heck, last night I aggroed 6 mobs and was able to survive so it can't be that bad can it? :)
yeah well thats not right either now is it.. ? two wrongs dont make a right..

yeah well thats not right either now is it.. ? two wrongs dont make a right..



Yeah, but as a melee, I can laugh at mages that spend their time 1 shotting stuff and now have to 2 shot every once in a while.
/signed.

I can count all the spell failures in the life of my SH on my fingers and toes (to C-grade).
My DA melee misses EVERY mob and always has--sometimes up to 5 or 6x in a row!

So you have to nuke twice? Or three times instead of one shot....yup.
You don't LOSE anything when you miss as a melee class. We lose mana and shots when the nuke fails. This change made Curse Death Link a bad option to exp again. 1 fail and you die most likely, gg.

You don't LOSE anything when you miss as a melee class. We lose mana and shots when the nuke fails. This change made Curse Death Link a bad option to exp again. 1 fail and you die most likely, gg.



BS.. you lose VR when you miss a melee hit.
Hmm, takes me 6-8 shots to kill a mob on my SH. A dud spell could be a problem. Sometimes my SH tanks 3-4 Ketra orcs at a time. Keeps my SE busy.

Hmm, takes me 6-8 shots to kill a mob on my SH. A dud spell could be a problem. Sometimes my SH tanks 3-4 Ketra orcs at a time. Keeps my SE busy.



join a party. OMGSHOCKFACE such a new concept for mages.
Sounds like being a mage is going to take a little more tactics, thats all. Not going to be so boring anymore.

You don't LOSE anything when you miss as a melee class.



Actually dual users lose half the effectiveness of their shots if only one of their swings hit.... oh and as mentioned before missing = no healing from vr.
After 5 chronicles of having to use HP potions, i think i can live with you wasting a little extra adena on shots.
Yeah we'll see how bad it will be. As a SH, I haven't had a chance to grind yet but somehow I doubt I'll lose sleep over it. Only time I can forsee it sucking is when I place all my stock in vamp to keep me alive and come up with 1 damage.. although now that its based on the hp of the mob if I vamp the mob and it fails and does 1 damage do I still get the percentage of the mob's HP? lol
No, that change was for VR and it was worded incorrectly. Although the same rule might apply to Vapiric Claw. Basically, you cannot get back more hp than the mob has. So, if you hit a mob for 1k dmg and it has 10 hp, you will only get 10 hp back.
dances/songs should fail too then.

So if a bd dances and it fails, the dance only lasts 5 seconds and then the buff drops.
My archer often has 4-5 misses in a row on white mobs and I don't cry :)
I've been "powerleveled" few times by clanmate soultaker, and I know he can exp nonstop one-two shooting mobs. One miss here and there hardly will make this class underpowered. Don't come with loosing money on spiritshots, cause it's funny.
If you're affraid of death maybe join a party then?

dances/songs should fail too then.

So if a bd dances and it fails, the dance only lasts 5 seconds and then the buff drops.



That's illogical -- never have heals or buffs been resisted or failed (except of course mp recharge being class/level restricted).
The magic failures are all offensive, not support.

dances/songs should fail too then.

So if a bd dances and it fails, the dance only lasts 5 seconds and then the buff drops.



lol thats some ******ed logic. Dances and songs are BUFFS while hurricane is an ATTACK. They are not even close to the same ballpark. A melee miss can be compared to a magic resist. A magic resist cannot be compared to the price of tea in china.

Hmm, takes me 6-8 shots to kill a mob on my SH. A dud spell could be a problem. Sometimes my SH tanks 3-4 Ketra orcs at a time. Keeps my SE busy.

join a party. OMGSHOCKFACE such a new concept for mages.






Nobody wants a sps in party, we drain mp like there is no tomorrow and have to sit, or destroy a SE/EE's mp. Or both, hell in non herb areas I could easily tear through 2+ rechargers MP unless I did one nuker per mob or something.

We're not all SH/necros.
ouch.... owned by quotes.

That is a different issue. Noone wants to party a OL either, but you see them get high lvl.
It's true, nobody wants to party a nuker. Simply because they do less damage over time than any melee class. Heck, a SE or Prophet using a dagger deals more damage over time in a party than a nuker (believe me, I do use a dagger on my SE when I party, and I can compare the damage I do per mob on my SE and on my archmage in a party). And a nuker needs recharges, or he will simply be out of mp if he nukes each mob once or twice at the usual killing speed for melee parties.

So never ever tell a nuker "just get a party", because even though most nukers would like a party to get away from soloing at the same spots every day, usually nukers just cannot get one except for "we take everybody" social clan parties. Take a nuker into party who does bad damage over time, plus a dedicated recharger, or take two melee DD instead. Tough choice.

this isnt a nerf its a deliberate attemp to just elimenate the class.



OMG i can't be a roxxor killer pwning all i see...

shut up !! play a dorf and u will know what is a deliberate attempt to eliminate a class...


this isnt a nerf its a deliberate attemp to just elimenate the class.



OMG i can't be a roxxor killer pwning all i see...

shut up !! play a dorf and u will know what is a deliberate attempt to eliminate a class...



Yea I agree with you... play a dorf to at least B grade.. then you can complain.

That is a different issue. Noone wants to party a OL either, but you see them get high lvl.



hmm... barely and of the ones I see, very few of the high level ones were not powerleveled.

What you don't get MrT, is that it is very difficult to make a party of mages - surrenders/vortexes cancel each other out and for each nuker you need 1 SE or EE just to keep the party going.

A melee group can keep going just with one WC in varka fairly easily, add any healer (lvl 60+ should do) and there's no problem whatsoever. Nuker groups can't do that - our support must be of about the same lvl AND needs to be EE/SE cause w/o recharge it's not even worth leveling.

If the failed nukes only cost 1 mp and didn't cost a shot, then it wouldn't be that bad. But, it doesn't do that so it's just something that drains our mp and our money.



this isnt a nerf its a deliberate attemp to just elimenate the class.



OMG i can't be a roxxor killer pwning all i see...

shut up !! play a dorf and u will know what is a deliberate attempt to eliminate a class...



Yea I agree with you... play a dorf to at least B grade.. then you can complain.



B grade is easy...or at least used to be with a pole...
I agree, if it is a failed hit, then no SS useage and no MP loss - just like melee toons.

Yea I agree with you... play a dorf to at least B grade.. then you can complain.



My dwarf is almost A grade, WS are much easier to level than people make it out to be. I don't play her that much, but only 'cause I try to focus on 1 character - I love playing my WS.

hehe dark blue mobs can evade my attacks. Deal with it.



Yeah, but they only evade 1 small wack, not one major attack.



this isnt a nerf its a deliberate attemp to just elimenate the class.



OMG i can't be a roxxor killer pwning all i see...

shut up !! play a dorf and u will know what is a deliberate attempt to eliminate a class...



Yea I agree with you... play a dorf to at least B grade.. then you can complain.



I have 2 dwarves well into a-grade and I still think this is BS.


hehe dark blue mobs can evade my attacks. Deal with it.



Yeah, but they only evade 1 small wack, not one major attack.



or 10 small wacks or 20 or what ever the korean random number generator decides is the right number.




this isnt a nerf its a deliberate attemp to just elimenate the class.



OMG i can't be a roxxor killer pwning all i see...

shut up !! play a dorf and u will know what is a deliberate attempt to eliminate a class...



Yea I agree with you... play a dorf to at least B grade.. then you can complain.



I have 2 dwarves well into a-grade and I still think this is BS.



Leveling dwarfs in Interlude was easy, but try to level a new one with pole now in CT1...I can tell you it's a bloody nightmare


That is a different issue. Noone wants to party a OL either, but you see them get high lvl.



hmm... barely and of the ones I see, very few of the high level ones were not powerleveled.

What you don't get MrT, is that it is very difficult to make a party of mages - surrenders/vortexes cancel each other out and for each nuker you need 1 SE or EE just to keep the party going.



So what? It's hard to do ok in a party of all dwarfs too.



A melee group can keep going just with one WC in varka fairly easily, add any healer (lvl 60+ should do) and there's no problem whatsoever. Nuker groups can't do that - our support must be of about the same lvl AND needs to be EE/SE cause w/o recharge it's not even worth leveling.



A melee party "can" go for a long time, but that is their only plus. The xp melee get is horrible in a field. Not only do you have to use more people to kill the same mob, but you also have to run around ALOT more.



If the failed nukes only cost 1 mp and didn't cost a shot, then it wouldn't be that bad. But, it doesn't do that so it's just something that drains our mp and our money.



Then I want to VR off of the mobs that I miss. I want to keep the 1/2 soulshot for the 1 sword that misses in my 2 swings. Suck it up. If you think you have it bad, roll a OL or a dwarf.
i agree that the 1 dmg sux, went from doin 1/2 dmg on a failed attack to 1, atleast 1/2 if using vamp claw, got some hp back to live one more shot. never have i had a 1 dmg since C4 i think was the last time. played PTS for a little while, and i was failing on green/blues at 1 dmg, which is totally bunk. should never fail on 3-5 lvl's lower greens are prime for 1 shotting. but a waste of mp and ss (410a) and you only get 1200a from mob, you miss 10-12 times per buff round -mobs that don't drop any a and it cost you money to lvl instead of breakin even with shots used. and's what's vr return on single mob melee anyway, not a whole hell of alot. maybe with crit 100 hp what's 100hp when you got over 4k and most nukers only around 2500?

ouch.... owned by quotes.

That is a different issue. Noone wants to party a OL either, but you see them get high lvl.



lol yeah I was gonna say that too, I messed the quotes up good somehow XD

i agree that the 1 dmg sux, went from doin 1/2 dmg on a failed attack to 1, atleast 1/2 if using vamp claw, got some hp back to live one more shot. never have i had a 1 dmg since C4 i think was the last time. played PTS for a little while, and i was failing on green/blues at 1 dmg, which is totally bunk. should never fail on 3-5 lvl's lower greens are prime for 1 shotting. but a waste of mp and ss (410a) and you only get 1200a from mob, you miss 10-12 times per buff round -mobs that don't drop any a and it cost you money to lvl instead of breakin even with shots used. and's what's vr return on single mob melee anyway, not a whole hell of alot. maybe with crit 100 hp what's 100hp when you got over 4k and most nukers only around 2500?




oh you are right... VR is crap. I am going to stop using it.
/sarcasm off

I can tell you have never played a melee before. Breaking even.... yeah I wish I could do that.
I've played melee and I know it's easier at high levels - also easier to hide if you're at war 'cause there are more spots to hunt at.

I can tell you haven't played a high level caster, because making a good group of casters is MUCH more difficult than making a good group of melee.

I've played melee and I know it's easier at high levels - also easier to hide if you're at war 'cause there are more spots to hunt at.

I can tell you haven't played a high level caster, because making a good group of casters is MUCH more difficult than making a good group of melee.



You only need 2 casters. Do you not have any caster friends? Necro + any other nuker = win. You are honestly telling me you dont have any necro friends?


i agree that the 1 dmg sux, went from doin 1/2 dmg on a failed attack to 1, atleast 1/2 if using vamp claw, got some hp back to live one more shot. never have i had a 1 dmg since C4 i think was the last time. played PTS for a little while, and i was failing on green/blues at 1 dmg, which is totally bunk. should never fail on 3-5 lvl's lower greens are prime for 1 shotting. but a waste of mp and ss (410a) and you only get 1200a from mob, you miss 10-12 times per buff round -mobs that don't drop any a and it cost you money to lvl instead of breakin even with shots used. and's what's vr return on single mob melee anyway, not a whole hell of alot. maybe with crit 100 hp what's 100hp when you got over 4k and most nukers only around 2500?




oh you are right... VR is crap. I am going to stop using it.
/sarcasm off

I can tell you have never played a melee before. Breaking even.... yeah I wish I could do that.



The only way I can brake even when exping with my golem up is 1 week in craft shop lol
What I think is funny, is that we used to have to take breaks to regen. We have gotten to the point where any group is expected to have infinite uptime, only taking breaks every 1-2 hours for bathroom or food. I sometimes even forget about the times back in Prelude when VR didn't exist and taking 5 minutes at the end of every buff round was mandatory.
Yup, the game is way easier now.

And btw... give it up, its fair, nukers are still superior to melees when it comes to xp.
I have a lvl 77 GK friend and he can solo there unbuffed with no OOP support and he says it's fast kills and not that bad exp (17k per mob)...so I have no idea why you are all crying for not being able to bring your buff bots...oops sorry...boxes...with you.

You only need 2 casters. Do you not have any caster friends? Necro + any other nuker = win. You are honestly telling me you dont have any necro friends?



I actually found dwarves easier to play than nukers. Might level somewhat slower, but *shrugs*
Well , I say this now like I have for 4 updates now.

Nukers are being run out of the game period. I f I had known we would get screwed every chronicle . I would stopped 4 years ago. We get nerfed every update. Now failed magic attacks gogogo nc shaft.
At lvl 79 I kill 10 lvl 80-+++ mobs in MOS I get 0.01 in group I must kill 2 room spawns for 0.01 .....WHo spends more money on Blessed spsp S.
How much BS is that. FIX THE XP GAINS .
Ok lets accept our nerfs every time since crying wont get nc shaft to change there wrongs to us.
But hey at least rewards us with 0.01 again with mobs our lvl wth. I say they are purposely screwing the game in hopes all the NA servers fold. that way they can caiter to all the Chinese , Korean , Japanese clients are after all thats where there real money comes from not us Americans. O did I causally mention Botting , farmer's Oooops.

Shame shame on NC SHAFT for ruining my game. Btw NC SHAFT I pay for 5 clients that I am considering dropping now. Maybe off to WOW like others have, But mainly due to the fact I crash every cleint past 2 on the same system now , I usually crash never , Now I crash even 1 client LMAO Good fight NC SHAFT.
You were killing mobs 10x faster than me, now you are killing them only something like 4-5x faster ? I complain orlly i complain :D :D
Reroll tank ? Thats nearly what we have been told during 6 chronicles :p

You were killing mobs 10x faster than me, now you are killing them only something like 4-5x faster ?



1st of, no one forced you in whatever decision you took to roll a class that you play now.

2nd of all, you, and everyone else who is not (and yes, flame pls) a Necromancer or Spellhowler, you have no idea what CDL is. You might have seen it a time or two or have a somewhat vague knowledge of it, but only as a Necro/SH you can truly anderstand and appreciate that skill. Also, no matter how much of a 'master' you can think of your self at CDL'ing, you will still die to it. Now, besides all the other crap to deal with when CDL'ing, you also can hit the mob for 1 [censored] point, and if your luck is real bad, you can hit that same mob for 1 point repeatedly. There was absolutely no reason to nerf a nukers offencive skills in PvE. PvP is another matter and is understandable.



Reroll tank ? Thats nearly what we have been told during 6 chronicles :p



Again, no one has ever held a gun to your head forcing you to only roll a Paladin. You did that yourself. I rolled myself a Necro knowing full well that 99% of the time I will be soloing, soloing means alone, all by myself, w/o anyone to help protect me, and if I faceplant, I may have to wait a while before someone feels enough pity to come and rez me. I even had SE/PP's refuse to duo with me cause it's just too **** boring to duo with a nuker in pve, plus they can't go on AF everytime on me for next 19min after they buff/recharge w/o getting killed. So don't tell me play this or play that. I've played just about every **** class in this game except WC/OC.

Oh well, worse case scenario is, I still have my WoW/SWG/LOTRO/COH accounts.

Also, no matter how much of a 'master' you can think of your self at CDL'ing, you will still die to it.


69-75 i had one death



Again, no one has ever held a gun to your head forcing you to only roll a Paladin.


noone forced you to play a nuker
time to reroll imo
I never complained about my Pally during ALL the chronicles because what i like is to play RARE classes. I accepted ALL about pallys without complaining and i still love that class so no, nobody forced me to play a pally.
What i WONT accept, is people getting enormous advantages over me during 6 chronicles and crying because they are nerfed in the last one, but STILL being better in PvE and PvP.
The day i will accept it will come when you will get the status we had in the past chronicles.


Also, no matter how much of a 'master' you can think of your self at CDL'ing, you will still die to it.


69-75 i had one death



one death, is one death still. your point being?







Again, no one has ever held a gun to your head forcing you to only roll a Paladin.


noone forced you to play a nuker
time to reroll imo



time to reroll? what are you smoking lol, pass some of that [censored] around bro. lol.



Also, no matter how much of a 'master' you can think of your self at CDL'ing, you will still die to it.


69-75 i had one death



one death, is one death still. your point being?



You can compare CDL with a Tryant at 30% HP...a Trytant will die alot more than 1 time on hes way from 69-75.
The Tyrant kills fast just as a nuker with CDL (I have a SH 61), but if the Tyrant gets stunned,nuked or gets an archer on him it's usualy game over when you run around with 30% HP (usually less to be sure the effect of Bison stays).

I don't have a Tyrant myself, but I have been playing with one for a long time (since I started) and have seen how it is.

A dagger class can usually forget about soloing all together at spots where mobs stun.

None of the melee chars are able to solo at TOI10 and 2 shoot the angels for 90k exp each like a "solo" nuker can (with SE, PP and BD)...sure a Titan could pull the entire floor and pole them down in Interlude with frenzy, but he has higher risks of dying than a nuker killing those mobs one by one.

I am glad they changed nukers from being lvl 1-80 with no deaths chars into a more normal one that dies now and then just like as an melee.

and btw no one forces you to use CDL...by using that you are playing on the edge with almost no HP at all.

oh I almost forgot...the dark vortex that SH/Necro gets it restores allot of HP and deals great amount and damage so you don't have to spend a fortune on pots like we melee chars have to do (even with VR4 you sometimes need to use a pot every now and then if you hunting at a challenging place)








Again, no one has ever held a gun to your head forcing you to only roll a Paladin.


noone forced you to play a nuker
time to reroll imo



time to reroll? what are you smoking lol, pass some of that [censored] around bro. lol.



He says that because that is basically what you have said in your other posts in this thread...

you have totally changed the nuker its nothing like the charactor is started..



Nobodies character is the same as it was when we started 3 and a half years ago.

You can compare CDL with a Tryant at 30% HP...a Trytant will die alot more than 1 time on hes way from 69-75.




No you CAN'T make such a comparison.
A CDL'ing nuker is usually under 300 hp, so, if nukes fail, he dies in 1 hit.
A tyrant using Bison totem under 30% still has around 3k hp (with much better PDef, mind me).
What I liked about tyrants it's the fact that they kill almost as fast as nukers, yet they NEVER die. (Heck, they can even survive a stun shot followed by a few crits from an S grade archer.)
A tyrant that dies more than once on his way to 75 must have been doing something terribly wrong. (If you look at my signature you'll see that I know what I am talking about, unlike you. ;) )

At the same time, a nuker (e.g., SH) does not really have to CDL to die in pve: all it takes is aggro more than 2 mobs, especially archer/stunner/caster types, and fail or get interrupted a few spells in a row.

The point of the thread is this: whatever reasons people have to pick and play a certain class, they don't deserve to be hit with a nerf bat afterwards. :mad:

and btw no one forces you to use CDL...by using that you are playing on the edge with almost no HP at all.



Erm, NCsoft forces people to use CDL.

Not everyone care, or are capable of running multiple accounts.

Say for someone who plays w/o a buffslave, there would be several choices to solo nuke with:

choice 1)
L2day Emp scroll
Greater Haste pots
Healing Pots
For emergency, super Heal pots (can't remember it's name atm, but they the ones you craft from common recs)
WW1/WW2 pots or L2 scrolls
Cursed Bones
Blessed SpS

choice 2) (xping with CDL)
L2day Emp scroll
Greater Haste pots
Healing Pots
For emergency, super Heal pots (can't remember it's name atm, but they the ones you craft from common recs)
WW1/WW2 pots or L2 scrolls
Blessed SpS

Xping with CDL, means you save *some* adenas by not using Cursed Bones with every nuke. Which means overtime, not using Cursed bones, would make up for using the uber expencive Empower scrolls.

Xping with CDL also means that you run around below 30% HP, and unlike a tyrant, you surely do not have as much of a P.deff. The most efficient CDL nuke is when your below 300 hp. Is your tyrant have 300 hp when he's at his 30% hp frenzy? Nah, I rather doubt it.
Then for necro's, there's an even slower and jsut as expencive 3rd choice:

C/g crystals
Beast SS
Blessed SpS
Pots of various types


The nukers do tend to level fast, but they also tend to pay a price for that, be it in extreme spendings on consumables, or just the fact that no one in their sane mind would invite you to their xp party, but ofcourse everyone wants you for Raids and PvP parties.
In Interlude you could 1 shoot a mob with CDL and MAKE adena...a melee char CAN'T make adena by hunting...the cost of shots is higher than what he/she gets back.

You say that a Necro is expensive...try leveling a high level WS with the Golem and then say what is expensive (I can easily spend up to 10m adena for a 8 hour grind with my Golem).

You say that not everyone can run multiple accounts...try to level a melee char unbuffed, you will be using so many healing pots that it isn't even funny and a BSoE every now and then to not die from the mob.

At the same time, a nuker (e.g., SH) does not really have to CDL to die in pve: all it takes is aggro more than 2 mobs, especially archer/stunner/caster types, and fail or get interrupted a few spells in a row.



I to die if I agro more than 2 mobs of the same kind...your point is?

I to die if I agro more than 2 mobs of the same kind...your point is?



My point is that mages won't be able to rely on CDL anymore, and will suffer xp penalty while using other nukes.

And I have yet to see a dwarf that dies to a couple of mobs. Aren't dwarves made for AoE, after all???
And isn't AoE the most efficient way of leveling, both xp- and adena-wise???

Should you complain about the nerf of AoE that hit dwarves painfully, I would fully support you.
However, if your point is that normally you can't kill more than 1 mob at a time, it means you fail at playing a dwarf.

Btw just for the record, I leveled my tyrant using C grade light armor (= very low PDef) till lvl 72, and I never had much problems with staying alive (unlike your friend's tyrant).
I also farmed a good amount of adena due to low A-ss consumption, as I was killing mobs with skills rather than with regular hits.
You shouldnt have choose Nuker // Reroll nuker or whatever else just because it was so pwnz0r in pve and pvp. And dont tell me you didnt as i cant understand that >75% of active chars had made the "good" choice by luck :p
You know you were overpowered otherwise all those players wouldnt have chosen nukers. Now that you got nerfed you complain ?
Each medal has it black side :) You are complaining ? Something tell me that it is just the beginning :D :D :D :D :D
my necro was lvled back in the days when nukes used to fail
i was actually CDLing vos when they added the patch that made it so you never fail a nuke unless the mob was 50 billion lvls higher than you
after that patch it became about as dangerous to CDl at 1 hp as it was to lvl a melee toon with a bishop, COV and full hp

i still remember the post i made saying "hey guys i don't think spells fail anymore"
the response i got back was basically to [censored] cause they fail all the time and i didn't know what i was talking about. considering i made the post about 2 weeks after the change you would have thought someone would have noticed...

And I have yet to see a dwarf that dies to a couple of mobs. Aren't dwarves made for AoE, after all???
And isn't AoE the most efficient way of leveling, both xp- and adena-wise???

Should you complain about the nerf of AoE that hit dwarves painfully, I would fully support you.
However, if your point is that normally you can't kill more than 1 mob at a time, it means you fail at playing a dwarf.



You can try to AoE mobs that stands and 400 range away from you and each oh those mobs stands around 50+ range between them...I can tell you...you WON'T hit more than 1 mob even with a pole unless you manage to get them together, that means:

1. Run out of their range so they start chasing you (you better hope they aren't faster than you or else they will nuke/shoot you while you run)

2. When the mobs are grouped you have to run back to the mobs that can nuke/shoot from 400+ range allowing them to hit you few times before you get to them.

3. Hope that the archers don't start to run away as you get closer because they will spread out again.

4. If you are unlucky and got both nukers and archers on you, you better hope that they shoot from the same range so you can AoE them with a pole.

If you still think that I fail playing as a dwarf because I don't AoE nukers/archer mobs you should go and try it and then come back to me saying that I suck...specially when the mobs hit for 300-400 per normal hit...oh and all this with no support what so ever (No heals or a healer/buffer rooting/sleeping the mobs).


I think my Tyrant friend had -9 CON and he only died if a mob got a crit on him (specially a magical/archery crit). At the moment he is soloing with no out of party healers/buffers at the new island next to Aligator Island.
Nukers actually missing is perfectly acceptable to me, granted I only got to 49 with my Sorc, but it was done very fast indeed.

If Nukers want to complain that they waste money on BSPS-S then dont use an Arcana Mace - use a +12 Elemental Sword or something with BSPS-B, its a lot cheaper. An old friend I used to have used a +10 C grade Ecliptic sword on his nuker rather than an Arcana Mace.

The last issue I want to address is "Nobody wants a nuker in their party". I simply say this. Get a proper clan. If you party in a friendly clan, nobody gives a hoot what class you are or how long you sit down for.

In Interlude you could 1 shoot a mob with CDL and MAKE adena...a melee char CAN'T make adena by hunting...the cost of shots is higher than what he/she gets back.



Please, dont generalize what you've experienced with a WS to hold true with all of the melee classes. Even single target hitting, Destroyer makes money easily at 6x->


In Interlude you could 1 shoot a mob with CDL and MAKE adena...a melee char CAN'T make adena by hunting...the cost of shots is higher than what he/she gets back.



Please, dont generalize what you've experienced with a WS to hold true with all of the melee classes. Even single target hitting, Destroyer makes money easily at 6x->



I must agree, I made 300k hunting last night @ lvl 49 and 50 in a nice little mixed class group.



In Interlude you could 1 shoot a mob with CDL and MAKE adena...a melee char CAN'T make adena by hunting...the cost of shots is higher than what he/she gets back.



Please, dont generalize what you've experienced with a WS to hold true with all of the melee classes. Even single target hitting, Destroyer makes money easily at 6x->



I must agree, I made 300k hunting last night @ lvl 49 and 50 in a nice little mixed class group.



In a party I can make adena to...specially as an EE :p
As the only DD?

I make money solo and in party as long as the party is efficiently made.

If you still think that I fail playing as a dwarf <skipped>



If you are having troubles, you might just ask Nanashi to teach you how to play a dwarf. :p Being one of the highest lvl Maestros in NA, he could give you a lot of useful tips, I bet. :)

You shouldnt have choose Nuker // Reroll nuker or whatever else just because it was so pwnz0r in pve and pvp.



I don't recollect nukers (SH's, at least) being so pwnz0r back in the day in C1.
Whenever I pick a class, I do it because I find it fun to play.
E.g., tyrant = lots of skills to use = fun++
BH = few skills = not much fun
dagger = skills miss all the time = no fun at all


Something tell me that it is just the beginning



I will share your happy mood as soon as archer crits get completely removed from the game.
/crosses fingers
Archer Crits are not a problem.
Archer Crits + Full buffs ARE the real problem for robe users. I wont say you are wrong on that point.
I wonder how would L2 be without any buffs in PvP ? Only Self Buffs for PvP should be quite nice imo.

I wonder how would L2 be without any buffs in PvP ? Only Self Buffs for PvP should be quite nice imo.



LOL I guess you are saying this because you simply loved the fact that tanks (Hell Knights, when played properly) used to pwn most classes in non-class Olympiad competition (i.e. self-buffed, as of C5/Interlude). :p


I wonder how would L2 be without any buffs in PvP ? Only Self Buffs for PvP should be quite nice imo.



LOL I guess you are saying this because you simply loved the fact that tanks (Hell Knights, when played properly) used to pwn most classes in non-class Olympiad competition (i.e. self-buffed, as of C5/Interlude). :p



As a paladin i dont know if i could beat most classes in oly :)

What I think is funny, is that we used to have to take breaks to regen. We have gotten to the point where any group is expected to have infinite uptime, only taking breaks every 1-2 hours for bathroom or food. I sometimes even forget about the times back in Prelude when VR didn't exist and taking 5 minutes at the end of every buff round was mandatory.



Yep. I well remember being on Cruma floor 2 going out to the walkways to regen and buff up after every round. Was sorta a nice break to sit around and BS for a few. In my old old Cruma video I even show the downtime.. heh. >< I do kinda miss that, the 100% uptime is a little odd/massively grindy.

As a paladin i dont know if i could beat most classes in oly :)


With 2 stuns, melee silence and a strong selfheal? ;)
nah pali is nothing compared to HK and Sk
still pretty scary for alot of classes but i'm sure most would pray to get a pali over a PP
only skimmed the last 31 posts but since I got a solid 40 minutes of grinding I discovered a few things on my SH. Fighting green mobs in 40 minutes I failed twice. Yes 2 more then ever before on that hill but still only once a buff round. Know what I did when the attack failed? I casted again and the mob died, imagine that. Maybe it was luck but I don't think I even broke half my mp from all the mp pot drops and I even forgot to B2M a few times.

My only gripe tbo is the new line of sight issues now in hilly terrain (if you don't know what I mean go hunt in FoTD and you'll probably find out). While I like having line of sight rules it'd be nice to have my toon run to the point where he can then cast on the mob versus me having to figure out what the game thinks is proper LoS in order to cast my nuke but this is an easy issue to compensate and get over.
Most of the people in this thread are just bandwagoning and have no clue what the hell they are talking about.

Unfortunately, I don't feel like writing this novel atm. If the thread stays active I may publish the PDF version :)


As a paladin i dont know if i could beat most classes in oly :)


With 2 stuns, melee silence and a strong selfheal? ;)



Forgot AI too.

by Rosalina
Nukers actually missing is perfectly acceptable to me, granted I only got to 49 with my Sorc, but it was done very fast indeed.



ROFL, your a funny guy/gal, aren't ya. Looking at your sig, I'd say if you wanna look like you have at least a half of a brain, come back and post on when you get some descent levels.



If Nukers want to complain that they waste money on BSPS-S then dont use an Arcana Mace - use a +12 Elemental Sword or something with BSPS-B, its a lot cheaper. An old friend I used to have used a +10 C grade Ecliptic sword on his nuker rather than an Arcana Mace.



Again, this shows that your a complete and utter n00b. No idiot out there is stupid enough to OE an Elemental sword, especially to a +12 or something. Also your friend who used a "+10 C grade Ecliptic sword rather than an Arcana Mace" should consider rerolling as he fails at playing his class and is simply a high lvl n00b, where as in contrast to you being a low level n00b.



The last issue I want to address is "Nobody wants a nuker in their party". I simply say this. Get a proper clan. If you party in a friendly clan, nobody gives a hoot what class you are or how long you sit down for.



Once gain, come back and you have some descent levels to talk about this kind of crap. If you woudln't mind grinding mobs for 2k xp per kill with your friends or clanmats who "don't give a hoot what class you are or how long you sit down for", then all the more power to you and your scrub friends and clanmates.

@ Maleficuss


only skimmed the last 31 posts .....



Sonny, you skimmed the last 31 posts in this thread then you really can't open your mouth can you. Sit down and gratz at being an ignorant scrub, but a scrub nonetheless. In other words, sit down and shut up.

@ Sheilao



Most of the people in this thread are just bandwagoning and have no clue what the hell they are talking about.

Unfortunately, I don't feel like writing this novel atm. If the thread stays active I may publish the PDF version



So says the guy who quit playing his nuker. Try reactivating your necro, and play it to compare. Or you can create any lvl nuker and see it for yourself.


@ Whoever else comes up with something stupid, if you don't know what you talking about, or don't play a class that's impacted by a whatever issue is mentioned in the thread - yes, reading the whole thread would help, unless your a scrub who has no reading comprehension whatsoever - do yourself a favor and quit jumping on the **** bandwagon. Meaning all the dorfs in this thread for example, get the heck out of here and go play your dorfs. This does not concern you. Have a nice day.
People crying about nukers is pretty - LOL. Also, those of you saying that you spend more money XPing a mage, or that a mage dosen't make good money either full of [censored], have no clue to where and how to properly level a mage, or your essentially terrible at the class. After A grade on my SH Subclass, it was nothing but profits, and I would spam A-BSPS on my BoTM and Corpse Life Drains, and or any other random BS.

People crying about nukers is pretty - LOL. Also, those of you saying that you spend more money XPing a mage, or that a mage dosen't make good money either full of [censored], have no clue to where and how to properly level a mage, or your essentially terrible at the class. After A grade on my SH Subclass, it was nothing but profits, and I would spam A-BSPS on my BoTM and Corpse Life Drains, and or any other random BS.



You must be just like the other scrub who skimmed most of the posts to come back with your worthless 0.02 cents on the matter. Is there a scrub convention around or something today?

If you'd read the topic, then you would know that it's not about adena. So your reply here is less then 'worthless'.

It's about NCsoft making a stupid and completely unnessesary change to nukers offencive spells.
Wow!

Insults, which shows a pretty obvious pre-notion that you don't know how to make a point without rupturing a vein in your head and going overboard. Not gonna bother responding to you cause I really have no care in the world right now to debate with someone who really makes their own points, and figures throwing random insults at others makes you think that your the correct on in the argument.

Look at your last few posts, each one of your responses to someone involved some sort of insult, which means that your pretty insecure about your own views, so you feel putting someone down will deter the attention from your own ignorance. I have read this thread, as well as all your posts and trust me, nothing really impressive, only your pure ignorance and blatant stupidity stand out.

Wow!

Insults, which shows a pretty obvious pre-notion that you don't know how to make a point without rupturing a vein in your head and going overboard. Not gonna bother responding to you cause I really have no care in the world right now to debate with someone who really makes their own points, and figures throwing random insults at others makes you think that your the correct on in the argument.

Look at your last few posts, each one of your responses to someone involved some sort of insult, which means that your pretty insecure about your own views, so you feel putting someone down will deter the attention from your own ignorance. I have read this thread, as well as all your posts and trust me, nothing really impressive, only your pure ignorance and blatant stupidity stand out.




Look at it this way, when someone asks a stupid question, they get a stupid answer. Now, you gotta admit, that the post you made about nukers complaining about adena in this thread.......tell me again what relevance did it have to the main point in this thread? That's why I replied to you the way I did.


You were killing mobs 10x faster than me, now you are killing them only something like 4-5x faster ?



1st of, no one forced you in whatever decision you took to roll a class that you play now.

2nd of all, you, and everyone else who is not (and yes, flame pls) a Necromancer or Spellhowler, you have no idea what CDL is. You might have seen it a time or two or have a somewhat vague knowledge of it, but only as a Necro/SH you can truly anderstand and appreciate that skill. Also, no matter how much of a 'master' you can think of your self at CDL'ing, you will still die to it. Now, besides all the other crap to deal with when CDL'ing, you also can hit the mob for 1 [censored] point, and if your luck is real bad, you can hit that same mob for 1 point repeatedly. There was absolutely no reason to nerf a nukers offencive skills in PvE. PvP is another matter and is understandable.



Reroll tank ? Thats nearly what we have been told during 6 chronicles :p



Again, no one has ever held a gun to your head forcing you to only roll a Paladin. You did that yourself. I rolled myself a Necro knowing full well that 99% of the time I will be soloing, soloing means alone, all by myself, w/o anyone to help protect me, and if I faceplant, I may have to wait a while before someone feels enough pity to come and rez me. I even had SE/PP's refuse to duo with me cause it's just too **** boring to duo with a nuker in pve, plus they can't go on AF everytime on me for next 19min after they buff/recharge w/o getting killed. So don't tell me play this or play that. I've played just about every **** class in this game except WC/OC.

Oh well, worse case scenario is, I still have my WoW/SWG/LOTRO/COH accounts.



CDL, its a risk/reward system. Nothing more and nothing less. First off, your coming off like nukers just got kicked to the bottom of the XP barrel, which you are clearly far from. Mages still have the most mathematical, and consistent form of XP. You can literally purchase a set number of shots, and can just about figure out the exact % you will gain from it. Quit your crying because NCSoft decided to make your nukes fail once and a while. You still have the most consistent XP, and God Forbid you fail once or twice a buff round.

CDL is optional, as I aid before its a Risk/Reward system. Your risking your life for faster and cheaper games, its an OPTIONAL ALTERNATIVE, nothing more.


and btw no one forces you to use CDL...by using that you are playing on the edge with almost no HP at all.



Erm, NCsoft forces people to use CDL.

Not everyone care, or are capable of running multiple accounts.

Say for someone who plays w/o a buffslave, there would be several choices to solo nuke with:

choice 1)
L2day Emp scroll
Greater Haste pots
Healing Pots
For emergency, super Heal pots (can't remember it's name atm, but they the ones you craft from common recs)
WW1/WW2 pots or L2 scrolls
Cursed Bones
Blessed SpS

choice 2) (xping with CDL)
L2day Emp scroll
Greater Haste pots
Healing Pots
For emergency, super Heal pots (can't remember it's name atm, but they the ones you craft from common recs)
WW1/WW2 pots or L2 scrolls
Blessed SpS

Xping with CDL, means you save *some* adenas by not using Cursed Bones with every nuke. Which means overtime, not using Cursed bones, would make up for using the uber expencive Empower scrolls.

Xping with CDL also means that you run around below 30% HP, and unlike a tyrant, you surely do not have as much of a P.deff. The most efficient CDL nuke is when your below 300 hp. Is your tyrant have 300 hp when he's at his 30% hp frenzy? Nah, I rather doubt it.
Then for necro's, there's an even slower and jsut as expencive 3rd choice:

C/g crystals
Beast SS
Blessed SpS
Pots of various types


The nukers do tend to level fast, but they also tend to pay a price for that, be it in extreme spendings on consumables, or just the fact that no one in their sane mind would invite you to their xp party, but ofcourse everyone wants you for Raids and PvP parties.



As I said before, no one is forcing you to CDL - Not even NCsoft. As I said in the previous post its an OPTIONAL ALTERNATIVE. You have a valid argument with saving over time with CDL over Death Spike, but when you factor in other scenarios such as, when and if you Die, the amount of adena you would need to spend regaining that XP or with a Brez. In the end I have done both CDLing and Death Spike, both we're profitable and CDL obviosuly being far more profitable, but I can prob count the number of times I died CDLing from 61 - 77 on 1 hand. Others may die significantly more, and others less. This is a Risk you take when considering your approach to XPing. NCSoft merely gave people options, they didn't bind people to them. Selection of XP areas is also a big factor. Last week I went out to Blazing Swamps out of Boredom without any of my buffers and XP'd for about an hour and ahalf straight with 0 Downtime, and nothing more than the herbs that drop on the ground.
Either way, is this a nerf to mages? - No.

If people can prove to me that M.Def has been raised all around, and or mobs are requiring 10-15% more MP/Nukes to kill all-around, then I can forsee this as a nerf, but when a mage is failing on average 1-2 spells a round, this is hardly a nerf, just a minor inconvience with a minor adjustment needed. Far more classes were nerfed, and have been nerfed far more than mages for a while now.

If people can prove to me that M.Def has been raised all around, and or mobs are requiring 10-15% more MP/Nukes to kill all-around, then I can forsee this as a nerf, but when a mage is failing on average 1-2 spells a round, this is hardly a nerf, just a minor inconvience with a minor adjustment needed. Far more classes were nerfed, and have been nerfed far more than mages for a while now.



What would you take as proof?

There are threads about the increase in m.def around, a few even in this post, where nobles and lowbies alike are saying the same thing....

Its taking more spells to kill mobs. I can only comment on Might of Heaven, since I sometimes play our bishop, but for me it went from 1-> 2. (Or 1 and two smacks of the mace)

Although if I buff holy weapon, its back to 1. Yeah, no nerf to holy DPS spells! :P
The overall Thesis of this thread (and it is that which quite a few people fail to grasp in this thread) is this:

NCSoft regularly goes around messing things up that work well, instead of fixing the crap that is truly broken and needs fixing.

If you think me complaining about the nuke changes give me an illusion that NC will fix that? No.

I'm just saying "Thanks NCSoft for breaking the [censored] that worked and worked well, and continue ignoring the things that are broken."

That's my only point here.


NCSoft regularly goes around messing things up that work well, instead of fixing the crap that is truly broken and needs fixing.


see to nukers there was nothing wrong
to the other multitude of classes that kill much much slower it was broken and NC fixed it

glad to see you are not one of those delusional ppl who think NC will change something if you complain long enough though ^^
being a SH I understand the issues for melee. I leveled my Tyrant faster letting him leech then letting him kill on his own. Now granted he doesn't get PP buffs and such but on 1x mobs Nukers beat out melee any day of the week. And I agree after about 52 or so you start profiting on hunting. My SH easily nets 500k to 1 mil an hour in fotd from adena alone possibly more. I've never really bothered to take the time to measure it.
Lol, some people don't realize how insane this is.

First of all, this does not fix the problem of nuker XP/adena gain.

The reason why nukers net more XP/Adena per hour than melee toons is because they quite frankly can kill higher level mobs that melee toons more consistently. Nukers leveling with good gear in Valley of Saints at level 48? Hello.

The problem they needed to fix was nukers 2 shotting mobs much higher in level than they are.

This isn't a solution to it... (http://i211.photobucket.com/albums/bb280/UbahNecro/Fail1Purple.png)

Melee are sitting here complaining about nukers gaining mass adena leveling and melee coming up short. Melee face stiff penalties when killing high level mobs becuase they take more damage and their gear often is not on par with the mob's offenses. Nukers bypass this with range. Archers do the same, they don't miss that much, and most (like nukers) will avoid mobs that are high evasion/pdef or bow resist.

The new island off of Aligator island is all Aqua Resist. You think you will see many SPS/MM leveling there? The mobs give 11k XP to a 77 toon, are 1x HP, and take Surrender, Vortex, and 3 Hydroblast to take down. One mob resisted 4 Hydroblast in a row down to ~520 damage, so I had to nuke it 6 times with Hydroblast after Surrender and Vortex to kill it.

I got so many spell resists, that I didn't even bother to upload all the screens because it is jus too late for all this url tag B.S.

The idea of failing a nuke on an XP mob that gives you an XP penalty to begin with is just... vomitrocious. I threw up in my mouth a little everytime a spell failed. Lol, who wants to wait for Live SE's now, when leveling itself is a mana sink. You basically require your own boxxed recharger to be mana efficient just for leveling.

BTW, lower level nukers will face stiff penalties when leveling since most of the good spots pit them against mobs that outlevel them for many levels at a time (VoS will be yellow/pink/red to a nuker until level 60 or so, when the entrance starts to become white, for example). The higher level the mob, the more failures you get. But, even low level mobs are giving way too many failures and resists.

Stop complaining about not not breaking even. The discussion ISN'T EVEN ABOUT ADENA GAIN. The discussion is about the mana sink that is failed nukes.

I see Archers XP'ing in FoTD with their Draconic Bows, what is wrong with a nuker XP'ing with his/her Arcana Mace anyways?

This thread fails, and so do the melee/archer bandwagoners spamming it.

This thread fails, and so do the melee/archer bandwagoners spamming it.



Wanna bet that there'll be at least a few more dorfs chiming in here with their 0.02 cents on this? :p

Wanna bet that there'll be at least a few more dorfs chiming in here with their 0.02 cents on this? :p




Meaning all the dorfs in this thread for example, get the heck out of here and go play your dorfs. This does not concern you




look at my sig : FS / SH / ES. nuker xp more faster than other classes, and yes i know what i'm talking about. Nuker fail nuke sometimes? lol did you bought your toon on ebay, or don't u remember previous chronicles when nukes failed?

Dorfs don't cry about xp, they cry about skills/spoil table.

so shut up, stop insults (coz we can insult u too). and go trash talQQ more on others forums. u need to cry, go to your mum's legs...
Don't get butthurt and resort to his tactics. You'll just fail more.

It's not our fault your race/class is close to useless.

The tanks made a thread, and you're free to make a Dwarf thread.
so basicly ncsoft wants you all to re-roll archers or kamaels for the next 2-3 chapters so they milk more $ outta you.

Don't get butthurt and resort to his tactics. You'll just fail more.

It's not our fault your race/class is close to useless.

The tanks made a thread, and you're free to make a Dwarf thread.



we did. and reread more carefully, i don't QQ about dorfs here. i just said nukers who are QQ about their few failed nukes are [censored].


Wanna bet that there'll be at least a few more dorfs chiming in here with their 0.02 cents on this? :p




Meaning all the dorfs in this thread for example, get the heck out of here and go play your dorfs. This does not concern you




look at my sig : FS / SH / ES. nuker xp more faster than other classes, and yes i know what i'm talking about. Nuker fail nuke sometimes? lol did you bought your toon on ebay, or don't u remember previous chronicles when nukes failed?

Dorfs don't cry about xp, they cry about skills/spoil table.

so shut up, stop insults (coz we can insult u too). and go trash talQQ more on others forums. u need to cry, go to your mum's legs...



I agree with Aghen on this one.

And as for the comment "Meaning all the dorfs in this thread for example, get the heck out of here and go play your dorfs. This does not concern you"

I have noticed ALLOT of non dwarf playing chars come in on the dwarfs threads and trying to make it look like the dwarfs don't need anything at all and that they are perfect as they are and that they are the best adena makers in game LOL

Either way, is this a nerf to mages? - No.

If people can prove to me that M.Def has been raised all around, and or mobs are requiring 10-15% more MP/Nukes to kill all-around, then I can forsee this as a nerf, but when a mage is failing on average 1-2 spells a round, this is hardly a nerf, just a minor inconvience with a minor adjustment needed. Far more classes were nerfed, and have been nerfed far more than mages for a while now.



Problem is mages are squishy. One death every 2-3 buff rounds is a good formula for collecting sp or wasting adena on brez. Add sudden lag sydrome to the squishy situation and you're xping backwards.



Wanna bet that there'll be at least a few more dorfs chiming in here with their 0.02 cents on this? :p




Meaning all the dorfs in this thread for example, get the heck out of here and go play your dorfs. This does not concern you




look at my sig : FS / SH / ES. nuker xp more faster than other classes, and yes i know what i'm talking about. Nuker fail nuke sometimes? lol did you bought your toon on ebay, or don't u remember previous chronicles when nukes failed?

Dorfs don't cry about xp, they cry about skills/spoil table.

so shut up, stop insults (coz we can insult u too). and go trash talQQ more on others forums. u need to cry, go to your mum's legs...



I agree with Aghen on this one.

And as for the comment "Meaning all the dorfs in this thread for example, get the heck out of here and go play your dorfs. This does not concern you"

I have noticed ALLOT of non dwarf playing chars come in on the dwarfs threads and trying to make it look like the dwarfs don't need anything at all and that they are perfect as they are and that they are the best adena makers in game LOL



Ohh, I got a fan club? Kick [censored].

Ohh, I got a fan club? Kick [censored].



lol... nomore stupid arguments ? too bad... it's christmas.. ask to santa clauss a brain, perhaps have you been a good person this year...
Stop your whining. Atleast you didnt get reduced to meatshields in pvp.
To sum it up.. i have read all post here.. you guys have gotten off the track a bit here.. I have 3 dwarfs 63 ws 62 bh and 41 bh. the nerf for poles was a terrible thing to do to them. they shouldnt be nerfed when using them.. how ever toons that dont have skills to pole should all be nerfed when using them... hear me on this my sps doesnt have body to mind... wasted mana is gone with only sit time to replace it.. miss on melee toon not even noticed...oh btw there arent many mobs that u can kill with 1 shot and get exceptable exp with any nuker.. two shots yes... and if your getting 17k exp your probably 4 shotting them... now for all you melee toons that wanted to chime in on this .. i say to even it out you miss for the entire cool down of my spells periodically .. we will say you got knocked silly and couldnt hit for oh 3 -5 seconds..dont get this confused with being stunned, and we need to use shots for every miss.. are you starting to get the picture..hold on ... lets put you in robes... hold on lets cut your hp to 1/4 of what u have.. woooop one more lets say you get hit again and cant atk again because your atk was interupted.. Nerfs are bad no matter what toon recieves them.. Its just this one ticked me off enought to say something about it.. To top it all off they took the one spell that gave us a prayer (sleep) and nerfed the crap out of it last expansion.. Btw the gladiators ranged magic atk shouldnt work on spellcasters.. Dumb sword swinger nuking as hard as a nuker is just plain silly.. Oh hears another one... let the poor healers do some damage.. i dont care what i swing with mine .. unless i have a blade dancer with her she is a joke with her damage.. Reroll isnt an option either .. thats plain silly too..
72 Spellhowler
67 Phantom Ranger
66 Spellslinger
63 Warsmith
62 Bounty Hunter
62 Shillen Elder
41 Bounty Hunter
That post made no sense.
If you played a caster then it would make sense - although a few paragraphs might have helped.
Does my SH count as a caster?
no it counts as a support warrior
No, my PP counts as that ^^
No PP is a tank
I will continue discussing this on another forum. This one is a joke. Too many trolls here :(
You mean, like blah? I can come talk this over there too.
So the nukers cry then cannot always kill everyone with the first shot? Typical nuker's arrogance.

Problem is mages are squishy. One death every 2-3 buff rounds is a good formula for collecting sp or wasting adena on brez. Add sudden lag sydrome to the squishy situation and you're xping backwards.


<- had all SP at 78 for all skills on level up. (on soultaker)

anyway, regarding nuker groups, you cannot make as good nuker groups as you can archer/meele groups. just look at the support needed, for a "perfect" nuker group you would need 78 EE, 78 BD, 78 SwS any 56+pp or WC, SE within level of the nukers for emp/recharge. just this support is 6 ppl, you can now add 3 nukers or 2 nukers and 1 more recharger or 1 ES.
for a "perfect" archer group you only need 58BD, 55 SwS, 78 DC, a bishop. now you can add 5 DDs, or 4 DDs and a warlock or a SE or EE for recharges.

anyway what i wanted to point out is how big difference the requriement it is on the needed support for a nuker party vs a archer party.

That post made no sense.



110% agree with you

I have played an SH i have played an assistant DD (my BD) i have played a dwarf or two, i have played healers and buffers.
and what you people are saying makes no sense whatsoever.

the reasons people play L2 and actually enjoy it
1) the awsome PVP
2) the difficulty of this game compared to other MMO's out today

and thats about it people. when you started playing this game (if you started before C5) then you knew the game was hard to play and you knew it would be a challenge. every update that comes out there are nerfs all around the board. they are not always fair and they are not always the fixes that the game needed. either way tho, they are here and not going away. you really just have to stop whining and deal with it.
what happened when they nerfed my Dance of Fire stacking? did i cry or quit? no i kept on playing.
what about when they changed it so that my EE couldnt recharge himself? did i cry? no i kept on playing.
now that i cant do pole parties as well as i could on my Gladdy because of the VR nerf? am i complaining? NO
its a freakin game, no one is forcing you to play it, and no one is forcing you to play the way you do.

i only got my SH to level 65 (so far) and i haven't ever CDL leveled once. why? cause i dont like to die or take the risk. my SH is the only character i have ever made money on leveling EVER. and now they make it just a little more difficult to level nukers and everyone complains?

it took me about 6 months to get my BD to A grade. it took me about 3 weeks on my SH. and my SH still levels faster than any other of my toons. even with the nerf.

complaining that you now need buff-pets and recharge slaves to level? i can level nonstop with my SE and SH. i find places that let me level like that. those 5 mins that i dont have to sit down for MP make up for the mobs giving less XP per kill, trust me i've done the numbers.

by level 40 you should have realized that you either need a 2nd account for a buff-slave or constant parties. sorry, but thats the way it goes for the most part. or else, yeah leveling is gonna be slow.

Spend some time playing the game instead of crying. Every update thats come out, someone gets over in one way or another, no one feels sorry that this time it was nukers. You have to learn to adapt, hell every other class has been every time we get screwed over.

If you are honestly this bent out of shape over this, then you belong playing WoW. L2 has always and will always be a difficult game that angers people with every update. Deal with it.
TBH, I don't care about nuker pre-76. Until 76 just get 1 SE or 1 EE and you can level easily. After 76 is the problem.

I love my nuker, I don't care about spell failures or lesser debuff with surrender... all I want is better mp management without needing 78+ EE and 78+ SE

Our mp management sucked to begin with and these spell failures make it worse, so does the lesser surrender.

Play a 77+ nuker - try to level it to the higher levels and then tell me nukers have it easy :p
rofl
after 76+ is the problem for every class
try solo'ing any class without a buffer and/or a healer after 76 and its the same outcome lol.
even so, in 76+ nukers can go out as the only person in the party doing damage (magic damage, but still).
leveling my DD's i have to have a buffer, healer, me, and another DD at the least just to survive anywhere XP is decent.

thats like saying leveling from 79-80 is super hard for a nuker, and not a DD.

only thing us DD's have up on you in higher levels is Pagans, and even that doesnt justify the ridiculously fast leveling that nukers have pre S grade.

ANY class over 76 is gonna be hard to level, sorry that being a nuker, slow leveling finally caught up to ya, some of us have had it since level 40.
Hehe I would need 3 rechargers on my sorc to be able to solo efficiently at 77 :( 1 SE or EE just dont cut it anymore when it cost 350+ mp for 1 kill. Unfortunetly our mp isnt like warrior hp we dont get 10k of it... and we dont have a mp VR that gives back mp when we do damage...as a sorc I dun even have body to mind worth using. Not to mention no mp over time pots... basically saying "every class is screwed a 76+" is true but nuker arent screwed, we are screwed then baseball batted, unscrewed and bent over, then screwed again.
haha oh im not doubting that you guys are screwed.
im just saying that you did more or less have it easy up until now. and just because there was a change in the game that affects your playing style and leveling speed, doesnt mean that all nukers have to whine because now their XP is slowed down a bit due to MP restrictions.

....and in case you didnt read the update notes, VR just took a huge hit also, places i used to be able to just use VR, i now need to brings pots or a healer. just need to adjust to the game with every new update. if you havent realized by now that NCSoft is just gonna make changes that we all hate, then wow. even with the new nuker "nerf" if you can call it that you still have faster XP acquisition than 99% of other classes in 99% of the XP circumstances.
Oh Im not complaining about the nerf. I still level fast enough for my liking. (The misses are a bit too frenquent now, even if they were inexistent before no need to make us pay for it). Just dont say we are screwed like everyone else coz you just said yourself..."now i need to bring pots"...lol wish I could "bring pots" too :(

I have to admit I envy leveling speed of an sh or necro compared to me but I still do fairly well compared to tanks so :P
Many players here think that nukers are easy to lvl. That is because they only had 4x-6x nukers and most of them are sh/necro!?. A nuker is (was) easy and faster to lvl till 74 than melee. After this lvl, melee get more xp/hour than nukers (with regular buffs/gear). I see melee xping almost non-stop in 2-3 man group at higher lvl... I dont want to repeat here what other ppl said about the support classes needed to get the same xp with nukers. About the dorfs thing, I have 2 A-grade dorfs, you can solo with only some pots (I wish I had mp pots like ghp) and still you can make adena. I remember having much more party invites on dorf.
Arcana mace was already bad for xp in interlude because it was adena sink. Now you are telling me that nukes fail "somethimes". I can tell you that my nuke fail every 2-3 blue mobs so even more sbsps requiere for bad nukes.
I went to prayer isle with my 6x dorf. Yes I failed every regular attack because accuracy/evasion but I managed to kill mobs with only skills... yes those 2 stun skills, the stun effect can fail but the damage is still there. Tell me if your skills fail... double shot/tss/etc. The problem is that nukes fail a lot more than it should be... and that on green/blue mobs. If it wasnt this high failure rate I could care less but a lot of mp and shots are wasted and you can die easy to mobs with that p.def. I see lots of fighters soloing in those 'solo spots' like HS/varka where herbs drop but as a nuker I have to calculate my nukes/range. If the mob stun me I'm almost dead.

rofl
after 76+ is the problem for every class
try solo'ing any class without a buffer and/or a healer after 76 and its the same outcome lol.


I'm not talking solo... lol who would consider real solo past 76... [rolls his eyes emote]
Actually, 1 melee dd (77+) + 1 bd (70+ would be good to be able and hit the mobs) + 1 pp/wc (58+)
can solo much better than 1 nuker (77+) + 1 bd + 1 se.
Not only that, but lots of bd I know don't wanna level with a nuker cause it's too boring/ they don't want the mp downtime.

Add another melee to the melee group and ur group is amazing compared to adding another nuker 'cause that nuker won't be able to sustain his mp.


even so, in 76+ nukers can go out as the only person in the party doing damage (magic damage, but still).
leveling my DD's i have to have a buffer, healer, me, and another DD at the least just to survive anywhere XP is decent.


Any place a nuker can solo, so can a melee. With VR you don't need much of a healer if you go to a place a nuker goes.



thats like saying leveling from 79-80 is super hard for a nuker, and not a DD.


No what I'm saying is that DD/melee has much more variety as to places they can go. They also are MUCH less restricted with which support classes they need. And they have less downtime.


only thing us DD's have up on you in higher levels is Pagans, and even that doesnt justify the ridiculously fast leveling that nukers have pre S grade.


The game is more than just pre-S. 76+ is where most people are these days - at least most of the long time players. Any DD can level fast pre-Sgrade.


ANY class over 76 is gonna be hard to level, sorry that being a nuker, slow leveling finally caught up to ya, some of us have had it since level 40.


If you didn't notice, my sub is a sws (7x). I know what it is to be melee. It ain't half as bad as people make it (only exception is BH and some tanks - other classes don't have much to complain about imo)
i have made my point, im not arguing more.
basically the "nerf's" are here. deal with it in game and learn how to adapt, or sit here and [censored] about how unfair it is. and no matter what you do, NCsoft will continue to anger those who are easily angered and upset those emo kids who whine when things dont go their way.
this update was not unexceptable as the OP said and even if it was, crying wont change it. learn how to cope, or quit and play WoW like the other emo's.
/signed
lol... good reply

Anyways, ur just blind if you can't see the downside of being a nuker at high levels. (I never said we were crap, I love my nuker. There are just too many downsides to our "uber dd power" - namely p.def and mp)

In any case, we have good stuff coming up in Kamael +, looks like NcSoft realized they went a bit too far in their "nerf nuker, boost every other class" policy.
i don't think it's that bad.
recently i have made 20% on my 71lvl SH (aprox 5hours pure solo exping for me) and my nuke failed just twice.
licrydis, it isnt that bad, but they enjoy to whine... Because most of them has gotten used to being imba nukers. Now they arent anymore = "the world is unfair" yadayada..

looks like NcSoft realized they went a bit too far in their "nerf nuker, boost every other class" policy.



Yeah, they really did boost every other class. REALLY. Open your eyes for a second, will ya?
Either your very lucky, or your killing blue 2 hitters coz I fail once every 10 mobs or so on Ketra's. But like I said I dont mind missing some, just we went from never missing to this. Something inbetween maybe ?

Yeah, they really did boost every other class. REALLY. Open your eyes for a second, will ya?



LOL as usual you quote just a part. You whined 20x more than I have about the frenzy nerf - a skill that basically made people get from 40 to 75 is VERY little time and much higher levels too.

And for those who say I whine, just read the whole thing. I try to be fair and level headed - but on these boards I guess people can't see that. I'm not gonna repeat myself - so just [censored] it
I really don't get what fun people get out of insulting people, don't particularly enjoy being called an "utter n00b with half a brain". Oh yeah, and don't bother to come back at me again with "you're a n00b because youre not level 80 with 13 subs" - anyone can get a high level, some of us have jobs so it takes longer :p

Anyway, the game is played how people want to play it. If my friend wants to use a +10/+12 C/B sword on a 76 Storm Screamer, why the hell is he a n00b. Its up to him, its cheaper (a lot cheaper) than S grade, and it doesnt affect his power too much (+10 Ecliptic sword has 1 more matk than a SoM). If you ask me its being more "economically sustainable" than "n00b".

To return to the subject of the thread - if money is a problem, there is ALWAYS a solution, most notibly using a lower grade weapon thats OE'd. Thats not "n00b" thats common sence.


Yeah, they really did boost every other class. REALLY. Open your eyes for a second, will ya?



LOL as usual you quote just a part. You whined 20x more than I have about the frenzy nerf - a skill that basically made people get from 40 to 75 is VERY little time and much higher levels too.



And you just assumed that I was talking only about Destroyers. So narrow minded of you, nuker boy. So, tell me how did dwarves get boosted? Warlords? ****, cant really think of any boosts for them but I can think of a few NERFS for them. See them crying this much? Calling everyone who is saying suck it up an [censored] or a dimwit?

You got some seriously nice new nukes and all I hear is "Wah wah wah, I fail 1 nuke every 30 mobs, wah wah wah!"

PS. To effectively use Frenzy to powerlvl people from 40-75 in a short time, you needed alot of support. But hey, only nukers can cry about needing support, right? Others are just IMBA super GOZU even if they need 5 support classes to do that.

PS. To effectively use Frenzy to powerlvl people from 40-75 in a short time, you needed alot of support. But hey, only nukers can cry about needing support, right? Others are just IMBA super GOZU even if they need 5 support classes to do that.


the main difference is that the support for that destroyer dont need to be high level, (72se and 74bd beeing the highest levels you need) for a nuker the rechargers can only be about 4 levels lower then the nuker else you get "lost" mp. (78 sws for renewal and meditation (?) while not needed it would help alot for XP)
If you wanna have continuous Frenzy, you need a 78 SwS...
wouldnt a 68 ES work? dont their party pet affect skills too? or was it just magic? i dont remember atm.

ps. working hard on my case :p
I lvled my sub CDLing in VoS. Most of the time I wasnt even buffed, just was using the herbs. Even then it was still better xp then my main Duelist soloing, god forbid be it unbuffed also.

Don't know why you are all whining tbh, xp's is so fast compared to my main that I didnt gave a [censored] if I died on my SH or not. I remember clicking to town when I was untagged or clan hall when I was in a clan. I remember losing 30% in PvP in my upper 70's and not giving a **** about it. If I had a Gladiator sub, I would atleast want a decent rez let alone release to clan hall because XP is way harder to get then a mage.

So you miss now and then, so what. Don't make it sounds like it's the end for nukers since everybody knows it isn't.

p.s. I dont know what you people are talking about but Frenzy aoe is far from over. It still can be done in CT1...
nukers need to stop complaining about xp speed.... currently they xp the fastest in game (not sure about pole parties anymore...) *can* xp non-stop, has little to no risk of death (1-2 shot kills), and before s grade are the cheapest to xp with (drac bow > *... drac bow is imba with 1x ss, not to mention grouping greatly reduces adena and drops per person)
This is the most ridiculous post ever....

mages level the fastest in the game specifically SH or Necro but even SPS and Sorcerer's level **** fast.

in one buff round at 52 you can gain like 10% fully buffed.

Its so much easier to find a spot where 2 buffers are sitting to get fully buffed than it is for melee to find a party that makes 10% a buff round. Its more like 5-6% a buff round in a decent party that takes an hour to put together at around lvl 52.

Also as a mage you get the oppurtunity to solo things 4-5 levels higher than you fully buffed. Try that on a melee and your gunna get squashed or burn thru greater heal pots like crazy.

YOUR THINKING IS UNNACEPTABLE.

p.s. i like the dwarf comment. Go play a dwarf and then complain.
I like people complaining how CDL is a bad thing to lvl with now...it was intended as a last resort when your hp gets low, hence the "death LINK". I do not think they intended for people to run around at 1 hp 1 shotting things to lvl.

p.s. i like the dwarf comment. Go play a dwarf and then complain.


i stoped leveling my necro cause my Maestro was leveling faster with less chance of death.

nuff said.
if its any consequence it affects mobs too.. I laughed at the fact a FoTD mob hit me for 1 damage. And yeah the SH/Necro whining makes me laugh given I am a SH and am having 0 issues but that must be pure luck heh.

As for CDL .. dying from CDL is perfectly avoidable.. find a tank and duo with him/her :P OMG share xp!? :O world ender folks

I like people complaining how CDL is a bad thing to lvl with now...it was intended as a last resort when your hp gets low, hence the "death LINK". I do not think they intended for people to run around at 1 hp 1 shotting things to lvl.



That was always my thought as well.

You mean, like blah? I can come talk this over there too.


I wasn't referring to you - I don't lack faith in your game knowledge :)

We have found out some good things about skills failing. Reading here, you won't learn much and people are more intent on arguing than actually getting to the bottom of the situation.


You mean, like blah? I can come talk this over there too.


I wasn't referring to you - I don't lack faith in your game knowledge :)

We have found out some good things about skills failing. Reading here, you won't learn much and people are more intent on arguing than actually getting to the bottom of the situation.



Actually, we found out from several mages that this isnt a big deal at all and that most mages are just whining.
The nukers are used the mobs to fall dead when they see them coming. And if someone don't falls dead so fast they start to complain... the dorfs are rich... the tanks have many HP, an archer killed them (but they usually forget how many times they pked someone just because they were lazy to look for more mobs and decided to remove the other players instead)... but no matter how much they complain they don't give away their mages...
Why are people talking about level 52 and 6x Necros and SH CDLing.

61 - 75 is like, a week of hardcore leveling (I know). It is absolutely NOTHING COMPARABLE to the grind in S Grade.

No one really cares about levels where you can laugh at a failed nuke, and buffers are extremely easy to keep in recharge range (get 4 levels on you main, group the buffer for 2 levels, etc. etc. been there done that).

Too much cluelessness and trolling in this thread, seriously.

On a better note:

I did a Tallum Robe Set and BW Light set to +6 without any breaks on first try last night.

I brought the Tallum Robe set for 35M and the BWLA Set for 20M. +3 Phoenix Jewel Set for 15M.

Good Fight!

WTB level 55+ Wolf on Bartz - cheap (like everything else I brought).
You guys are talking to urserlves, mages that were trying to have a logical conversation lost hope. You guys ignored comments/said what u thought without reading everything. But why I am surprised...

You guys are talking to urserlves, mages that were trying to have a logical conversation lost hope. You guys ignored comments/said what u thought without reading everything. But why I am surprised...



Such logic in "OMGOOSES MY NUKES FAIL SOMETIMES". "OMG MINE TOO". "OMG JUST DELETE NUKERS". "NERF NERF NERF NERF ALL THEY DO IS NERF NUKERS". "Ummm... its really not that bad and I am 7x". "LIAR, YOU MUST BE KILLING ELPIES"



You mean, like blah? I can come talk this over there too.


I wasn't referring to you - I don't lack faith in your game knowledge :)

We have found out some good things about skills failing. Reading here, you won't learn much and people are more intent on arguing than actually getting to the bottom of the situation.



Actually, we found out from several mages that this isnt a big deal at all and that most mages are just whining.



It really is not a big deal at all on my SH - just have to keep on your toes, so when it does fail you don't die, specially when you are used to 2 shotting mobs.
i for one read every last post in this stupid pointless whiney thread.
all it says is that
1) mages cant take that they now have a chance to miss on a normal nuke
2) this makes it harder to level
3) this messes up MP managment
4) this causes us to spend to much money leveling.
5) we need 3+ rechargers in S grade to be able to do anything.
6) due to this we are going to complain that NCsoft screwed over nukers and there is no hope because XP is to slow and to expensive now.

did i miss anything? if i did please let me know.

honestly, thats not much of an arguement. im gonna say this once more for ya.
every single update that comes out, there are nerfs. big nerfs, little nerfs. and every single update someone complains that these nerfs totally screwed their entire class and they cannot even dream about forgiving NCSoft for it. I cannot count the number of nerfs that my toons have taken over the last couple updates, and ya know what, 99% of the people out there feel the same about their classes. the nerf is here, and you either have to deal with it, or stop playing.

whining about how much harder and expensive it is to level your nuker because you now miss once or twice every 10-30 mobs (what ppl in the thread stated, not me) is the lamest and stupidest argument about nerfs that i have heard since C2.

try being a BD and not being as widely accepted in archer parties because Dance of Fire was nerfed.
EE's and not being able to self charge them self with clarity 3 and have infinite mana for a nuker duo.
WC's and not being as sought after as the groups only buffer (instead of PP) because VR was nerfed.
Glad's and not being able to do as nice of pole groups because VR was nerfed.

honestly, every single person can stat at least a handful of nerfs that they dont like. the point being that 99% of us arent complaining at all, and if they are, it is not about the fact that their class ONCE AGAIN has a chance to miss (fail) on an attack on a monster that is approbriate for their level range.

honestly, grow up and deal with it or go play WoW with all the other lazy emo's who cant take even the slightest bit of challenge without crying.
sch3nk2k4 - I agree with some of what you were saying, EXCEPT - the VR nerf was just mean to the players - honestly, who did the old VR hurt?
the old VR hurt players like us glads who could pole the back of DVC with one healer, one buffer, one BD and thats it.
it didnt hurt anyone, but it was an unfair advantage for my class. which is why im not complaining about it, im saying that is a nerf that i have to deal with and adjust my playing style according to the nerf. i honestly love the fact that i get to go try and find new ways to gain easy XP, doing the same ol stuff over and over again gets boring imo.
Get a OL doing Seal of Blockade and you dont need VR, lol.


Get a OL doing Seal of Blockade and you dont need VR, lol.


yeah exactly lol
there are ways around the nerfs :) just gotta find them
being whiney on the fourms is not the way to do it tho
Such logic in "OMGOOSES MY NUKES FAIL SOMETIMES". "OMG MINE TOO". "OMG JUST DELETE NUKERS". "NERF NERF NERF NERF ALL THEY DO IS NERF NUKERS". "Ummm... its really not that bad and I am 7x". "LIAR, YOU MUST BE KILLING ELPIES"



ok that made me lol but if you are Mr Teed Off you need to add "Fool!" and grunt more, seriously..

anyways on a half serious note, I'd actually love to go back to old AoE rules .. I loved my 8 billion attack speed pole tyrant :( (ok 8 billion is a total exageration but it was fun for me poling with super high attack speed :P )


You guys are talking to urserlves, mages that were trying to have a logical conversation lost hope. You guys ignored comments/said what u thought without reading everything. But why I am surprised...



Such logic in "OMGOOSES MY NUKES FAIL SOMETIMES". "OMG MINE TOO". "OMG JUST DELETE NUKERS". "NERF NERF NERF NERF ALL THEY DO IS NERF NUKERS". "Ummm... its really not that bad and I am 7x". "LIAR, YOU MUST BE KILLING ELPIES"



Great job at making urself look like a fool. Try finding any place in this thread where I said any of that. Both you and Charmille only quote parts - so ur comments are basically worthless... Take a look at the whole picture - but then again, you have proved countless times that you can't.

Again you guys are just talking to urselves. Hope it's entertaining.
he wasnt pointing that post at anyone in particular, noone used those exact words anywhere, but all in all, the majority of the complaints made can be summed up with what he wrote.
Well he quoted me - I don't talk for the community. I think a lot of people are overreacting - failing nukes don't really affect game play and will make fights more fair in general - BUT I also think that mp-wise/money-wise it sucks in pve.
How does a spell failing (1 or half damage to make 250 hp) more fair? Since mages sacrifice the most to do damage, it only makes sense they should do the most damage, but this along with the way that surrender+vortex works and the large amount of elemental resistances pretty much guarantees that can't happen.

Yes maybe if you have valakas necklace+wild magic 10+song of water+every other buff you will finally hit for almost as much as an archer is hitting you. but what percent of the total population of main character rmages actually do?

And charmillle has an agenda to see mages nerfed to the point where they deal 0.5 damage in pve and pvp while taking 2000 damage from a chrono weapon hit.

Either way, is this a nerf to mages? - No.




I can't stop laughing about this total stupidity which has a sense of sheer brilliance in its delivery.
Well, I've only leveled for 1-2 hours on my MM since update, but I went to HS and killed there. Although my spells failed sometimes, I can't say it was the great majority. Of course, I level with my clan SE so I can't survive the failed spells/stun because she's there to heal me ;)

In PVP, archers are presently the top - that's undeniable - but next update buffs will be brought to reduce their damage (a song and a dance, stackable). In Kamael +, I think PVP will go like this: Melee kills Archer, Archer kills Mage, Mage kills Mellee on a general scale with bd/sws buffs.
I've done several hours on mine; mostly in the middle of Ketra. The frequency of the failures on top of spells already being cancellable is what pushes things over the edge. I don't think anyone particularly enjoyed spell failures pre C4, but because they were here from the start, no one ever thought that they could be anything but present, and this was also the time when the 2 worst mage classes were being partied for sleeping cloud and aoeing in whatever area it is that has all the half hp skeleton mobs.

Yes the game has changed, but for mages it hasn't really done much changing for the better in the same way it has for most of the other classes who did get a lot of love.
Everybody should have made a Paladin in C2 as they couldnt nerf a class that nearly had nothing. Each chronicle had had no-news or good news for us. In C12 i see a supremacy of pallys over nukers :eek: :eek: :eek:
I was on my pally yesterday trying to xp in VoS. Mobs were white to yellow for me so I thought: Hey I had an easy time here playing on my SH when they were pink, how hard can it be?

When you see the following damage messages:
You missed
You hit for 350
You missed
You missed
You hit for 250
You missed
You missed
You missed
etc...

you suddenly don't give a **** when a mage misses a few nukes now and then

But me missing wasn't the biggest deal tbh. I never knew what these mobs could do when you didn't 2 shot them like a mage. Cancel, stun, DoT's (Which I liked on my SH so i could CDL easier) etc. I was like ****, when did they change this place...
We have done tests, and this is pretty much what we (and a slant on 'I') have come up with:

- Base failure rate of spells is unreasonably high: Skills even fail semi-consistently on mobs that are 40 levels lower than the skill/player level.

- Skill Learn Level has ceased to matter due to the changes to Evasion, land rate, accuracy, Resists, etc. in the game. It's all about Player Level v. Mob/Other Player Level: This means that spells fail no matter what level the target is and on higher level targets (Raid bosses, etc.) they fail more. Also, OE'ing a skill can no longer eliminate failures, and doesn't help curve the failure rate in your favor Skill power isn't taken into consideration (and nukes can't be +Chance).

- Your M.Atk v. Target M.Def has a pretty significant impact on you failure rate: Necros hardly fail on Gloomed Targets unless they are EXTREMELY HIGH M.Def targets. SH fail less than Sorcs, and SPS have the highest failure rate on skills due to their having the lowest M.Atk. In order to have a really good success rate on skills, you need really good gear and/or ALOT of buffs (mostly for M.Atk, think PP/SE/BD/EE) to curb the failure rate in you favor.

- Mobs that resist your element (Aqua Resist for SPS) seem to have a high chance of resisting your damage. For example, you won't fail the nuke for 1 damage, but you will get a message saying the target resisted a portion of your damage, and hit for about 50%. On the new Island all the mobs are Aqua resist, and after Surender and Ice vortex one mob resisted Hydroblast down to 480 damage 4 times in a row. It took Surrender, Vortex, and 6 nukes to kill it in total.

(69 * 7) + 105 = 588

588 MP to kill one level 78 1x HP mob on the new island.

77 MM in DC Robes etc. has just over 3100 MP when rolling with just an SE.

Unacceptable?
i understand those fact, but as sps, don't go kill mobs with resist aqua...
As a melee, i don't go kill mobs with strongly Pdef... it even is silly to just try it !!
Now it's the NCSoft's fault : the new isle is whole aqua resist, i think it's an issue.


What I think is funny, is that we used to have to take breaks to regen. We have gotten to the point where any group is expected to have infinite uptime, only taking breaks every 1-2 hours for bathroom or food. I sometimes even forget about the times back in Prelude when VR didn't exist and taking 5 minutes at the end of every buff round was mandatory.



Yep. I well remember being on Cruma floor 2 going out to the walkways to regen and buff up after every round. Was sorta a nice break to sit around and BS for a few. In my old old Cruma video I even show the downtime.. heh. >< I do kinda miss that, the 100% uptime is a little odd/massively grindy.



yeah those were the good old days - ppl were more chilled out cos they got to get another beer in the regen breaks

yeah those were the good old days - ppl were more chilled out cos they got to get another beer in the regen breaks


well i think the "race" to the high levels and their "uberness" is whats really changed the playing more then anything else.

Since mages sacrifice the most to do damage, it only makes sense they should do the most damage,



Some ppl are really funny. They almost started to believe themselves.

Well he quoted me - I don't talk for the community. I think a lot of people are overreacting - failing nukes don't really affect game play and will make fights more fair in general - BUT I also think that mp-wise/money-wise it sucks in pve.



I quoted you because you said you were having a logical conversation. Look at what I quoted. I was pointing out that it wasn't a logical conversation coming to any conclusion about how fair this change really was. It was really just a whine fest with a few people pointing out how it wasnt that bad and the other mages going off on how nukers are so worthless now.
as long as we crying about nukers getting nerfed ...

notice how the (other) summoners get summon XP tax breaks and necros don't?

as long as we crying about nukers getting nerfed ...

notice how the (other) summoners get summon XP tax breaks and necros don't?



Neither did Dwarves... or DA's...

i understand those fact, but as sps, don't go kill mobs with resist aqua...
As a melee, i don't go kill mobs with strongly Pdef... it even is silly to just try it !!
Now it's the NCSoft's fault : the new isle is whole aqua resist, i think it's an issue.


I did it to test the resist rate on mobs with that attribute.

There is a new system where u get XP penalty on mobs that aren't 74+ when you are 78+. There aren't many level 74+ 1xHP mobs. The new island is FULL of 1x HP mobs.

You see, some people actually go and test things instead of trolling a message board posting random spewings of stupidity. You should think a little.

I was testing spell failure rate, not grinding.

I mean, should you also tell me not to xp at plains of the lizardmen at level 77 (where, btw, spells fail almost as much as in Forest of the Dead)?

Just gonna start ignoring every troll on the message board, and after a while it'll just be a few literate players that I can read.

as long as we crying about nukers getting nerfed ...

notice how the (other) summoners get summon XP tax breaks and necros don't?



the necro summon isnt required to get xp, nor is the WS or the DA's(although WS's and DA's kinda need theirs more than the necro). Ever try to play a summoner past 52 without the summon?
cry more :)
Franz:
7x Moonlight Sentinel / 7x Treasure Hunter

Teon:
6x Plains Walker (retired)
6x Gladiator (retired)

Hindemith:
5x Gladiator (Retired)
...

Yep, that makes sense.
pssst, he lies in his sig to show you something youve not seen before.

i have made my point, im not arguing more.
basically the "nerf's" are here. deal with it in game and learn how to adapt, or sit here and [censored] about how unfair it is. and no matter what you do, NCsoft will continue to anger those who are easily angered and upset those emo kids who whine when things dont go their way.
this update was not unexceptable as the OP said and even if it was, crying wont change it. learn how to cope, or quit and play WoW like the other emo's.
/signed



You know, I always cringed at that subject, but I hope you are right. I really, really do hope that NCSoft does loose more people to games like WoW.

You know, as a matter of a fact, I'm going to shut down one of my account....right now.

Edit, 1 down, 1 to go. GG NCSoft ;)



Cancel ********** for Lineage II
Account successfully cancelled. This account will no longer auto-renew, and you will not be able to log in after your current subscription expires.

I just love it when ppl cry becaue their I pwn all class gets nerfed down to the other classes...I hope archers are next on the nerf list.

admiral learn to adapt, if you can't solo then go party...this is a MMORPG after all and not a single player RPG.

thank you so much NCSoft for this much needed nerf on nukers.

I just love it when ppl cry becaue their I pwn all class gets nerfed down to the other classes...I hope archers are next on the nerf list.

admiral learn to adapt, if you can't solo then go party...this is a MMORPG after all and not a single player RPG.

thank you so much NCSoft for this much needed nerf on nukers.



For all those who need reading comprehension skills, I've answered the point about partying some pages back in this very same thread.

By the way, the other day, my spells failed 4 times in a row on the same mob. So, that meant my Emp scroll was gone, as well as my Brez scroll was gone. IF this is how people tell others to 'deal with it' then I say shut your [censored] trap cause you don't know [censored].

Aslo, the post that was made back by someone who said he took his DA/whatever melee to VoS and failed all those times, I bet if he'd only click on the drop down menu under the mobs name, it would show High Evasion Blade of Splendor, as I'm sure he wasn't dumb enough to go melee Flash of Splendor..then again, maybe he was, who knows, eh.
LAWL. So True. People are coming here talking about how they are missing High Evasion mobs in areas that seem balanced against melee toon soloing.

Mobs in Valley of Saints cast CoV on themselves, have high M.Atk, cast poison, uncurable bleed, split, and nuke for insane amounts. Mobs in FoTD *wish* they could nuke like a flash of splendor or cast a bleed like Wisdom of Splendor. Those mobs are ANTI-MELEE. If you wanna solo there, you need good buffs, levels, or to be an archer instead of a tank.

Nukers aren't' complaining because they fail nukes. If you read back you would see that I am actually FOR nukes failing and the resist system revamp (exactly the way it is now is the way I used to suggest it be - the way it is in most MMOs).

The problem is that nukes are resisted WAY too much.

You cannot compare nukes to Arrows or Swords. That just makes you look ******ed.

How many nukers do you see XP'ing with Pagans? I See Gladiators soloing Anterooms with their OOP BD/WC (or PP +/- SE).

P.S. I have not had a spell resisted or failed in PvP, even against level 79 targets with M.Def passives. I fail to see why you are here telling us what types of nerfs we deserve. With the resist buff nerf in CT1, you get owned even easier than before. If you say mages still level faster than melee DD, why are you still here - nothing has changed that you need to troll about. We aren't talking about leveling speed here. We're talking about efficiency.
Well, Reading is a Skill. Comprehension is a skill. For some people, doing more than one thing at a time simply short circuits something in their noggin.


as long as we crying about nukers getting nerfed ...

notice how the (other) summoners get summon XP tax breaks and necros don't?



the necro summon isnt required to get xp, nor is the WS or the DA's(although WS's and DA's kinda need theirs more than the necro). Ever try to play a summoner past 52 without the summon?



i dont have a DA (tank class BTW) I have a Necromancer (see signature)
and as for xp not a requirement, tell that to my skills. as the standard 90% exp is consumed for currupted man (PvP summon anyway so that doesnt matter) and the standard 15% exp consumtion for the other two.

maybe check out the skill set for necros in "The Library" tab to your left. i just consider it the cost of playing with dark magic and manipulting the dead, i never said it wasnt a fair trade for what you get. just kinda felt sad and left out when i read the notes :( lol

EDIT HERE-->i reread your post and, sorry i misunderstood you befor. So you are saying that as a DA it is nessisary to use the panther summon in order to gain xp. but it is not nessisary for a necro to use a summon because we have 3 nukes? 1 of wich uses way too much MP(vampiric claw), 1 that cost a buttload of adena to cast(death spike), and 1 that you need to be at least flashing HP to even deal reasonable damage with (CDL)? you are wrong to say the necromancer doesnt need a summon. they would not even be a necromancer without them. and why am i even replying anyway? just keep crying thoughtlessly about how fast necromancers lvl.
If you cant afford Death Spike spamming, you've already failed at your class.
well your class is dumb! lol

EDIT--->i apologize for calling your class dumb. its not your class thats dumb, its your lack of it.

there are very few mobs in the game that actually drop or spoil cursed bones (maybe just 1) and the rate is not all that good. there is the regeants quest where you can create them (if you're lucky) or you can blow a ton of spirit ore to Summon some (not worth it) or you can buy them for 400 - 600 each at hardins. so for 1000 death spike = 400k adena just for the bones. you may all know that 1000 shots of anything can run out fast if you are SPAMMING them.

to say that if you cant spam cursed bones makes you a failure is the most ******ed thing i have ever read. thanks for making me even dumber than i was just by reading it.

it boils down to simple math. it cost more than you can make from drops on the necromancer if you have no outside source of adena such as an artisan.

this is why many necros die often while using CDL, most of the time its all we can do on our own just to afford blessed spirit shot.
Players not even able to play a F1+F2 spamming class should not comment on any melee class.
somehow i dont think it boils down to that charmille. it comes down to the adena required to spam DS. mind you with an OE'd weapon it IS easier, its still difficult against dark resist mobs, even gloomed. at the uberest of uber levels where you CAN get 101% Mcrit it would still take a buttload of adena to level.

anyone can spam skills and kill things, that not the point. the point is the cost of doing that. for some classes thats a high cost. under 68 the tyrant also suffers some adena issues.

the only thing the poster would fail at is MAKING the adena, clearly. not actually killing. the poster has at least learned HOW to kill for the least cost (DS spam) and what the costs are for killing using each of the necessary skills.

i think youve failed again Charmille, this time at actually recognising the problem the poster faces.
The thing is.... it will cost them MORE to nuke and use the summon than to just nuke.

I think this resist thing is good. Nukers might have to use other skills while lvling. You just might have to use fear or anchor while lvling. Ohnoes.

Maybe that SE in your party might have to use root every once in a while. Noooo not that..... dont share xp.
charmille may be right you know, maybe i should chop off 8 of my fingers so i can be more efficient at hitting F1 + F2.

you obviously only think you know anything about Necromancers.

sorry charmille stick to complaining that seems to be your forte.

The thing is.... it will cost them MORE to nuke and use the summon than to just nuke.

I think this resist thing is good. Nukers might have to use other skills while lvling. You just might have to use fear or anchor while lvling. Ohnoes.

Maybe that SE in your party might have to use root every once in a while. Noooo not that..... dont share xp.



its true that the cost to grinding has evened out now accross the board, but this hurts mages a bit more than any fighter or archer nerf could. it means levelling is both difficult and expensive. for most fighter and archer classes levelling is still just expensive, if not difficult. most fighter classes already had buffers assisting/CCing where most mage groups had just an Emp box if not a reharge, emp, and PoW box.

essentially i do concur, mages, please cry more, but its still a bit hard to deal with now that SE's got the nerfbat so long ago. nobody main's an SE anymore. rarely do you see one outside town doing something other than recharging.

finding main SE's will be the plateau to get over in order to deal with this nerf. and thats asking a bit much.

somehow i dont think it boils down to that charmille. it comes down to the adena required to spam DS. mind you with an OE'd weapon it IS easier, its still difficult against dark resist mobs, even gloomed. at the uberest of uber levels where you CAN get 101% Mcrit it would still take a buttload of adena to level.

anyone can spam skills and kill things, that not the point. the point is the cost of doing that. for some classes thats a high cost. under 68 the tyrant also suffers some adena issues.

the only thing the poster would fail at is MAKING the adena, clearly. not actually killing. the poster has at least learned HOW to kill for the least cost (DS spam) and what the costs are for killing using each of the necessary skills.

i think youve failed again Charmille, this time at actually recognising the problem the poster faces.



Sorry, what dark resist mobs? If you're so stupid to go hunt dark resist mobs at 63, you deserve to be banned. Figures that you've never heard of VoS or you would have kept your mouth shut. You make more adena from the mob drops than you use on the nukes. Add to that the quests there and you're set, without any need for making more money otherwise.

If you cant hunt effectively as a 6x nuker, you're failed at your class, there is nothing more to it. And if you think you need a Summon out(costs crystals and beast ss to be effective) to exp, you've failed even more.

Then there's FotD, with some more lucrative quests, but you wouldnt know about those, now would you?
There are still plenty of tanks out there that can do the same thing. Arrest / Shackle or even just hate the mob. But then it comes down to the fact that mages dont want to share xp.
charmille, lets face facts; VoS is FULL of wars on ALL servers. wars for exp spots, PVP by S grade protectors to drive out non-clanmates and hoarde this zone for quick sub levelling.

this is the WORST spot in game to be for someone without some S grade friends. and not everyone has those.

from the sounds of it even dark weak mobs like those found in vos ALSO get DS failed on them. seeing they are for the most part all social, it begs the question if you are fully buffed or just Emp boxed. if you have help or if youre relying on AuraFlash to save you.

sharing the exp means sharing the drops too, so you;d be loosing money hunting with help down there.

VoS USED to be great, fast and easy exp. now its a warzone for subs and a veritable deathtrap now that DS fails on DARK WEAK mobs, leaving you REQUIRED to party and loose money.

i do think youre being rather hard on both me and the necro that complained about this in the first place. perhaps failed at finding a good grind spot, but thats about all i can see wrong. whats gotten up your butt lately?
I can exp in peace in any place. So should a 6x Necro that MOST LIKELY is not part of any major clan/alliance having massive wars. Since if he was part of one, he wouldnt be 6x and complaining.

If you have live support with you, you dont need to rely on DS, you can go and CDL easy.

Players not even able to play a F1+F2 spamming class should not comment on any melee class.



Then why do you tell her she fails when she tries to play a class to its full potential (more than just F1 spamming)?

You fail?

Sometimes Valley of Saints is camped out, and there is only so far in you can go on a level 62 Necro. After the middle part, you basically have to leave because the mobs become 3 shot and hit too hard, land debuffs too much, and don't miss that many backstabs.


There are still plenty of tanks out there that can do the same thing. Arrest / Shackle or even just hate the mob. But then it comes down to the fact that mages dont want to share xp.



Hardly. It comes down to the fact that there is no one to share XP with that actually benefits the group. Sorry tanks, but you really don't give us any benefit. I can root with my SE buffbot. If I really don't want to die, I can root and Wind Shackle with it before I start CDLing the mob and it would be TOTALLY SAFE. A Tank cannot Empower, Acumen, Zerk, Wind Walk, Concentration, Holy Resistance (for MOS), or Recharge me. A Bishop can't do even half of that. Not even an EE. Nukers require specific buffers and can't be easily replaced. It's not like we can invite any level 78+ OL to our party and get EMP... The way tanks can get a PP/WC/SE for most of the buffs they need.

It has nothing to do with sharing XP, its the fact that it's useless to invite a class and have it "leach" XP when it adds nothing of value to the group. Hate is useless, with proper buffs (Acu/Zerk/Malaria) and gear a Necro can 4 Shot a Hot Springs mob with CDL before the mob gets to the Necro. That's enough time for 1 hit. If the mob resists twice, hit an Elixir or Battle Heal with the SE buffer you're basically forced to level up because there are so few live buffer classes.

What reasons are there for a nuker to group with a tank outside of necros in DD groups?

With the new wolves, there isn't even a reason for buffers to LFG if they have one.

Complain to NCSoft, not us.

BtB is your friend when CDL'ing. The extra HP doesn't give you extra damage, but it gives you a greater buffer to play with when CDL'ing. With Blessed Body, you should not need to go down so far in HP to hit hard enough to CDL. The only time you should die CDL'ing is if you get nuked by a mob hard, or get stunned/crit by a mob (which is why you should never try to kite when CDLing - drain or heal with buffer).

Whatever. Cold day in hell the day I see use to duo trio with a tank and buffer. It's a waste of XP and it's not like NCSoft is making it any easier.

I can exp in peace in any place. So should a 6x Necro that MOST LIKELY is not part of any major clan/alliance having massive wars. Since if he was part of one, he wouldnt be 6x and complaining.

If you have live support with you, you dont need to rely on DS, you can go and CDL easy.



You don't need live support with you. And you know what else, I have totally lost respect for live support classes. No archetype that whines so much should be able to be so **** picky picky about what XP they get. Had a level 75 SE in clan that would ALWAYS complain about not getting parties but whenever I'd invite her along she said it was too boring to duo with a nuker.

She said she was a healer, not a buffer...

I LOLed.

You can CDL with a boxxed buffer, just taked a good hotkey/macro setup. Once you remember what F-key your macros are on. It's just as trivial, and you don't have to have the buffer in party so you get all the benefits.

Buffboxes don't whine. I fully endorse them.

Buffboxes '08~!!


Players not even able to play a F1+F2 spamming class should not comment on any melee class.



Then why do you tell her she fails when she tries to play a class to its full potential (more than just F1 spamming)?

You fail?



You need to debuff and use your summon actively in PVE at 6x? I thought better of you.
You seem to have missed my post above that one. Stating that a SE could root the mob if needed. I was only giving another option for the "added safety". A tank would add safety to a party, so there is your reason.


You don't need live support with you. And you know what else, I have totally lost respect for live support classes. No archetype that whines so much should be able to be so **** picky picky about what XP they get. Had a level 75 SE in clan that would ALWAYS complain about not getting parties but whenever I'd invite her along she said it was too boring to duo with a nuker.

She said she was a healer, not a buffer...

I LOLed.

You can CDL with a boxxed buffer, just taked a good hotkey/macro setup. Once you remember what F-key your macros are on. It's just as trivial, and you don't have to have the buffer in party so you get all the benefits.

Buffboxes don't whine. I fully endorse them.

Buffboxes '08~!!



Yea, you dont need them if you have a proper machine and konw how to setup a macro. And have a buffbox too :) But a healer who knows what he is actually doing makes it really easy. No brainer stuff really, gets kinda boring tho :P

I rather take a live WC than box SE+PP, the buffing is such a boring chore ^^

You seem to have missed my post above that one. Stating that a SE could root the mob if needed. I was only giving another option for the "added safety". A tank would add safety to a party, so there is your reason.


I don't need a tank when my boxxed se can do the same thing.



Players not even able to play a F1+F2 spamming class should not comment on any melee class.



Then why do you tell her she fails when she tries to play a class to its full potential (more than just F1 spamming)?

You fail?



You need to debuff and use your summon actively in PVE at 6x? I thought better of you.



You can think what you want, but these types of groups don't want or need a tank (http://i211.photobucket.com/albums/bb280/UbahNecro/Shot00065.png) and using a CoV'd/Doom Cryer-buffed Servitor is > nuking. Not everyone wants to solo 100% of the time, and what makes a Necro better than any other nuker in PvE is the fact that you can pretty much join every type of group in the game because you have something to add to all of them (except Archer parties maybe).

The thing is.... it will cost them MORE to nuke and use the summon than to just nuke.

I think this resist thing is good. Nukers might have to use other skills while lvling. You just might have to use fear or anchor while lvling. Ohnoes.




Ohnoes, another sheer genius remark by someone who knows jack.

Here's a hint: Not all nukers have have things like Anchor. Not all nukers have other options other than well, nuke. :p

Edjumatication = priceless

You can think what you want, but these types of groups don't want or need a tank (http://i211.photobucket.com/albums/bb280/UbahNecro/Shot00065.png) and using a CoV'd/Doom Cryer-buffed Servitor is > nuking. Not everyone wants to solo 100% of the time, and what makes a Necro better than any other nuker in PvE is the fact that you can pretty much join every type of group in the game because you have something to add to all of them (except Archer parties maybe).



Tbh, that group would have been better of with the Destro/Titan Frenzy cycling... so I'd cut it down to 4 ppl.
I know what the minimum it could have been done with is.

My point is that my necro does 3x the damage of a tank (and more than a conventional summoner), without using nukes and has more utility to boot.

We didn't need a tank and a tank would not have added anything to the party except a negative modifier to our XP gain. Every DD put out good DPS and the support classes were *needed* (Healer/Buffer/Dancer). A tank wouldn't have, and wasn't.

No amount of nerfing will change that. The fact will remain that unless NCSoft does something awesome for tanks (like give them passive AQ/dances) that they will usually be the lowers DPS melee toons in a party. Their other abilities aren't needed in a party, cause I can tank alot of XP mobs on a Necro with just an SE healing.

NCSoft added areas where mobs used Soulshots, alot of skills with high critical chance/power, and linked social abilities in the game so that tanks can have a role. What they failed to do was make the XP gain comparable to other areas where tanks really aren't needed so they failed.

For example, if Stakato Nest actually gave good exp compared to TOI higher floors, people would actually go there. But for mobs that hit me for 1.2-1.3k often (crit alot), it just isn't worth it.

Tanks are owned by game design and mechanics. They have nothing to whine about or to but NCSoft. This thread has nothing to do with them.
I never said anything about tanks ^^ My main point was that a 6x Necro can exp efficiently without the summon, spamming DS. And doing that takes hardly any skill.
Lol... Did you noticd the initial complain about "OMG, they nerfed the nukers! I fail once every 30 mobs!" turned into a pure boasting "Hey, I am a nuker! Don't need everyone!"...
Good there are the archers to remind the nukers they are mortal too.

Lol... Did you noticd the initial complain about "OMG, they nerfed the nukers! I fail once every 30 mobs!" turned into a pure boasting "Hey, I am a nuker! Don't need everyone!"...
Good there are the archers to remind the nukers they are mortal too.



Yet, another Genius. Gee, I've lost count them in this thread alone.


Lol... Did you noticd the initial complain about "OMG, they nerfed the nukers! I fail once every 30 mobs!" turned into a pure boasting "Hey, I am a nuker! Don't need everyone!"...
Good there are the archers to remind the nukers they are mortal too.



Yet, another Genius. Gee, I've lost count them in this thread alone.



Seems like you need a Genius to know another Genius...


The thing is.... it will cost them MORE to nuke and use the summon than to just nuke.

I think this resist thing is good. Nukers might have to use other skills while lvling. You just might have to use fear or anchor while lvling. Ohnoes.




Ohnoes, another sheer genius remark by someone who knows jack.

Here's a hint: Not all nukers have have things like Anchor. Not all nukers have other options other than well, nuke. :p

Edjumatication = priceless



Good thing you know how to read. Fear (http://lineage2.stratics.com/content/library/skills/skill.php?id=1169). You might want to think before posting.


You seem to have missed my post above that one. Stating that a SE could root the mob if needed. I was only giving another option for the "added safety". A tank would add safety to a party, so there is your reason.


I don't need a tank when my boxxed se can do the same thing.



Isn't that what I've said 2 times now? The point is, not everyone knows how to box well. A tank to someone who can't box well would serve the same purpose as the boxed / live SE.



The thing is.... it will cost them MORE to nuke and use the summon than to just nuke.

I think this resist thing is good. Nukers might have to use other skills while lvling. You just might have to use fear or anchor while lvling. Ohnoes.




Ohnoes, another sheer genius remark by someone who knows jack.

Here's a hint: Not all nukers have have things like Anchor. Not all nukers have other options other than well, nuke. :p

Edjumatication = priceless



Good thing you know how to read. Fear (http://lineage2.stratics.com/content/library/skills/skill.php?id=1169). You might want to think before posting.


Fear is not hugely effective unless you have Gloom. The enemy will resist it too much because of M.Def buffs, Mental Shield, and Wisdom Passive if they have that. If they have the 7 Signs buff that's more Fear Resistance. Need Curse Gloom for this to be consistently landable.

High level StSc can land it alot - Full Buffs, Empower of Echo, etc. - don't know about Sorcerors and SPS. Nothing dependable IMO. Slow is more worthwhile to cast (Slow, Frost Bolt, Vortexes) for the other nukers.
It's not hard to box a buffer well. You can even melee with the buffer aside the tank. All you need to know how to do is make macros correctly - which is largely trivial.




The thing is.... it will cost them MORE to nuke and use the summon than to just nuke.

I think this resist thing is good. Nukers might have to use other skills while lvling. You just might have to use fear or anchor while lvling. Ohnoes.




Ohnoes, another sheer genius remark by someone who knows jack.

Here's a hint: Not all nukers have have things like Anchor. Not all nukers have other options other than well, nuke. :p

Edjumatication = priceless



Good thing you know how to read. Fear (http://lineage2.stratics.com/content/library/skills/skill.php?id=1169). You might want to think before posting.


Fear is not hugely effective unless you have Gloom. The enemy will resist it too much because of M.Def buffs, Mental Shield, and Wisdom Passive if they have that. If they have the 7 Signs buff that's more Fear Resistance. Need Curse Gloom for this to be consistently landable.

High level StSc can land it alot - Full Buffs, Empower of Echo, etc. - don't know about Sorcerors and SPS. Nothing dependable IMO. Slow is more worthwhile to cast (Slow, Frost Bolt, Vortexes) for the other nukers.



Well, if you have mobs getting buffs from prophets then you have other issues.




The thing is.... it will cost them MORE to nuke and use the summon than to just nuke.

I think this resist thing is good. Nukers might have to use other skills while lvling. You just might have to use fear or anchor while lvling. Ohnoes.




Ohnoes, another sheer genius remark by someone who knows jack.

Here's a hint: Not all nukers have have things like Anchor. Not all nukers have other options other than well, nuke. :p

Edjumatication = priceless



Good thing you know how to read. Fear (http://lineage2.stratics.com/content/library/skills/skill.php?id=1169). You might want to think before posting.


Fear is not hugely effective unless you have Gloom. The enemy will resist it too much because of M.Def buffs, Mental Shield, and Wisdom Passive if they have that. If they have the 7 Signs buff that's more Fear Resistance. Need Curse Gloom for this to be consistently landable.

High level StSc can land it alot - Full Buffs, Empower of Echo, etc. - don't know about Sorcerors and SPS. Nothing dependable IMO. Slow is more worthwhile to cast (Slow, Frost Bolt, Vortexes) for the other nukers.



Most of the ppl here where complaining that they couldn't exp any more because they are unable to 1 or 2 shoot mobs if the spell fails and are unable to controll the mobs...fear lands often on mobs.

And nukers have no reason to complain that they can't 3 shoot in PvP anymore (or 1 shoot with a magical crit)...this is a good balancing move made by NCSoft.





The thing is.... it will cost them MORE to nuke and use the summon than to just nuke.

I think this resist thing is good. Nukers might have to use other skills while lvling. You just might have to use fear or anchor while lvling. Ohnoes.




Ohnoes, another sheer genius remark by someone who knows jack.

Here's a hint: Not all nukers have have things like Anchor. Not all nukers have other options other than well, nuke. :p

Edjumatication = priceless



Good thing you know how to read. Fear (http://lineage2.stratics.com/content/library/skills/skill.php?id=1169). You might want to think before posting.


Fear is not hugely effective unless you have Gloom. The enemy will resist it too much because of M.Def buffs, Mental Shield, and Wisdom Passive if they have that. If they have the 7 Signs buff that's more Fear Resistance. Need Curse Gloom for this to be consistently landable.

High level StSc can land it alot - Full Buffs, Empower of Echo, etc. - don't know about Sorcerors and SPS. Nothing dependable IMO. Slow is more worthwhile to cast (Slow, Frost Bolt, Vortexes) for the other nukers.



Most of the ppl here where complaining that they couldn't exp any more because they are unable to 1 or 2 shoot mobs if the spell fails and are unable to controll the mobs...fear lands often on mobs.

And nukers have no reason to complain that they can't 3 shoot in PvP anymore (or 1 shoot with a magical crit)...this is a good balancing move made by NCSoft.


Must have been sad to get 3 shot by a mage in Interlude, or 1 shot but a Magic Crit.

Must have been sad to get 3 shot by a mage in Interlude, or 1 shot but a Magic Crit.



when u have 4k CP + 11k HP, full pvp buffed, yes, u can be sad to be 3 shots by a nuker...
Yes it seems that 7 chrnonicles after the game went live, and there are still players running around without jewelery on. Then they come here and complain that mages are overpowered...




The thing is.... it will cost them MORE to nuke and use the summon than to just nuke.

I think this resist thing is good. Nukers might have to use other skills while lvling. You just might have to use fear or anchor while lvling. Ohnoes.




Ohnoes, another sheer genius remark by someone who knows jack.

Here's a hint: Not all nukers have have things like Anchor. Not all nukers have other options other than well, nuke. :p

Edjumatication = priceless



Good thing you know how to read. Fear (http://lineage2.stratics.com/content/library/skills/skill.php?id=1169). You might want to think before posting.


Fear is not hugely effective unless you have Gloom. The enemy will resist it too much because of M.Def buffs, Mental Shield, and Wisdom Passive if they have that. If they have the 7 Signs buff that's more Fear Resistance. Need Curse Gloom for this to be consistently landable.

High level StSc can land it alot - Full Buffs, Empower of Echo, etc. - don't know about Sorcerors and SPS. Nothing dependable IMO. Slow is more worthwhile to cast (Slow, Frost Bolt, Vortexes) for the other nukers.



Frost bolt at its highest level lands with a 14% success rate on unbuffed level 75 characters. Add in a few buffs and up the level of the target, and by the time you get it to land, yuo'll be dead three times over.

Yes it seems that 7 chrnonicles after the game went live, and there are still players running around without jewelery on. Then they come here and complain that mages are overpowered...



I got 1 shooted by a StS when I had resist wind/unholy, magic barrier and full unsealed majetic jewelrie set +3 (necklace +4) on my WS that is holding a "health up" weapon. I had around 900m.def., 9k HP and 3k CP.

being hit by a nuker with almost 8k m.atk. isn't fun.

Yes it seems that 7 chrnonicles after the game went live, and there are still players running around without jewelery on. Then they come here and complain that mages are overpowered...


i think you were talking about me... i'm full tateo+3...
without jewels u said? lol think a bit before posting...
"Same player, shout again"


Must have been sad to get 3 shot by a mage in Interlude, or 1 shot but a Magic Crit.



when u have 4k CP + 11k HP, full pvp buffed, yes, u can be sad to be 3 shots by a nuker...



Try equipping jewelry next time :p
lol, same answer for you than for Ellisande :

think a bit before posting...

lol, same answer for you than for Ellisande :

think a bit before posting...



Then either you're 3xcritted or you're not 3 shottted.

Or you're up against some uberbuffed +16 skill enchanted mage and you have no buffs or something.
Agree, and that was my point.

No mage in the game can do that much damage with one nuke, not even with 8k M.Atk. Unless your buffs/jewels are horrible and it uses Cyclone/Volcano/Ragine Waves and crits it.


Yes it seems that 7 chrnonicles after the game went live, and there are still players running around without jewelery on. Then they come here and complain that mages are overpowered...



I got 1 shooted by a StS when I had resist wind/unholy, magic barrier and full unsealed majetic jewelrie set +3 (necklace +4) on my WS that is holding a "health up" weapon. I had around 900m.def., 9k HP and 3k CP.

being hit by a nuker with almost 8k m.atk. isn't fun.



You are obviously lying.



Yes it seems that 7 chrnonicles after the game went live, and there are still players running around without jewelery on. Then they come here and complain that mages are overpowered...



I got 1 shooted by a StS when I had resist wind/unholy, magic barrier and full unsealed majetic jewelrie set +3 (necklace +4) on my WS that is holding a "health up" weapon. I had around 900m.def., 9k HP and 3k CP.

being hit by a nuker with almost 8k m.atk. isn't fun.



You are obviously lying.



lol he ones hooted the mobs at TOI10 with almost 40k magical crit, so doing 11k on me isn't imposible. The StS had greater empower, dance of mystic, zerk2, he had his togle activated (boosts matk) and other buffs that increase casting speed defence etc.
I have been hit for 15k and 18k by Storm Screamers before...Magic Crits weeee?
i was 3 shotted. prolly 3 crits in a row..
i tasted volcano : 30k damages... 1 shotted.
i'll agree with charmille
This one time, I was running around with full buffs and a Dwarf killed me in like 2 seconds! They need to be nerfed!

I mean, I was running around in Avadon and 0 defensive buffs, and he had buffs dances boss jewelry and crit with his best skill... but that doesn't matter, neeeeeeeeeerf!
Exactly, there is no way a StormScreamer can crit you for 15-18k unless it outleveled you by a bit, there is a grade difference, or your gear and/or buffs are very underpar.

I know some people who are S Grade with Majestic or even Phoenix jewels. I know some people who are levle 75 but level subs instead of their main class to 76 so that they can take advantage of much better gear that is less than a level away (76-77 = 4 days with no recharges on an SPS for me, so it's nto like 75-76 is so bad on many other classes).

A Hurricane magic crit should not be 15-18k damage, not even a Vortex crit. That means the regular nuke is 3.7-4.5k which is impossible given the resist buffs in the game. That StSc would have to have some INSANE gear, seeing as how 3.7-4.5k is about what most of us crit for on buffed targets, if even that.

If you got 1 shotted like that in Interlude, you quite frankly fail at L2 and there is nothing anyone can do to soothe you butthurtedness.


This one time, I was running around with full buffs and a Dwarf killed me in like 2 seconds! They need to be nerfed!

I mean, I was running around in Avadon and 0 defensive buffs, and he had buffs dances boss jewelry and crit with his best skill... but that doesn't matter, neeeeeeeeeerf!



would take a dorf 5 seconds to kill you under those circumstances (crit + land armor crush and crit EQ)

i think we had this conversation before and many ppl didn't think it was possible to hit for X damage so i tested it with +4 and 5 tato on a 79 toon and managed to get hit for 3+k damage by an archmage
It is not possible to hit a normal nuke on a buffed toon unless you some of the most awesome OE on your weapon ever known to man.

It quite simply isn't possible, not in this game where buffed toons get crit for less that is require per hit to 3-shot someone with 15k HP+CP.
i never said i was buffed....
my record so far for buffed damage from a necro was 160 damage, i was not even fully buffed
and yet even with that damage a necro still scares the crap out of me
i was shocked to that this is 23 pages and i havent posted on it yet


i was shocked to that this is 23 pages and i havent posted on it yet



well you have now so i guess we can both leave the nukers to their crying
Meh, nukes failing = good imo but the failed logic behind it as posted by others make it ******ed. Some calculations taking in the mobs m.def and a fail % should have been made instead.

Oi about mcrits, clicky (http://www.livepvp.com/index.php?p=viewfiles&fileid=930)

Programmer from Teon, the most decked out mage on server. Not crying out nerf or anything just sick that with the proper setup there is some getting 40k mcrits. Was fun yet sad seeing that on a seige with 20-25 s-graders eating dust by Aden Gate.
And if he was fighting an 80 dominator (the one with invul.) with the same team, that mage would do a grand total of 0 damage. Just going to use what you said as an example, but you can't throw all this math into the game and start crying nerf. There are too many factors and situations, and things that can not be measured. You have to look at the game as a whole , and as a whole, everyone can see who is stronger than who. Just because a couple of really geared mages can do good, that doesn't stop the mass of archers from dominating PvP as a whole.

Meh, nukes failing = good imo but the failed logic behind it as posted by others make it ******ed. Some calculations taking in the mobs m.def and a fail % should have been made instead.

Oi about mcrits, clicky (http://www.livepvp.com/index.php?p=viewfiles&fileid=930)

Programmer from Teon, the most decked out mage on server. Not crying out nerf or anything just sick that with the proper setup there is some getting 40k mcrits. Was fun yet sad seeing that on a seige with 20-25 s-graders eating dust by Aden Gate.



thats one chronical too late its new patch now buddy

And if he was fighting an 80 dominator (the one with invul.) with the same team, that mage would do a grand total of 0 damage. Just going to use what you said as an example, but you can't throw all this math into the game and start crying nerf. There are too many factors and situations, and things that can not be measured. You have to look at the game as a whole , and as a whole, everyone can see who is stronger than who. Just because a couple of really geared mages can do good, that doesn't stop the mass of archers from dominating PvP as a whole.



Do I need to quote back the part where I am saying it was not about nerf? Since you so blantly missed it? <.< Its just a vidlinked because the discussion turned towards m.crits. so I added in a video link to Programmer who is known for his mcrits. Nothing more, nothing less ok? I did not mention archers or anything. Maybe re-read what I actually said? I haven't either stated my opinion about mages in pvp or anything like that. Again, only thing I can do is encourage you to actually read what I said.
And you read what I said. I was just using your post as an example. I am fully aware you didn't state an opinion.


And if he was fighting an 80 dominator (the one with invul.) with the same team, that mage would do a grand total of 0 damage. Just going to use what you said as an example, but you can't throw all this math into the game and start crying nerf. There are too many factors and situations, and things that can not be measured. You have to look at the game as a whole , and as a whole, everyone can see who is stronger than who. Just because a couple of really geared mages can do good, that doesn't stop the mass of archers from dominating PvP as a whole.



Do I need to quote back the part where I am saying it was not about nerf? Since you so blantly missed it? <.< Its just a vidlinked because the discussion turned towards m.crits. so I added in a video link to Programmer who is known for his mcrits. Nothing more, nothing less ok? I did not mention archers or anything. Maybe re-read what I actually said? I haven't either stated my opinion about mages in pvp or anything like that. Again, only thing I can do is encourage you to actually read what I said.


What you said was useless. If you actually read the thread you will see that we talked about level difference, mob m.def, and nuker m.atk. All of this was brought it.

The only reason why it cannot be civilly discussed is because clueless people keep ignoring the good posts so that they can upgrade their postcount with drivel.
Trensharo, hold in the aggro eh? I read the entire thread, and I also stated my opinion in regards of how the failed m.crit should work. Something which others had said similarly as well. So stop trying to pin an example on me that is unfit. For Gnat, my apoligies mistook you wording with "you" as directed towards me and you moving away from example. My mistake.

Meh, nukes failing = good imo but the failed logic behind it as posted by others make it ******ed. Some calculations taking in the mobs m.def and a fail % should have been made instead.

Oi about mcrits, clicky (http://www.livepvp.com/index.php?p=viewfiles&fileid=930)

Programmer from Teon, the most decked out mage on server. Not crying out nerf or anything just sick that with the proper setup there is some getting 40k mcrits. Was fun yet sad seeing that on a seige with 20-25 s-graders eating dust by Aden Gate.



Congratulations to him then on his ability to post damage counts based on hitting level 1 toons with no jewelery. I am sure it takes a lot of balls to do something so pointless and make a big deal out of it.


What you said was useless. If you actually read the thread you will see that we talked about level difference, mob m.def, and nuker m.atk. All of this was brought it.

The only reason why it cannot be civilly discussed is because clueless people keep ignoring the good posts so that they can upgrade their postcount with drivel.



Dude, just quit trying to beat logic into these deadbeats. They don't know how it really impacts us, they don't care. It was even mentioned numerious times highlighting the fact that this thread does not concern about PvP, but stricly PvE.

Trying to talk logic here is like poking a dead horse with a stick tryign to make it ****, all that's gonna get you is a migrane.

This thread is asinine and all the people who have Melee's as their toon(with a few exceptions), thanks for putting in your worthless 0.02 cents worth of crap in it and rejoice at our nerf. Be happy that we now fail and can die a lot more now in PvE, in my case though, next time you (melee slobs) need my assistance in your pvp group, don't even ask me to come. Have fun dying.
But they won't, they'll all just get on their archer subs and go 2 shot mages, then come back here saying mages need more nerfs because they do more damage than the tank classes.


This thread is asinine and all the people who have Melee's as their toon(with a few exceptions), thanks for putting in your worthless 0.02 cents worth of crap in it and rejoice at our nerf. Be happy that we now fail and can die a lot more now in PvE, in my case though, next time you (melee slobs) need my assistance in your pvp group, don't even ask me to come. Have fun dying.



Awwww (http://www.abelardomorell.net/other/Kleenex_full.jpg)

Wouldnt need your help anyway. I would ask an archer to help.

I really love the magic failures because it applies to mobs as well. I have actually seen a mob fail on me a few times, which never happened before unless the mob was lvl 20.