surprising features you like

General Discussion Started Last reply 43 posts
I don't know if this was in Interlude but now if you click on someone's name on the chat bar the client automatically type starts you in private message with the target. For example, we have the following random chat:

Seller1: wts ickoglob +1
Seller2: tralala
Somewierdnamehere: how much?

Now I'm xping somewhere so I can't see the person but I click on the chat and click on Somewierdnamehere and the chat bar automatically does this:
"Somewierdnamehere
then I just add my message. No more having to fumble with names.
yeah that is a pretty sweet feature and i bet the next 20 posts will be ppl who haven't noticed it yet :P

yeah that is a pretty sweet feature and i bet the next 20 posts will be ppl who haven't noticed it yet :P



lol just cause you asked for it, guilty as charged :(

I did notice the ability to hot link items into chat though :p
Yep, hadnt discovered that one yet.

My favorite feature is that Augment active skills no longer drop from your hotbars if you switch weapons, you just cant use the skill.

My favorite feature is that Augment active skills no longer drop from your hotbars if you switch weapons, you just cant use the skill.



Yes, that is sweet. Also, augmentations are now affected by casting speed buffs. E.g. my item skill "doom" now casts WAY faster. Not sure if the cooldown time is affected too, though (don't think so). The doom augmentation also seems to land far more often now.
I like the new recharge animation on target (the blue orb forming above one's head)
I don't know if this is a feature (doubt it) but if you target someone and they logout then you still have a lock on that person's position. You can see this in the mini-map. The target will keep on blinking even they logged/soe. If you are not certain what the person did then give that person a nice PM. If they're not online then they've logged out but you got a lock on his/her position. Sorry walker users but NC owned you on this one. :)

yeah that is a pretty sweet feature and i bet the next 20 posts will be ppl who haven't noticed it yet :P



Add one to that list... that's great to know.
I like the new animation of Recharge. And many other changes...

I like the new animation of Recharge. And many other changes...



+1
I don't know if this is another new feature but if you drop your cursor over the yellow weight gauge you can see the exact weight you are carrying and your total carrying capacity. Oh didn't know my dorf had about 480K carrying capacity. I'll try those with +6D/C robes later to see if there is a difference with grade level.
i didnt realize we were getting a new race until i logged in and saw an elf with one wing. boy was I surprised :p



(i like what they did with the chat stuff, except the font :()
I like the way you can no longer see any of your party in the mini-map unless they are standing 3 feet away. gg.

Sorry.... wrong section
Life Cubic is great. Wolf is great. More things being stackable is great. Changes on hate are better than I thought they would be<--anti-climatic.

Have fun
forgot one more....the fact that I CAN remove that grotesquely big radar, GREAT.

forgot one more....the fact that I CAN remove that grotesquely big radar, GREAT.



how?


forgot one more....the fact that I CAN remove that grotesquely big radar, GREAT.



how?


ALT+R or ALT+SHIFT+R .... can't remember atm which one it was :confused:
It is ALT+SHIFT+R

:) I was ecstatic when it worked
click on the arrow next to it, you can also increase or decrease the range of the radar and you can choose if you want to see mobs on it(the red light) which is useful in the closed in areas if you want to see if there is anything around the corner before you turn and get spotted by argo



forgot one more....the fact that I CAN remove that grotesquely big radar, GREAT.



how?


ALT+R or ALT+SHIFT+R .... can't remember atm which one it was :confused:




thanks :)

finally, i can be rid of that irritating POS forever.
Nice surprise : the great music of the Kamael Village <3
I hope new dungeons have new music too!
Yeah the new and improved radar is awesome. I love it.
another new good feature is you can rearrange the party member list, by alt+click on the persons name and dragging it to the spot you want it.
I love how you can see pets in party now, very useful. That was a surprise. I also love the new raid boss skin for Zombie Lord Crawl (lvl 25 at ruins of despair). If any of you are bored, go check that guy out, he looks sick.
I had my fears about the new pet leveling system but after trying it out I love it! Before I was getting 5% per buff round on the hatchling on solo kills at level 51. Now I get that and more while xping and it is attached to the buffer. I can now level myself, the buffer, and 2 pets all at the same time.


I don't know if this is another new feature but if you drop your cursor over the yellow weight gauge you can see the exact weight you are carrying and your total carrying capacity. Oh didn't know my dorf had about 480K carrying capacity. I'll try those with +6D/C robes later to see if there is a difference with grade level.


added last chron
Seeing how much XP I can get back when I'm rezzed (happens way too often).

The new "Enlarge Map" feature. Great idea for screenshots for something I'm working on.
So Hatchlings go by the % system now too? Please confirm.

Thanks
so many things i dont know lol
thnx guys.

**** it Stupid NC should put these in patch notes !!
oh and at MRT
u can hear this voice
Ready?
Ready?
Ready?
Ready?
Go!
lol
the first time i heard that i was wondering "where the hell is thta voice coming from? " lol
Disable system voice :)
Something v simple, but I like the ? after ppls wts shouts, useful on stuff like plussed weps to see the stats without having to find the store (if indeed the seller has store up)

Something v simple, but I like the ? after ppls wts shouts, useful on stuff like plussed weps to see the stats without having to find the store (if indeed the seller has store up)



You don't need to type WTS for it to show up...I have seen way to many players that wants to show f their augments and they all use WTS because they believe that is the only way it works.


The new "Enlarge Map" feature. Great idea for screenshots for something I'm working on.



It was added in Interlude.




I don't know if this is another new feature but if you drop your cursor over the yellow weight gauge you can see the exact weight you are carrying and your total carrying capacity. Oh didn't know my dorf had about 480K carrying capacity. I'll try those with +6D/C robes later to see if there is a difference with grade level.


added last chron



I could see my capacity in C5 or was it in C4...can't remember, anyways it has been there for a while.


I also love the new raid boss skin for Zombie Lord Crawl (lvl 25 at ruins of despair). If any of you are bored, go check that guy out, he looks sick.



It was changed in Interlude.
best new feature is the fortress spelling of death whisper to death sweeper.
When summons crit, it now shows up in your own system window, but still no way to see how much damage thier doing on regular hits or crits. :/
They need an a spot in options that allow you to see summons/pets damage output and can put it in a different color I guess
Not 100% sure but it looks like they have corrected the falling problem when you go to the seven signs dungeons. At least it never happened to me yet.
Sweet new thing:


An Ice Merchant's Dream
You can decide the number of quest items to be traded with material items.

Oh that's nice.
a minor change, but useful, the number of SS per craft has gone up (as has the material requirements. ex: pre CT1 1 DSS craft was 3ore 1 crys at 40 mp, now 3 crystals, 9 ore but only 72 mp. css changed too just dont have those numbers, havent bothered to check other grades just yet (overall though seems SS crafting is more MP efficient now!)

So Hatchlings go by the % system now too? Please confirm.

Thanks



Confirmed. Hatchlings now take a set %.



forgot one more....the fact that I CAN remove that grotesquely big radar, GREAT.



how?


ALT+R or ALT+SHIFT+R .... can't remember atm which one it was :confused:



Anyone way to go back to old radar? This new one doesn't show a green(well now it should be purple) dot on the sides of the radar if the person targeted is not on your screen. It helps me a lot because if the person in your party is not near enough to be able to see the purple dot, you can still know where to run by finding the green/purple dot on the side.

Anyone way to go back to old radar? This new one doesn't show a green(well now it should be purple) dot on the sides of the radar if the person targeted is not on your screen. It helps me a lot because if the person in your party is not near enough to be able to see the purple dot, you can still know where to run by finding the green/purple dot on the side.


This feature on the old radar was handy, and i too miss its presence, however you can still use the Map the find other "Green Dots" then when your characters arrow gets within the general area, you can just zoom out of the Radar to pin-point their location.

Admittedly this is an awkward way of going about it but its all we have *sniff* (T_T)

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Eggy ^_^