New with CT1 - Town loading problems

General Discussion Started Last reply 5 posts
Previously when I ported in or first logged into a town, I could move around just fine. People would gradually show up on my screen and the gatekeeper was always one of the first to load.

For some reason they've changed things and now I have a horrible time moving around. Giran is a nightmare. I click on shops I can't see so therefore I can't move. The gatekeeper takes forever to load and is usually one of the last things. I hate this particular change and really wish they'd go back to the old model.
This isn't really lag...it's just things loading in a different order for me.

I guess I may not be explaining it correctly but before if I ported until other characters loaded it was like they didn't exist, so I could walk around freely. Now it's like they exist even when I can't see them.

So previously there was no collision detection on characters that weren't loaded on my screen. Now there is.

And, the gatekeeper loads last now, instead of first. :(
This is kinda two sided change. Now you can move through people, which is nice. But that is insanely annoying that you can target players/npcs just by clicking where they are even though they haven't loaded yet. I already made a macro for easier moving in giran :P
Erm ... run through Giran with the WSAD keys?