I noticed this morning while i was making some CSS that i got twice the amount of CSS that i usually got. It also took 2 C grade crystals and i guess twice the soul ore amount as well.
I'm happy about the changes, but i cannot say that i read anything about this in the release notes on the new patch?
SSD have normal cost and quantity production... :(.
No - they material cost trippled, as did the production, the MP cost is down to 60% of what it was before (6.5 SSD/MP compared to the precious 3.9 SSD/MP).
That is odd, the changes were on PTS...more mats needed and more shot provided in the craft. It was something that everyone was happy with, less mp over time. I will have to peek at my lttle crafter to see now, curious.
I believe CSS used to be 16 soul ore and 1 C cry for 476 CSS. If I am correct then cost has gone down slightly per CSS. DSS Used to be 1 Soul Ore and 1 D cry producing 156 DSS.
I believe CSS used to be 16 soul ore and 1 C cry for 476 CSS. If I am correct then cost has gone down slightly per CSS. DSS Used to be 1 Soul Ore and 1 D cry producing 156 DSS.
SSD used to be 3 soul ore and 1 D crystal for 156 SSD
SSC used to be 15 soul ore and 1 C crystal for 476 SSC
Actually this reduces greatly the mana required for the shots. For example SSC needed 40 mana for slightly less then 500 shots; now it requires 64 mana for double quantity. So this is simply a rebalance of the mana usage.