I took a long break from my level 42 destro
and Havent touched destroyer after the CT1 update. How does frenzy work now? does it lose its effect as soon as you get above 30%?
No, it just turns down to 50% pattk boost instead of the 300% boost you get with 2handers. So, difference between HP<30% and HP>30% is a nice 250% pattk. Which translates to 3-5k pattk lost at higher lvls, depending on build and buffs.
Other than that, it works just like it did before.
I am 7x subbed as a Destroyer. I am thinking of rerolling - think that answers your question....
ok - j/k - not gonna reroll
If you can keep your HP less than 30% while frenzied - you can still kick some butt. Kind of funny watching the PATK switch back and forth once you hit that 30% mark. Solo polearming is rather tricky though so a descent group may be in order to do this effectively.
Even before CT1 I thought the best solo polearm was to use Rage+Zealot+Guts and pull 3-4 rooms in cats. You can just barely kill all the mobs when the buffs run out then by the time the rooms respawn guts is back.
Frenzy is pretty much worthless now for both PvE and PvP. The patk achieved with Frenzy now isn't even as high as a top bow when HP>30%.
I've been trying to figure out how to adjust to the change. I'm thinking about dropping VR buff and using NM light armor when Frenzy is in cooldown and when Frenzy available switch from NM light to Majestic or Tallum heavy (this for PvE). For PvP Frenzy is tough since an enemy heal will nullify the buff. I haven't really played at all since CT1 update so maybe there are better strategies than these.
And where do you get this fabulous Seal Of Blockade? It sounds like an OL skill, and those aren't exactly on every street corner. But, nice to know if I ever run into one.
Seal of Blockade, lvl 79 OL skill, prevents the target from using any normal attacks. So, in the case of mobs, they dont do nothing but stand there. Around 5s recast, almost 100% landrate and lasts for 120s. Handy in PVP too.
Hmm, maybe I should start a 3rd acct and level an OL .....
(j/k, but it does sound very awesome)
Edit @Charmille: What's even more impressive is that you actually found a level 79 Ol to party with.
78 SWS > 79 OL. In new island Titan+SWS + oop buffer combo ftw.
Wind+Vitality+Champion+Meditation((?)another song for reuse time, mb i mixed smth).
With healt weapon; no -con tatoo u have tons of HP. ~3-,5k HP is enough to prevent 1-shot from mob accidents; with reuse time songs u can spam Armor crush + CoD when HP close to 30%. Frenzy + rage near all the time.
U run and KOS all mobs u can find with 1-2 hits; Sws collect drops. Paradise. Fire stones fabric. To bad 78+ sws are very rare :(
Seal Of Blockade sounds nice in the right kind of dungeons. The SWS approach sounds nice in open fields, or dungeons where the mobs are spread out. As far as I know, both classes are a bit hard to find at very high levels.
So having mobs that dont hit back is worse? You can Frenzy without VR, NO risk that way.
Seal of Blockade is perhaps the biggest haxx in the game atm.
Um, becouse mobs use magic atacks too?
Becouse with frenzy I kill faster than OL cast blocade?
Becouse OL to slow when im on zealot?
79 OL for RB party, not for regular mobs XP.
Because OL has also AoE silence and Blockade is pretty much spammable? Because a Titan has POLEARM skills and can kill 10x the mobs in the same time you go single hitting...
AOE places - Darkness room + MOS + FOG. I didnt try Frenzy AOE with Blocade, but I'm sure it can work. Still, u need Vr... Skill can be interupted, can fail and affect only few mobs...
In single target group Blocade is waste of time. On 1-2x HP mobs I can easy control HP and with VR buff. Varka/Isle... Mobs die before seal lands.
In IT Frenzy now very dangerous... No, not becouse of mobs atacks... REFLECT. With ~4k HP u still can die after critting mob with reflect. Happend to me yesterday :( 4.2k dmg reflect.
If I wpuld be 79 Dominator (not Titan), I would create RB party every time im online.... Becouse I can sence nerf coming
If I wpuld be 79 Dominator (not Titan), I would create RB party every time im online.... Becouse I can sence nerf coming
Yes, it will definitely be nerfed. In fact, I already read that in Korea they changed the duration/cooldown time (seems the one the skill has in the initial CT1 release we have right now is not what they intended it to be).
So I return to my 64 Dest after year and a half and I hear it has gone to poo. <insert sad face> Oh well. I still like my little green guy. errr... big green guy.
well it takes a lot more time to AoE in FoG now :confused: that is the only thing i dont like. That i cant solo aoe, with a box'ed pp, SE in a Necro or so..
sorry to bump this thread. but after playing a dorf for such a long time, i guess melee is in my blood, and the next thing closest to a dorf melee, is the destroyer (with their obvious powerhouse skills). now thinking of changing my sub from a BD to a destroyer. just not having as much fun playing a BD. always wanna get up close and personal.
so asking this, worthwhile to switch to a destroyer now, or stick with BD?
Sovrath, Infernal Form comes at somewhat higher levels - 58 if I recall correctly. It does next to nothing unless the mob/opponent is fire-weak. It helps a lot if they are fire-weak, or surrendered to fire. And, I guess the inference from what Charm is saying, is that Infernal Form also boosts attacks with a fire component.
Sovrath, Infernal Form comes at somewhat higher levels - 58 if I recall correctly. It does next to nothing unless the mob/opponent is fire-weak. It helps a lot if they are fire-weak, or surrendered to fire. And, I guess the inference from what Charm is saying, is that Infernal Form also boosts attacks with a fire component.
Ok, got it. Is it really worth it to put fire stones for this one skill?
Sovrath, Infernal Form comes at somewhat higher levels - 58 if I recall correctly. It does next to nothing unless the mob/opponent is fire-weak. It helps a lot if they are fire-weak, or surrendered to fire. And, I guess the inference from what Charm is saying, is that Infernal Form also boosts attacks with a fire component.
Ok, got it. Is it really worth it to put fire stones for this one skill?
Infernal Form turns your melee attacks into Fire attribute attacks just like HW etc. But you can also Enchant skills like Crush of Doom for Fire element. That's where the real power lies.
And yes, it is only for S-grade since the stones cant be used for anything else.
Well the nerf hits abit hard imo. At pvp runs best thing now is to make it a Guts+rage+zealot run.
pve.. is abit slow now, but you can still do some aoe.
ty for the info everyone. just interesting how veteran destroyers/titans have mixed feelings about their class now. i'm still very much interested in subbing as one. but now also have to keep the CT1.5 subclass changes into mind as well. with warrior/knight/enchanter passives and what not. i dont know, i'm still a fan of the greenman.
Just remember to enchant Fatal Strike and Crush of Doom with the element you are gonna apply to your weapon. Same goes for Hammer Crush if you actually use a blunt one.
Just remember to enchant Fatal Strike and Crush of Doom with the element you are gonna apply to your weapon. Same goes for Hammer Crush if you actually use a blunt one.
Ok, so here's the stupid question.
I know you can enchant your skills to do more damage, be more effective etc by using the giants book. But do you also use the same book to enchant to an element?
Love playing my destro still. Yes God mod is Decreased alot, and if its pve try to go without VR or maybe just vr 1-2.
My set up sounds dumb to old Destro players but i like it and works well, +8 Con -8 STR. now doing this will not make you GOD but a very good DD, and hey you can frenzy with 4.6K HP, which makes it crazy lots of CP and HP to get thro while your Patk is high. I tryed the -Dex and the skills just dont regen fast enough but -str takes away the 2 shot of ppl or mobs and makes it 3-4 shots, still good considering it takes them alot more to take you down.
I'm most likely going to sub a Destro, even though people are still having mixed thoughts about them i believe they are still a force to be reckoned with in both PVP and PVE. Also being a SWS i get to keep all my B and A grade armor and weapons and use them on the sub :)
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Love playing my destro still. Yes God mod is Decreased alot, and if its pve try to go without VR or maybe just vr 1-2.
My set up sounds dumb to old Destro players but i like it and works well, +8 Con -8 STR. now doing this will not make you GOD but a very good DD, and hey you can frenzy with 4.6K HP, which makes it crazy lots of CP and HP to get thro while your Patk is high. I tryed the -Dex and the skills just dont regen fast enough but -str takes away the 2 shot of ppl or mobs and makes it 3-4 shots, still good considering it takes them alot more to take you down.
I think id do that too, just to be a HP pool. bahaha.