ok. I used to be able to do 4 aggro mobs then the other 4 mobs in forbidden path. on my second account is a 60 pp and 64 se. i have +4 str -4 con. i used to use a level 80 fuffalo for extra healings and a never ending stream of reg heal pots.
can't do that no mo.
if i add a +4 dex -4 con tat, and put on that pole guidance buff, will i be able to go back to old "speed" (haha) of leveling. will a oe tallum glaive help with more crit rate. i think if i increase the crit rate, i might be able to survive. or will i have to try and get an additional vr augment or something.
unfortunalty i doubt it. i use to do AoE in IT, even with full buffs (cov, BD, SwS and resists) i need a live healer to stay alive. even with jsut around 8-10 mobs on me.
before this nerf i used to be able to, with the same setup, pull like 30-40 mobs in FoG without healer.
best bet would be to get a BD or sws to help you or make a healer friend. another thing you might want to check if any resist buffs would help you take less damage.
remember less damage taken > more damage done when you AoE with VR.
Or dwarf. There's really no reason to be picky - and the problem of finding matching partymates has always been there. I don't understand how people can get far past major heal without knowing a lot of pole users. x_x
yeah, and the live ee or bishop says, " the trick is to have a live warlord or destroyer."
a funny thing i saw back in intrelude when i was doing AoE in FoG. i usually had much esier to survive a big train then a destroyer. i guess since he pulled he couldnt use frenzy in a safe way and with rage his pdef became too low so he took too much damage.
and a warlord or destroyer dont really matter unless the destroyer can keep frenzying. warlord dont really have anything over a WS or BH other then stun skills and maybe can make pulls faster.
yeah, and the live ee or bishop says, " the trick is to have a live warlord or destroyer."
a funny thing i saw back in intrelude when i was doing AoE in FoG. i usually had much esier to survive a big train then a destroyer. i guess since he pulled he couldnt use frenzy in a safe way and with rage his pdef became too low so he took too much damage.
and a warlord or destroyer dont really matter unless the destroyer can keep frenzying. warlord dont really have anything over a WS or BH other then stun skills and maybe can make pulls faster.
To be honest I played in FoG with my main (Fortune Seeker 79) and a Titan 77 before and at CT1, a Titan is way much better than a dwarf. And if a Titan can't activate all his skill while he pull then he is a noob.
Now for the warlord part, before CT1 I was able to do as good as a warlord but after CT1 all the warlord skill make a big difference on the damage made by the mobs and so use less mp from healer.
For CT1 destro > warlord > dwarf from my experience in FoG atleast.