"Berserkers are like violent gusts of wind tearing through the battlefield. Their speed and grace with an ancient sword are reminiscent of something only read about in myths and legends. They acquire tremendous movement speed and attack power by using magic to strengthen themselves. They are the vanguard of the Kamael army because of their outstanding swordsmanship. Only male Kamael can become Berserkers."
So I just started a Male Kamael headed Beserker, i'm just curious how higher level Kamaels are liking, or disliking the class. I've only reached 25, so my experience with the class is lacking.
How's Pve? I have a SO lvl 32 will she be much help after 40?
After 60 Pvp? Versus Archers? tanks? mages? How's the disarm skill working?
"Berserkers are like violent gusts of wind blows away like wind too :) tearing through the battlefield. Their speed and grace with an ancient sword are reminiscent of something only read about in myths and legends. They acquire tremendous movement speed and attack power by using magic to strengthen themselves. They are the vanguard of the Kamael army because of their outstanding swordsmanship. Only male Kamael can become Berserkers."
So I just started a Male Kamael headed Beserker, i'm just curious how higher level Kamaels are liking, or disliking the class. I've only reached 25, so my experience with the class is lacking. probably
How's Pve? I have a SO lvl 32 will she be much help after 40?
40-52 get PL,52-61 get doom light, 61-76 get DC, 76-80 get drac(as if there was another option) or stick with DC, 80 get s80 light weapon master,,,,,,,weapons? ancient sword, either focus, haste or health(least choice)
After 60 Pvp? Versus Archers? tanks? mages? How's the disarm skill working? most kamael are 3x-5x right now, so far only few have any skill in pvp and the kamael has taken some opponents down but they're still lacking they're being fixed in CT1.5 as rummoured, disarm is anoying me right now as I'm being left to smack the ignorant birdies dead
Other classes opinion on pvp with Beserker? They're the best class for killing in the kamaels
Any pictures of high level Beserkers? go to giran and take a pic
Bleh... ok... Mine is 56 now and I'm simply adoring him.
C grade: Yeah, Plated leather is great, the con penalty is mostly unnoticeable, but go try and afford a set? Theca will do just fine if you can't afford Plated Leather.
B grade: Doom light? Honestly? - CON AND -STR?? REALLY? Nah. Doom maybe for arbalesters, for Zerkers? I don't think so. I have both and I wouldn't trade BW light. And I do have a + CON tattoo (meaning I could use my doom light without con penalties, but I still don't use it). Stick with BW light. More Pdef, no STR or con penalties, better mana regen. My choice, though, since I don't really PvP.
A grade: HAven't gotten there yet. Most of the sets have con penalties, so unless you go fashion******* (and saving adena) like I did, DC light seems a good option. Nightmare as well for the VR effect. Or Majestic for the stun bonus, but in my opinion, it looks simply ridiculous :P
As for weapons... whatever you do... pick focus. Unless you're planning to PVP from level 1, pick FOCUS. No haste, no health, FOCUS. Trust me, for PvE there's NO better SA. If you want to PvP later on, I suppose more health wouldn't be bad.
As for the skills. I'm far from being a pvp expert (trust me :P) I managed to disarm an S grade archer once. And stun too. Managed to disarm and stun a lvl 59 Destroyer and stun him too. Strike back is an AWESOME skill (Destroyer killed himself in the arena while frenzied cause he threw a skill on me and it got reflected back to him), but it doesn't work all the time. For PvE AND PvP, violent temper is one heck of a nice debuff (decreases pdef and cast speed), past 61 there's crushing pain and contagion which should be painful (but I have to get there first to actually see it).
What else? Ah, don't expect to be "uber". Your low con and light armor-only penalty, plus your penalty in heals won't make you "uber". You can win against people on PvP, I'm a noob PvPer and I managed to win against a Spellhowler my level, an archer my level and almost won against a Destroyer, but didn't cause I ran out of souls and Soul Gathering was still reloading (and yeah, gotta hope they don't frenzy on you though lol. If they do, you're dead. Iwas lucky that my clannie had used frenzy before and couldn't use it again). Tanks will own you (at least those that can shield stun. Disarm them, they look at you and laugh. Shield stun, wait till the disarm cools down, then you're still stunned and they beat the crap out of you, which isn't hard). Archers... well... you have to be lucky to land shoulder charge-disarm-violent temper and then spam skills if you can. If they land stun shot on you at first, you're dead meat.
And well, if they're fixing the skills, they're taking ANYTHING a Berserker can do. Fix disarm and shoulder charge and the other rush skills, what is left for them to do? Light armor, low con, healing penalties, soul requirement, isn't it enough?
Besides I think I've read that the Berserkers are getting an AoE disarm which should be interesting in seiges or mass pVp for those who love it :P
Im ok with the light armor only and the -50% heals, but requiring souls and books for every single skill and buff is rediculus imo as skills is what keeps you going in pvp, and if your in open pvp where the enemy is spamming cp pots and qhp you won't win...
Thank you missb, very informative :) i'm closing in on 30 now, hopefully i get some cool skills soon.
Was the 40 quest annoying?
No problem! As I'm playing a Berserker as my main now, I guess I have a first-person view on some things. Can't advise you much on pvp, as I said, I'm not really good at it, neither like it that much.
And about the quest... Not at all! It's so freaking simple, and as Knight said, the 20 quest is more annoying hehe... The hardest part you'll find is when you have to go to the Lizardman place, that you might have one or two lizardmen aggroing you but even so, it's easy. The quest mob isn't hard at all. Besides that, the hardest mob you'll have to fight is a Road Scavenger heheh ;)
And Knight, that's what I meant. There are already so many limitations to the Kamael that nerfing the skills that make them somewhat good in pvp would be downright cruel.
A Destroyer should never have to Frenzy against a Berserker... I kill Berserkers with NG mace, chain stun ftw. Unless you have Maj, Resist Shock and Boss jewels, you're in for some serious hurting. And if you have all of those, AC+Fatal+CoD chain will most likely kill you.
Its basically a class that should never go against Heavy armor classes.
A Destroyer should never have to Frenzy against a Berserker... I kill Berserkers with NG mace, chain stun ftw. Unless you have Maj, Resist Shock and Boss jewels, you're in for some serious hurting. And if you have all of those, AC+Fatal+CoD chain will most likely kill you.
Its basically a class that should never go against Heavy armor classes.
Or you could go agains't an all tank party and they can surround you and take turns shield stunning you while laughing and you can't move, and you can't die :P
and then some EE's and SE's come up and start mp regening the tanks lol
A Destroyer should never have to Frenzy against a Berserker... I kill Berserkers with NG mace, chain stun ftw. Unless you have Maj, Resist Shock and Boss jewels, you're in for some serious hurting. And if you have all of those, AC+Fatal+CoD chain will most likely kill you.
Its basically a class that should never go against Heavy armor classes.
Mind you that the Destroyer did NOT have a blunt available, he couldn't frenzy either (the first time when I almost did it), and was around my level too, so no higher-level skills or anything. The second time he was frenzied, mostly cause we wanted to test things and he killed himself while using a skill (which was exactly what we were testing).
Other than that, it was more like... stunning, disarming, beating, stun wore off, ran, tried stunning again, disarming, beating... I guess I got lucky that the stun landed (of course, no "uber" equipment, just normal things that any l2 "mortal" can use).
And I had hard march on, so I could run away from him faster than he could reach me, so I could try shoulder charging again and disarming. But ran out of souls before I could try and kill him. Bleh.
The thing is, somehow I got a few good numbers of shoulder charge entering. But that particular pvp set up only worked once cause I was somewhat lucky on the shoulder stun landing. During the following sequences of PvP testing, it was pretty much easy for him to beat me up.
I still have to test a few things, but I'm not into PvPing so I keep on postponing that :P
life to soul gets alot better at higher lvls, when u first get it its 1 soul at a time, but it goes up to 5 at once. and the soul masterys crit soul absorption rate increases up to 30%. generally gets easier at higher lvls pretty much.
Kamaels suck at mass pvp becuase they run out of souls too quick and soul gathering recharge sucks!!!!!!
Is it really that bad? Do they really suck at mass pvp? I really hope not, I enjoy the mass pvp aspect of this game.
Are there even any 60+ Kamaels who have done any mass pvping?
life to soul gets alot better at higher lvls, when u first get it its 1 soul at a time, but it goes up to 5 at once. and the soul masterys crit soul absorption rate increases up to 30%. generally gets easier at higher lvls pretty much.
Read that after posting, so this is efficient for mass pvp?
it still sucks cause you get at most 5 skills per 2min which is bad and won't help you vs classes like nukers, glads, tyrants, tanks(don't even attempt), destroyers, archers, daggers. They need to either shorten the reuse badly or make it give more souls per cast cause it's bad to have 3/4mp and can't use skills anymore
it still sucks cause you get at most 5 skills per 2min which is bad and won't help you vs classes like nukers, glads, tyrants, tanks(don't even attempt), destroyers, archers, daggers. They need to either shorten the reuse badly or make it give more souls per cast cause it's bad to have 3/4mp and can't use skills anymore
This soul thing is kind of annoying at lower levels, hope it gets better..
I miss newbie pvp, me and my friend have to go kill mobs just to pvp.
Soul consumption higher up shouldnt be a huge problem, witth a higher "soul pool" (lol.), most skills still only cost 1 or 2 souls each, so the problems with running out now during pvp should be pretty slim at higher lvls.
I've pvped a couple times with mine now, in 1v1 situations (mostly mages :/ lol) I've done alright, shoulder charge defintly was the winning factor those fights. Disarm is reallllyyyy throwing off people as its not somthing they are used to lol. One guy pmed me after I had disarmed complaining that he had somehow unequipped his weapon xD, which I thought was hilarious. I also ended up in some smaller "mass" pvps (5v5, 6v6). It helped if I hung back a bit initially while the others started to fight, shoulder charged in and started doin my thing. Blade Rush >> Contagion is a very nice combo(from PTS, dont have it on retail :/), although you have to be very observant as to who has actually been bleed ><, or else you end up standing there and dying lol. Sword Shield is disgusting, even if it has a short duration, having 4k pdef is slightly ridiculous lol.
Con defintly sucks, fighting archers is a pain unless you get that first S.Charge in and it actually lands. I also think that alot of the skills are slightly unbalanced atm (was lvl 52 and landing SCharge,VTemper and Disarm on lvl 80 Ths Oo ), although I'm not sure how buffs factor in, thats something I'll have to fool around with.
Overall I think its a very nice class, if its true about the AOE disarm bit, thats gonna be pretty sick lol. They arent extremely overpowered, but defintly a class that could make a difference in certain pvp situations.
Mind you that the Destroyer did NOT have a blunt available, he couldn't frenzy either (the first time when I almost did it), and was around my level too, so no higher-level skills or anything. The second time he was frenzied, mostly cause we wanted to test things and he killed himself while using a skill (which was exactly what we were testing).
Other than that, it was more like... stunning, disarming, beating, stun wore off, ran, tried stunning again, disarming, beating... I guess I got lucky that the stun landed (of course, no "uber" equipment, just normal things that any l2 "mortal" can use).
And I had hard march on, so I could run away from him faster than he could reach me, so I could try shoulder charging again and disarming. But ran out of souls before I could try and kill him. Bleh.
The thing is, somehow I got a few good numbers of shoulder charge entering. But that particular pvp set up only worked once cause I was somewhat lucky on the shoulder stun landing. During the following sequences of PvP testing, it was pretty much easy for him to beat me up.
I still have to test a few things, but I'm not into PvPing so I keep on postponing that :P
Ok, so you're basically basing the prowness of your class on a fight against an ill equipped and poorly played toon? Great :P Stun is usable with any kind of blunt, having a 15k NG mace around is the bare minimum one should have. After all, the skill does dmg more based on power than pattk and its primary effect is to disable.
Secondly, the power of Frenzy lies in critcals, not skills. Skillspam is more viable when fighting UE'd daggers and Archers or people much higher when accuracy becomes an issue.
Third, I dont see any mention of CP pots, which alone makes this testing not match real PVP. As I said, a Destroyer should never need to Frenzy against a Zerker, CP spam and stuns make sure of that.
Higher CON = carrying capacity, more HP, more CP, higher stun resist. Heavy armor(often Tallum) more carrying capacity, alot higher pdef, bleed resist.
And last night I won against a gladiator in PvP. Just because he couldn't hit me, cause when he did, he took my CP and a bit of my HP in one hit. I Rushed-stunned-disarmed-hit. He came back from stun: toggle hard march, kite, rush-stun, disarm, hit.
Rinse and repeat.
Although geez. They HURT. If I hadn't been lucky to stun him quite often, I'd be dead in two hits. He took two blasters on me and ended my HP and half of my HP.
Sigh, I did the same to 2 soulbreakers and an arbelestor.
The 2 SB's went down fast, the Arbelestor was the problem
Yeah, you gotta keep stunning them and hope it sticks. The good thing is that the landing rate for both Shoulder Charge and Disarm is pretty good. I didn't even have Strike Back on, but geez, when the guy hit me, he hit me for so freaking **** hard.
defintly have to keep moving while pvp with them can get eaten up so quickly at these low lvls >.> lol.
Quick question, was there something in the patch notes about Kamaels in general not being able to recieve alliance buffs? I tried to box an OL last night for a party of mine and for some reason I was unable to recieve buffs. Same of Heroic valor. Anyone have any info on this?
Now when I think about it, two Kamaels in group seems like rather deadly force to me. Shadowbind a DD and own the healer, or voicebind the healer and own DD. If it's two dds kamaels are fighting with, then just make full use of sword shield and/or ultimate escape and if they will try to use any special buffs of their own - just steal them from em. If that's not enough throw in some nasty debuffs we Kamaels have...
Heh, ofc, in real pvp I doubt it would work like that, but it would be very interesting to watch supported kamaels party knowing what they are doing.
Now when I think about it, two Kamaels in group seems like rather deadly force to me. Shadowbind a DD and own the healer, or voicebind the healer and own DD. If it's two dds kamaels are fighting with, then just make full use of sword shield and/or ultimate escape and if they will try to use any special buffs of their own - just steal them from em. If that's not enough throw in some nasty debuffs we Kamaels have...
Heh, ofc, in real pvp I doubt it would work like that, but it would be very interesting to watch supported kamaels party knowing what they are doing.
Has to be a right mix also. I had a fight with 2 SB in B grade with my PR that's in B grade and took them both out buy using stun on 1 and kiting the other till the one was dead then i took out the other. Now if that was a SB and a Zerker I'm pretty sure I would been the one taken out.
Has to be a right mix also. I had a fight with 2 SB in B grade with my PR that's in B grade and took them both out buy using stun on 1 and kiting the other till the one was dead then i took out the other. Now if that was a SB and a Zerker I'm pretty sure I would been the one taken out.
Yes, agreed, two same wariors arent nothing special.
By the way, were those Soul Breakers you fought female? Because generally I like, when an archer is trying to kite me. It's pretty much the same mistake you would do trying to kite TH. Rush + Shining blade + striking at the back of the oponent = world of pain for kiting archer, because it's like ~doubled landrate for skill, that has a power of Deadly Blow and by using rush I am INSTANTLY behind you in melee range.
Dont get me wrong though, I have defeated a few archers, but without Sword Shield or much luck with DeathMark and Checkmate it's **** tough battle.
They were both male and Known Griffers Outside Dion with 78+ PP as a buffer I only had a 62 SE with BTB 5 on his weapon and Haste 2 pots and non of us used cp pots and the buffer did rez the first one I killed but I just killed him again...I had less then 300 hp when it was over they when thou my CP fast but after that I stayed out of melee range I only needed them to hit me so I don't go red. so was a little hard trying jut let them hit me enough to flag then stay out of they range (kamael run pretty fast)
Well, the main problem is that NCSoft BALANCED the Kamael too much.
Crazy thought eh? They would be a perfect thing if all the other classes weren't so unbalanced :P
Anyway... yes... Soulbreaker steals buffs from the enemy and shadowbinds it. Death marks it so it has less p-def. Arbalester can trap the enemy, use real target, decoy, and do damage. Zerkers rushes to them, disarms them, stuns them, debuffs them and finishes them.
In fact, three of them would be hard to stop. Gotta love the lore!
I wonder if you can disarm augmented weapons... and disarm needs to work on mobs with weapons though, cut the damage from 100- 12 for a few moments that would be cool to use on RB's to help keep the tank alive on some RB's
I wonder if you can disarm augmented weapons... and disarm needs to work on mobs with weapons though, cut the damage from 100- 12 for a few moments that would be cool to use on RB's to help keep the tank alive on some RB's
Yes, you can disarm augumented weapons, there's no reason why not, you can't drop or trade augumented weapons, but you can unequip it... the issue with the Demonic swords is that you CANNOT unequip it, so in that case I don't think you can disarm it at all.
And yep, I think disarm should work on mobs too, but oh well :)
You can't disarm them because they cannot be unequipped ;) The only way a Demonic Sword holder can lose his weapon is by getting killed or waiting till the sword times out.
please can you advice me. What is good A set for kamael? Majestic or DC? Anyone sayed that Majestic is good for pvp and i will need it for pvp. And weapon is which better IM with focus or DS with health? On pvp can be bette this health but on pve focus. And the last question. Could any kamel skill crit ? I have now only lvl 56, and skills never crit me. Please advice me. thx
I am berseker, but a lot of dagger are too with majestic. and isnt for pvp dagger same as berseker?
Kameal has too low con
Not all daggers. daggers that PVP a lot use Majestic I use DC and NM (DC for Groups and NM when I'm solo) I don't even own Majestic, But I don't PVP.....the Most PVP I do is with Farmers and I don't even need A grade Armor to kick they *****
But i need it mainly for pvp. That i think that for pvpv will be the best majestic. But second part of question was, if could any camael skill crit. If yes, that is good focus and IM but if no, that is good Health and DS. Please advice. And that i think for pvp will be the best majestic or no?
Actually, Majestic light is GREAT for the stun protection.
It looks AWFUL though.
So if you're not a fashion [censored] like me (yep, I put my Zerker in Tallum Light. He looks HOT AND I can even use toggles AND still regen mana. WOOT. Don't recommend that to anyone that wants more than just fashion *******), I'd go with either Majestic or DC light.
Nightmare light isn't THAT bad either due to the VR aspect, but...
If it is not said in the skill description - the skill can not crit.
As for the armors... If I had A grade Berserker I would instantly buy Tallum Light and wouldnt even concider any other. But that's only because of the look. If you couldnt care less about the look then I would go for MJ, since its good for PvP and does not totally suck at PvE, while other sets are good for PvE, but have little to no influence on PvP side. Except NM - root resistance is really nice to have, since zerker is absolutely dead and rotten meat when rooted.
P.S.: MJ light does not look like crap for me, ValerieRose. It does on Berserkers, but it fits Soul Breakers role perfectly.
As for the armors... If I had A grade Berserker I would instantly buy Tallum Light and wouldnt even concider any other. But that's only because of the look.
That's what I did *blushes* ... It looks so freaking incredibly hot. And the MP regen is actually very nice, I can use toggles and STILL regen mp ;)
P.S.: MJ light does not look like crap for me, ValerieRose. It does on Berserkers, but it fits Soul Breakers role perfectly
Well.. It looks crappy overall, to me. It's almost like it was designed by a g@y carnival designer for one of the parades... no offense but I hate it...
It looks gorgeous on the girls though.
And here's a piccie of a Zerker in Tallum Light AND with a Dragon Slayer converted (Name is Undertaker. Sounds like a wrestling name ... lol):
Yes. The sword matches. Rawr. And it's exactly the same look on the Kamael that appears on our Lineage 2 logo as we start the game. Also the one on the Kamael section of the library.
That's what I did *blushes* ... It looks so freaking incredibly hot. And the MP regen is actually very nice, I can use toggles and STILL regen mp ;)
I'd call those pants the definition of gheyness. Especially with that eyeliner and emo look. Btw, I can use toggles too and still regen MP! With a heavy armor and no passives for that purpose, so really, Tallum light isnt that special.
Check the Majestic. That's g.ay. Tallum light is just hot.
But then again, only the things you have are nice, right? *smirks* That's how things seem to work for you in every single post. Everything you have is good, the rest sucks, so... I won't even bother to comment anything further.
If you call pants that squeeze your balls into a new dimension hot, then I dont even wanna know your RL clothes taste ^^ But then again, you're a woman so who knows... trying to understand how you think is like trying to jump up to the moon.
I'm just glad I'm not the only one that finds it hot ;) When I first put it on, everyone that saw my Kammie with that armor rounded around me and wanted their Kammie to look the same way ;)
And yes, I don't really see the pants squeezing anyone's balls, but oh well. Guess those professional cyclists suffer a lot with those tight pants, eh?
My hubby was a professional cyclist and I found it really **** ;) And who knows if the Kamael pants don't have a padding there too? Besides, ALL of their pants are tight.
Char, you're a male, you know nothing bout women's tastes :P ;)
Ok, 1 more quick question...
How does strike back work? I keep it toggled on usually when fighting melee mobs in forgotten temple south of gludin. Lizardmen there use some melee skills against you but it never seems to work. Could it be because theyre yellow? Im guessing it might depend on level...
Not really, Felino. It has a percentage, it doesn't work every time and I would NOT advise you to keep it toggled when you're PvEing, since it'll only consume mana and won't help you much.
I had it happen once with an Orc, but then I gave up on toggling it. Not worth it. Now for PvP, it's worth toggling because there's a bigger possibility of it landing, and when it does, the enemy can literally kill him/herself. I had it happening once ;)
My hubby was a professional cyclist and I found it really **** ;) And who knows if the Kamael pants don't have a padding there too? Besides, ALL of their pants are tight.
Char, you're a male, you know nothing bout women's tastes :P ;)
I'd change that statement to only cover Italian women. And men, since your army has possibly one of the most uncomfortable and [censored] pants that men in service use. Only rivaled by the Spaniards.
PS. I played American football so I've had my fair share of tight pants with padding.
Charmille, trust me. I'm not only Italian, I know my share of the world too and tight pants, especially if the guy has an athletic physique is **** for a lot of girls, not only in my country.
But I digress since this is off-topic, and as usual, you'll always be right no matter what...
back in topic:
Tats eh... I have a + CON - DEX on my zerker and it makes no big difference in speed or crits or anything that dex is for. Most people go - STR but I think that's killing the MAIN thing the Kamael race is known for, which is their power.
So either you try to raise CON or try to raise STR. I wouldn't mess up with -CON tats though, especially if you solo and /or want to PvP.
Not really, Felino. It has a percentage, it doesn't work every time and I would NOT advise you to keep it toggled when you're PvEing, since it'll only consume mana and won't help you much.
I had it happen once with an Orc, but then I gave up on toggling it. Not worth it. Now for PvP, it's worth toggling because there's a bigger possibility of it landing, and when it does, the enemy can literally kill him/herself. I had it happening once ;)
Strike back reflects back the damage you get from a skill (when it works) about 7x the damage you recieved from it and Even though it's a toggle it takes like 1 mp per 4 seconds.
When I first got the skill I soloed in the catacombs and I always keep it toggled and I can still use skills and regen fast and the higher level you are the better get gets HOWEVER when your level 40 and get your berserker spirit toggle then you would want to not use it in PvE as two toggles add up on your little mp and the amount of high costing mp rushes, your mp will be gone within minutes.
Maj light is a great option, pvp/pve regardless. Your getting more pdef than DC (which if u solo helps), and if you do pvp, the stun resistance also lowers the damage you take from stunning attacks which is great.
As for toggles, generally (depending on where you are) you can use True Beserker too make hunting efficeint, but becareful where. The pdef drop can defintly be a nuisnace (I dont use it anymore soloing in the higher catacombs), unless you have a healer with u. Dark Armor is always good (esp in catacombs), which helps lessen damage from most mobs. Whether ur in DC or Maj wont make much of a difference in my opinon, i dont really notice a difference in either.
Tallum light is the best pve set for me (didn't pvp much actually), I can toggle strike back and True bers, solo in catacombs with a prohpet behind for bers2 and greater shield I don't loose much Pdef and its fine. With the men bonus and a simple phoenix jewel set i have 820 Mdef i feel almost nothing against necro caster mobs.
Hi,
pls can you advice me, what is the best dye to zerk. But i do not want take -COn, i need him too on pvp. Is good combination to dmg per second -STR+DEX?
I used -4dex +4con, and a +2int -2wit which works beautifully so far. The +con makes a huge difference with stuns and the extra hp and cp is nice. Basically nothing can be noticed from the -dex since Kamael naturally hit fast and hard, so its a nice swap for some good survivability :)
The +Int is great for violent temper and even death mark at times. Not sure if it affects disarm as well.
Int won't affect Violent Temper or any of the Zerker skills, since they're not magical at all. They're active skills.
It will however improve Death Mark, Surrender and the Soul Breaker skills.
And I don't really know of any stats that can improve the land rate of active skills. And those already land an awful lot, Maty... I rarely miss Violent temper and shoulder charge at all.
Hmm u sure about INT not affecting violent temper? Cuz its classified as a "debuff" skill and on L2stratics it says that INT affects "curses (debuffs) through the INT modifier (along with m.atk of course). Im not sure, just wondering.
But 1 thing I have to say is that I really never miss with violent temper even on red mobs in cata, whereas I used to have a few resists before the dye change....would be worth finding out.
int surely not, all skills ar warrior, and violet land very good. But especialy blade rush land so bad. No i have dye STR+4 DEX -4 and i thing that is good to pve, if you do not want -CON as me. I need it too on pvp :) i have better dmg per second now
I dont have any tats on mine, just the stat change from PL (still C). That works well for me now. heck, i lost to a 61 gladi with him only having +-500 HP left (i was 48 then), made me feel good.
My temper seems to land most of the time, so id never trade my wit for int, tho i might drop int for wit if i could :( .
Hi,
Dark Smash skill's description contains the sentence "Summon soul power for a lethal strike", but I've never made any lethal strike like daggers..what's the problem ?
Thanks