Currently the NA servers have a cap of 6k people online at once so hypothetically you would have to raise the server capacity a little if you were to merge them. Servers like Sieghardt have like 1k people at peak, minus bots you have what? 500 people maybe? For the size of the game world its almost a laugh this is the same for most other servers they hold around 2k online during prime while server like teon pushes 5.5k and is obviously doing pretty good. Check this link i found it last night and i always wanted to know what our pop's were. L2 NA Server Stats (http://l2stat.gang-clan.ru/index_en.php?server_id=0)
On bartz what is the 3rd most played server you open party matching and see maybe 1 party up, and 5 sell shops advertising there goods, far from this LFG Korean (http://img259.imageshack.us/img259/962/korealfgsu4.jpg)
If you want to look more at large battles and sieges and what could be if server hardware was upgraded and servers were merged (prolly attract more new players than ANY advertisement) go here: L2 Korea PlayForum (http://www.playforum.net/lineage2) The gallery is 3rd down on the left column
Anyways this is not a flame thread just something i see as easy to do and something beneficial to the community as a whole (empty all clan halls return bid adena to leaders empty all castles fill them with NPC's)
^^ Well I think alot of people were not sure as to there standing as far as pop went. I know that numbers do not make a server good, but they sure can add alot of very cool elements I really hope i don't get the standard fanboy attacks on this thread it was made to point out what we already knew, that are servers are very small, and that a game this big was not meant to thrive with tiny pops, the manors the economy the politics were meant to have many factors involved and we currently do not have that.
On bartz what is the 3rd most played server you open party matching and see maybe 1 party up, and 5 sell shops advertising there goods, far from this LFG Korean (http://img259.imageshack.us/img259/962/korealfgsu4.jpg)
This is from inside a party room btw.. Not the general LFG channel.
A lot of us tried to get Blizzard to do this on WoW.
Needless to say, they felt that having 305982350 servers with about 12 people each was a good idea.
A lot of us tried to get Blizzard to do this on WoW.
Needless to say, they felt that having 305982350 servers with about 12 people each was a good idea.
I remember that, so many dead servers. You couldn't even get a decent clan together much less several.
On bartz what is the 3rd most played server you open party matching and see maybe 1 party up, and 5 sell shops advertising there goods, far from this LFG Korean (http://img259.imageshack.us/img259/962/korealfgsu4.jpg)
This is from inside a party room btw.. Not the general LFG channel.
Oh sorry hehe i am still waking up, i can honestly say though from playing some times on korean server sieg that when i checked the party matching there was 3 pages, and i asked my friend who can speak both english and korean if there was alot of WTS/WTB advert's and he LOL'ed at me :(
Currently the NA servers have a cap of 6k people online at once so hypothetically you would have to raise the server capacity a little if you were to merge them. Servers like Sieghardt have like 1k people at peak, minus bots you have what? 500 people maybe? For the size of the game world its almost a laugh this is the same for most other servers they hold around 2k online during prime while server like teon pushes 5.5k and is obviously doing pretty good. Check this link i found it last night and i always wanted to know what our pop's were. L2 NA Server Stats (http://l2stat.gang-clan.ru/index_en.php?server_id=0)
On bartz what is the 3rd most played server you open party matching and see maybe 1 party up, and 5 sell shops advertising there goods, far from this LFG Korean (http://img259.imageshack.us/img259/962/korealfgsu4.jpg)
If you want to look more at large battles and sieges and what could be if server hardware was upgraded and servers were merged (prolly attract more new players than ANY advertisement) go here: L2 Korea PlayForum (http://www.playforum.net/lineage2) The gallery is 3rd down on the left column
Anyways this is not a flame thread just something i see as easy to do and something beneficial to the community as a whole (empty all clan halls return bid adena to leaders empty all castles fill them with NPC's)
WHY merge the servers? To what benefit?
How do you know if the players on the lower populated servers prefer that circumstance?
I'm on a lower populated server and with transfers coming I don't see any reason for mergers. I get the best of both worlds--I can continue to go to S-grade with relative ease and if after server transfers I want to take my toon to a higher population server than I'll be able to.
Currently the NA servers have a cap of 6k people online at once so hypothetically you would have to raise the server capacity a little if you were to merge them. Servers like Sieghardt have like 1k people at peak, minus bots you have what? 500 people maybe? For the size of the game world its almost a laugh this is the same for most other servers they hold around 2k online during prime while server like teon pushes 5.5k and is obviously doing pretty good. Check this link i found it last night and i always wanted to know what our pop's were. L2 NA Server Stats (http://l2stat.gang-clan.ru/index_en.php?server_id=0)
On bartz what is the 3rd most played server you open party matching and see maybe 1 party up, and 5 sell shops advertising there goods, far from this LFG Korean (http://img259.imageshack.us/img259/962/korealfgsu4.jpg)
If you want to look more at large battles and sieges and what could be if server hardware was upgraded and servers were merged (prolly attract more new players than ANY advertisement) go here: L2 Korea PlayForum (http://www.playforum.net/lineage2) The gallery is 3rd down on the left column
Anyways this is not a flame thread just something i see as easy to do and something beneficial to the community as a whole (empty all clan halls return bid adena to leaders empty all castles fill them with NPC's)
WHY merge the servers? To what benefit?
How do you know if the players on the lower populated servers prefer that circumstance?
I'm on a lower populated server and with transfers coming I don't see any reason for mergers. I get the best of both worlds--I can continue to go to S-grade with relative ease and if after server transfers I want to take my toon to a higher population server than I'll be able to.
Just another viewpoint.
Well that's the problem. When transfers are coming most people will gather on one or two server(s) and the others die like flies.
i play my server because i dont want to play with players from another server. if it happens that servers merge suddenly i am forced to interact with people i dont want to interact with.
i play my server because i dont want to play with players from another server. if it happens that servers merge suddenly i am forced to interact with people i dont want to interact with.
i play my server because i dont want to play with players from another server. if it happens that servers merge suddenly i am forced to interact with people i dont want to interact with.
and i begin to move on.
Welcome to a MMO.
Durrrr
welcome to Business. people who dont like what one business DOES tend to move on. when you dont like the people at your company, you get a new job. when you dont like the country you live in you move.
i play my server because i dont want to play with players from another server. if it happens that servers merge suddenly i am forced to interact with people i dont want to interact with.
and i begin to move on.
Welcome to a MMO.
Durrrr
welcome to Business. people who dont like what one business DOES tend to move on. when you dont like the people at your company, you get a new job. when you dont like the country you live in you move.
welcome to life. this is not unique to an MMO.
Which you can clearly tell by the ever declining sub numbers.
I actually argued that merges would never happen because it would force botrunners to shut down 3/4ths of their business. Thats the elimination of several thousand accounts. Thats NC revenue going down the drain. Old argument, etc etc.
I actually argued that merges would never happen because it would force botrunners to shut down 3/4ths of their business. Thats the elimination of several thousand accounts. Thats NC revenue going down the drain. Old argument, etc etc.
Why would they need to do that? Still the same amount of people they need to "service", they might cut a little bit away, but 3/4 of it. No way!
Although they'll have half as many catacomb rooms to occupy. And twice as many real people wanting those rooms.
True--the relative INCREASE in the soulless will be felt on a merged server. Players used to their lower populated servers will immediately get a HUGE dose of the soulless they haven't seen for awhile once they are forced onto a merged server--and have more performance problems, more competition for popular exp areas--more outright lag--more griefing--more wars declared where they can't even touch their adversaries, etc.
Now compressing a bunch of folks if you're 76+ and subclassed, noblesse archer in the biggest clan on the server probably seems like a fine idea!
If you're in your low 60's and come from a less populated server you sure ain't gonna "pvp more" (cause you'll get owned by everyone else on the server), you'll get pushed out the hot exp spots, all the while your client jerks, jumps, and crashes more. Jeesh--where do I sign up for all THAT wonderful improvement.
I'm not so interested in mid-60's in being a constant whipping boy target for a BIGGER concentration of ubers I can't touch. Another 10 levels and maybe I'll feel differently. For now? I'd rather exp in relative peace atm.
i play my server because i dont want to play with players from another server. if it happens that servers merge suddenly i am forced to interact with people i dont want to interact with.
and i begin to move on.
Then why are you here? Honestly. You could just as easily go to you know where and find many nice empty servers for free.
Judging by your 6000 post count I'd say you keep paying merely for the forums at this point.
****, looking at the numbers of some of the servers ther seriously needs to be a merge of the lower populated ones. Even some private servers have more than sieghardt and erika, it's quite sad.
I think most privates keep a better player base than the low-medium ones in retail. I can think of one that has 2.5k players at their peak times and that is without bots cause there is a script that auto bans when u log with bot.. Imagine how nice it would be to have those 2.5k players in the retail servers...
Really interesting. I am really curious to know how they are getting these numbers though, they seems accurate enough. I don't see how a 3rd-party soft could pull out these numbers, as it will have to be installed server-side. They either have an insider, or found a loophole somewhere in network code, which sounds unlikely to me.
As far as I can guess, when you log in, a login server reports two values per game server to your game client: its current online and its max allowed online. Then the game client divides the former by the latter, and then diaplays the result as "Heavy"/"Normal"/"Light"... server load.
Really interesting. I am really curious to know how they are getting these numbers though, they seems accurate enough. I don't see how a 3rd-party soft could pull out these numbers, as it will have to be installed server-side. They either have an insider, or found a loophole somewhere in network code, which sounds unlikely to me.
Any russian person could enlighten us about that?
And thanks for the link.
The server sends you its current number of clients and its maximum allowed clients whenever you log in.
They've always been able to get the info (when you log in), they just finally found a way to yank it without having to log in. (Or maybe he uses a script to send the right keys to the auth server..who knows)
Those numbers are completely accurate, and have been out there well over a year. (Tho not sure how long the site has been up heh)
Currently the NA servers have a cap of 6k people online at once so hypothetically you would have to raise the server capacity a little if you were to merge them. Servers like Sieghardt have like 1k people at peak, minus bots you have what? 500 people maybe? For the size of the game world its almost a laugh this is the same for most other servers they hold around 2k online during prime while server like teon pushes 5.5k and is obviously doing pretty good. Check this link i found it last night and i always wanted to know what our pop's were. L2 NA Server Stats (http://l2stat.gang-clan.ru/index_en.php?server_id=0)
On bartz what is the 3rd most played server you open party matching and see maybe 1 party up, and 5 sell shops advertising there goods, far from this LFG Korean (http://img259.imageshack.us/img259/962/korealfgsu4.jpg)
If you want to look more at large battles and sieges and what could be if server hardware was upgraded and servers were merged (prolly attract more new players than ANY advertisement) go here: L2 Korea PlayForum (http://www.playforum.net/lineage2) The gallery is 3rd down on the left column
Anyways this is not a flame thread just something i see as easy to do and something beneficial to the community as a whole (empty all clan halls return bid adena to leaders empty all castles fill them with NPC's)
WHY merge the servers? To what benefit?
How do you know if the players on the lower populated servers prefer that circumstance?
I'm on a lower populated server and with transfers coming I don't see any reason for mergers. I get the best of both worlds--I can continue to go to S-grade with relative ease and if after server transfers I want to take my toon to a higher population server than I'll be able to.
Just another viewpoint.
I play on hinde and I can see the recruiting issues for trying to get new players and trying to keep the ones we have . so doing server transfers where you have to pay to transfer isn't the answer when you should just merge them and combine all the players on one it saves money having to do maintenence on only one server which in turn is money used to update the main website and to market the game in north america instead of wasting money on server transfers that not everyone will use and in turn makes no sense cuz then you get servers going more dead than they are now. so your losing money again by having to keep a dead server alive and by doing it's maintenence.
It makes more sense to drop all the servers and combine them into one server so the game gets played like it was meant to be played instead of having people forced to solo cuz of lvl penaltys they decided to introduce where you can't party with clan cuz your 52 and they are 20 lvls lower. You get large scale pvp with the seiges and castles changeing leaderships instead of one clan having a castle and thier alt clan owning a fort this way it lets everyone in on the action and more groups out partying together.
And also why nerf overlords so they can only buff the clan did that make sense when they started off as ally buffers when we have so many dead servers that instead of nerfing and making classes worse and players decide to leave becuz of it. They can make the game much better by combining the servers since they raised the lvl cap it would make more sense and with the game a pvp game 1 server is all it needs. Since game was supposed to be about alliances that gets taken care of with a server merger.
Large scale castle and fort seiges, the players that like to go red can be hunted by the white players in large scale pvp which would make game and the grind alot more interesting instead of the dead servers we have now where finding a groups hard.
Seiges were meant for large scale pvp so 1 server is what is needed for the game community as a whole and yea it's gonna hurt the 7 signs events worse than the flipping bots are now but i rather walk in there and see real live actual air breathing people behind thier toons in there than an automated bot train taking up a grind spot.
So how about it DEVELOPERS merge the servers and stop wasting your time with a useless server transfer paid service 1 server is great for community and the game plus we can open up the map more with another land so we can have elmore,aden and a 3rd so with the server merger which brings a population jump you can bring in the new hunting grounds and clan halls to heine and hunters village to name 2 plus put a clan hall at floran for PK'ERS to use and stop wasting your time to make game worse with unneeded nerfs when you can make it so much better than WOW if ya just advertise and COMBINE THE SERVERS INTO ONE.
SERVERS NEED MERGER ENOUGH SAID those that don't want that i think have something seriousely wrong with them. It brings nothing but good to the game new and stronger friendships and clans .
And a different soap opera to read on hero chat instead of same ole crap every day :) :D course then it goes same ole same ole again but more people adding to it instead of same guys different toon.
STOP WASTING YOUR MONEY AND TIME ON A USELESS WASTED SERVICE LIKE SERVER TRANSFERS JUST MERGE THEM SO YOU CAN UPDATE THE WEBSITE WITH THAT SAVED MAINTENENCE MONEY AND ADD MORE CLAN HALLS PLESE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE.
had to beg maybe that will get noticed ;) :)
another pro server merger point is that you get to keep all your gear & adena etc., check the server transfer requirements and see how much you will have to give up if you really want to transfer..
Most games dont really server merge till the game publisher acknowledges that particular game is dead .... Server merges are like the game publisher's way of saying, hey this thing aint selling anymore, might as well limit out costs.
I know lineage 2 is pretty much at that point, considering new people coming to game are few and far between, but if you ask me Server Merges coming wont be a good sign at all
Korea also where game originated at then our version should be next and who said anything about losing your toons from other servers with this merger? to fix that they give ya more character slots or an option to have your lowest ones deleted and all thier gear put on your highest characters.
Im shocked to see that erica has as large of a population as shown on that link. I have a hard time believing there is more that 1000 people on ever on that server.
I would bet that after you subtracted all the people sitting around selling or buying and the bots you would end up with around 200 actually running around.
Usually i love the social part of mmo but it started off bad with lineage. Between all the griefers, scammers, theives and bots i never really took a liking to anyone ive met in game. Hehe have a friend list 0 people long.
Anyway i hope the rest of the active players leave erica so i can sit around with all the bots and enjoy the solitude :).
At least the bots dont ambush you when your minding your own business.
Im shocked to see that erica has as large of a population as shown on that link. I have a hard time believing there is more that 1000 people on ever on that server.
I would bet that after you subtracted all the people sitting around selling or buying and the bots you would end up with around 200 actually running around.
Usually i love the social part of mmo but it started off bad with lineage. Between all the griefers, scammers, theives and bots i never really took a liking to anyone ive met in game. Hehe have a friend list 0 people long.
Anyway i hope the rest of the active players leave erica so i can sit around with all the bots and enjoy the solitude :).
At least the bots dont ambush you when your minding your own business.