Dead Server Sieging.

General Discussion Started Last reply 37 posts
Ok someone should get to ask this 1st what servers are we able to play on now where we can siege castles and forts as a lvl 1 toon now?:)

NCSOFT is making that possible with server transfers it seems so let's make the no grade and d grade siege servers list here shall we :)

We know Euro servers are staying normal and the mass pvp just gonna get tons better with everyone wanting to play on those.
Hindemeth will stay a normal server i'm betting so what server can i make a toon on and seige as a No Grade or a D grader while staying on hinde and lvling my main toons?
Yes! Wait.... what? :confused:
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huh? wth are you talking about??? I think you misread something.
Halp me, it burn!
I think what he's trying to say is that with so many high level people leaving there's going to be a few empty castles and fortresses for the lower level players to siege. Altough I could be wrong.
omg! Hammerstrike is gonna own the server!!!!
LOL Well with all these server transfers 1 of them should be available for someone to siege a castle with a no grade toon alt. While they can still have a main on a different server.
yep someone got it right :) we turn these dead servers into alt servers for griefing each other and complete choas and leave the main servers we all have our mains on griefer free :)

yep someone got it right :) we turn these dead servers into alt servers for griefing each other and complete choas and leave the main servers we all have our mains on griefer free :)


Griefer free, I totally Lol'ed
wishfull thinking on a grifer free server but we could turn a dead server into a server with mass pvp everytime you turn arround for a change of pace from lvling up our mains on thier servers.
But ... can't you do that now as well? :confused:
You've always been able to seige a castle at Level 1.

Of course, if the castle was NPC controlled at the time, you were getting 1-shot by the guards, but you could still sign to seige.

I expect that the low-pop servers may see castles like Dion and Gludin in the hands of C/B grade clans, maybe even a D-grade clan with help, and frequent changes of ownership

There's nothing wrong in this, actually. Healthy competition is good for the game, and something that has been lacking for too long.
with all the s grades in game having a lock on castles and forts a low populated server is where some of us can play to seige and yet stay on our other servers to lvl up to s grade beats having too many alts on 1 server when you can seige now on lower populated ones with an alt for kicks and not waste money transfering :)
You have to be clan level 4 to sign for a siege. So I suppose if you were a level 1 in a level 4 clan you could still siege...
It's been changed to level 5
Oh? That kinda sucks... though it makes some sense, I guess.

Not a clan leader, personally, so I don't pay attention to such things.
thanks there goes anyone c grade and below seiging a castle then unless they are in a clan cuz the lvl 5 quest for clan's isn't designed for a c grader to be clan leader i know from experience.
Could barely hit anything doing that quest on my c grade AW i was using his sp to lvl up a clan. mobs were so red it was missing more than hitting.
So recruit help?

Most of the lower-level Clan Levelling quests don't need the actual clan members, at least entirely.

I forget the specific events required at what level, but I know that the Proof of Blood is a drop you can get from anyone, and the event where your CL is poisoned only requires 1 clan member in each party to farm herbs, the rest can be ringers.

For that particular quest, the only thing that is clan-specific is killing the boxes... but anyone can use a pole and shots.
no thanks trying to get a high lvl 5 clan on an alt server when i have a dead lvl 5 clan allready on hinde guesse i won't be seiging but i could go grief bots if bored on a dead server so i stop getting karma on my mains.

I expect that the low-pop servers may see castles like Dion and Gludin in the hands of C/B grade clans, maybe even a D-grade clan with help, and frequent changes of ownership



TBH with the new guards, I dont think a B grade clan could even touch a castle. The "default" guards would likely be more then enough to rock them. (Although I guess you could take Strife as Dusk, then you likely could)
Yep. We took a npc castle on Interlude in mostly S grade and got our butts handed to us in Aden, Dion, and finally took Gludio. They may show up as dark blue but they take A LOT of damage to kill, and the sheer number and respawn is enough of a noob zerg to be a problem.
Just get a few spectral dancers with dance of shadow and that should work.... if silent walk still works on guards.
Its not too hard, i can take a castle with my lvl 70 sps + boxed support if no one disturbs me, atleast the older castles.
Goddard and such should be more difficult as its even harder to target them there and there are more guards on the walls as well.
But with an group it should be easy enough even in b grade, send in some heavy class first so they shot him and then let your ranged dds shot them down.

That is for player owned castle which arent defended. dont know about truly npc owned castles ^^
Were these seiges against never-before-taken castles or up against the Mercenaries you can hire as a castle lord?
And what update.

Remember, the guards keep getting boosted and boosted.

The Archer guards should one or two shot a 70 SPS as of this chronicle. (That is, a alone SPS, w/o Earth or Valor)

They were annoying even to me on PTS as a SWS w/ +3 IC, Earth and Valor w/ Deflect Arrow 1.
I just did this last siege weekend, the guards hit me for ~500 with just PP and EE buffs.
That is on player owned castles with just the default guards, we dont have any npc owned castles anymore ^^

I just did this last siege weekend, the guards hit me for ~500 with just PP and EE buffs.
That is on player owned castles with just the default guards, we dont have any npc owned castles anymore ^^



I just dont think it would be possible when you get inside and there is a row of 6 archers. Thats 3000 per volley if they all hit.

Killing a few guards on the outside does not a castle take :P
It was on the PTS, so they were never before taken castles. I can probably load up one of the replays and count all the guard npcs at the thing, but there are at least 10 at the front castle gate, at least 12 or so in the inner courtyard, 10 or so in front of the inner gate and that many behind it.. it's insane.
I'll sign up again with Hammerstrike and bring the beer!

Most fun seige I was ever on.


I just did this last siege weekend, the guards hit me for ~500 with just PP and EE buffs.
That is on player owned castles with just the default guards, we dont have any npc owned castles anymore ^^



I just dont think it would be possible when you get inside and there is a row of 6 archers. Thats 3000 per volley if they all hit.

Killing a few guards on the outside does not a castle take :P



Yes the inner guards are a bit of a problem but that doesnt prevent me from getting the castle.
Equip a heavy armor and run trough spamming QHP or let the bd go in first and ud there.
Once inside you can easily work on the inner gate without any guard touching you anymore.
You do realize /useskill seal of ruller = hate aura for all guards around rite?

Even if you sacrifice 20 toons and run in to the pray room, you ll die there as soon as you try to crest

I wonder if you people even play l2 sometimes ... solo sps can take a castle phhht:S
You also know that the default guard spawns are all immobile?
And that there isnt a single guard in the prayer room?
in npc controlled castles there isnt a single guard in the pray room? Wow .... news to me, cause most npc controlled castles I ve seen also included a row of archer/mage guards above the holy artifact and an assortment of melee guards around it.

like I said before, wonder if you people even play l2

in npc controlled castles there isnt a single guard in the pray room? Wow .... news to me, cause most npc controlled castles I ve seen also included a row of archer/mage guards above the holy artifact and an assortment of melee guards around it.

like I said before, wonder if you people even play l2



Hes talking about player owned castles.

Which are rather limited, but you can put down moving castle guards and that would screw that up pretty quick.
Yeah the mercenary guards would make it a bit harder but no one even bothers with those on our server, not like they would need to anyway since atm its just one ally holding all the castles with no one left to fight them anymore.
But even if some one puts a dozen of guards in the prayer room i could try to kill them one by one or so, havent tried it yet but i doubt that its impossible.
Besides that a sps is rather crappy for this anyway, eats too much mana and cant take much damage.
An archer or necro should have it easier.

As for the other guy, i wonder if you even read the threads you post in :P
Thanks for info guesse i wont be seiging anytime soon. 52 lvl Overlord for hire on hinde to seige :) if ya pay good i'm there :)