taken from a fan site. My necromancer is close to lvl 75 to subclass, with the new subclass skill you get on main which would benefit a necromancer most..
Boost HP / MP: Increase Max. HP and Max. MP
Resist Element Attribute: Elemental attack resistance increased
Counter Spirit: Possessor of a Summoner Soul. Increases Casting Speed and M. Attack.
Boost HP: Increase Max. HP.
Critical Damage Reduction: Increase the resistance when receiving a critical damage
Counter Defense: Chance of increase your P. Def and M. Def when receiving damage.
** (also a nother good one, lower crit damage more hp and more pdef and mdef)
Boost Mana: Max. MP increased
Mana Recovery: Increases MP restoration speed
Counter Barrier: Adds a chance of few moments of invulnerability when receiving damage.
Empower: Increase M. Attack
Mana Gain: Amount of MP restored by recharge skill increased.
Counter Mana Steal: Adds a chance of to steal targets MP when receiving damage
**** (increase M.attck and more mp)
A Necromancer is not a true summoner or nuker so I think they can subclass summoner or nuker and get those skill.
taken from a fan site. My necromancer is close to lvl 75 to subclass, with the new subclass skill you get on main which would benefit a necromancer most..
Boost HP / MP: Increase Max. HP and Max. MP
Resist Element Attribute: Elemental attack resistance increased
Counter Spirit: Possessor of a Summoner Soul. Increases Casting Speed and M. Attack.
Boost HP: Increase Max. HP.
Critical Damage Reduction: Increase the resistance when receiving a critical damage
Counter Defense: Chance of increase your P. Def and M. Def when receiving damage.
** (also a nother good one, lower crit damage more hp and more pdef and mdef)
Boost Mana: Max. MP increased
Mana Recovery: Increases MP restoration speed
Counter Barrier: Adds a chance of few moments of invulnerability when receiving damage.
Empower: Increase M. Attack
Mana Gain: Amount of MP restored by recharge skill increased.
Counter Mana Steal: Adds a chance of to steal targets MP when receiving damage
**** (increase M.attck and more mp)
A Necromancer is not a true summoner or nuker so I think they can subclass summoner or nuker and get those skill.
what do you think??
I think Necromancer is overpowered enough and you should sub Elpy (adds Lower resistant to fear) :p
frankly i think the summoner one is the best subs you can take and yes you can sub one as a necro.
yes I'm thinking a summoner sub or a knight sub, I rarely have problem with other nuker, it those dagger skill and archer crit that get my necro. wonder if has good crit damage resist value like 30%, 3.5k crit damage =2.4k damage yeah.
If you talking about over power in ct1.5 carninal(bishop) class get self brez skill(salvation) and a new lvl 81 skill that kill the caster but give whole group temp invulnerbility. get a few high lvl carninal and u have an unstopable group.
All depends on the time the invinsibility lasts. I don't think it'll last more than 15 seconds. Maybe 30 because it requires a sacrifice.
Salvation + Self Sacrifice is cute but Salvation cooldown time is sufficiently long enough to prevent invinsibility overpower.
Hero invinsibility is far more overpowered.
get a few high lvl carninal and u have an unstopable group