kameal plus which sub add best skill

Human Classes Started Last reply 9 posts
taken from a fan site. My necromancer is close to lvl 75 to subclass, with the new subclass skill you get on main which would benefit a necromancer most..

"Summoner Subclass (Warlock, Elemental Summoner, Phantom Summmoner)

Boost HP / MP: Increase Max. HP and Max. MP
Resist Element Attribute: Elemental attack resistance increased
Counter Spirit: Possessor of a Summoner Soul. Increases Casting Speed and M. Attack.

*** (This look good casting speed and M.attack)

Knight Subclasses (Paladin, Dark Avenger, Temple Knight, Shillien Knight, Sword Singer, Bladedancer)

Boost HP: Increase Max. HP.
Critical Damage Reduction: Increase the resistance when receiving a critical damage
Counter Defense: Chance of increase your P. Def and M. Def when receiving damage.

** (also a nother good one, lower crit damage more hp and more pdef and mdef)

Enchanter Subclasses (Prophet, Warcryer, Inspector)

Boost Mana: Max. MP increased
Mana Recovery: Increases MP restoration speed
Counter Barrier: Adds a chance of few moments of invulnerability when receiving damage.

*** (more mp and change of invulnerability)

Wizard Subclasses (Sorcecer, Spellsinger, Spellhowler, Necromancer)

Empower: Increase M. Attack
Mana Gain: Amount of MP restored by recharge skill increased.
Counter Mana Steal: Adds a chance of to steal target’s MP when receiving damage

**** (increase M.attck and more mp)

A Necromancer is not a true summoner or nuker so I think they can subclass summoner or nuker and get those skill.

what do you think??
frankly i think the summoner one is the best subs you can take and yes you can sub one as a necro.

taken from a fan site. My necromancer is close to lvl 75 to subclass, with the new subclass skill you get on main which would benefit a necromancer most..

"Summoner Subclass (Warlock, Elemental Summoner, Phantom Summmoner)

Boost HP / MP: Increase Max. HP and Max. MP
Resist Element Attribute: Elemental attack resistance increased
Counter Spirit: Possessor of a Summoner Soul. Increases Casting Speed and M. Attack.

*** (This look good casting speed and M.attack)

Knight Subclasses (Paladin, Dark Avenger, Temple Knight, Shillien Knight, Sword Singer, Bladedancer)

Boost HP: Increase Max. HP.
Critical Damage Reduction: Increase the resistance when receiving a critical damage
Counter Defense: Chance of increase your P. Def and M. Def when receiving damage.

** (also a nother good one, lower crit damage more hp and more pdef and mdef)

Enchanter Subclasses (Prophet, Warcryer, Inspector)

Boost Mana: Max. MP increased
Mana Recovery: Increases MP restoration speed
Counter Barrier: Adds a chance of few moments of invulnerability when receiving damage.

*** (more mp and change of invulnerability)

Wizard Subclasses (Sorcecer, Spellsinger, Spellhowler, Necromancer)

Empower: Increase M. Attack
Mana Gain: Amount of MP restored by recharge skill increased.
Counter Mana Steal: Adds a chance of to steal target’s MP when receiving damage

**** (increase M.attck and more mp)

A Necromancer is not a true summoner or nuker so I think they can subclass summoner or nuker and get those skill.

what do you think??



I think Necromancer is overpowered enough and you should sub Elpy (adds Lower resistant to fear) :p
I want to sub an eply! I'll destroy everyone in pvp!

frankly i think the summoner one is the best subs you can take and yes you can sub one as a necro.



yes I'm thinking a summoner sub or a knight sub, I rarely have problem with other nuker, it those dagger skill and archer crit that get my necro. wonder if has good crit damage resist value like 30%, 3.5k crit damage =2.4k damage yeah.

If you talking about over power in ct1.5 carninal(bishop) class get self brez skill(salvation) and a new lvl 81 skill that kill the caster but give whole group temp invulnerbility. get a few high lvl carninal and u have an unstopable group.
Cardinal got salvation in Interlude. It's certainly not overpowered. And heard of flames of invincibility? That doesn't take the casters death either.

I think Necromancer is overpowered enough and you should sub Elpy (adds Lower resistant to fear)



Don't hate us cause we look GOOD :p
All depends on the time the invinsibility lasts. I don't think it'll last more than 15 seconds. Maybe 30 because it requires a sacrifice.
Salvation + Self Sacrifice is cute but Salvation cooldown time is sufficiently long enough to prevent invinsibility overpower.
Hero invinsibility is far more overpowered.


get a few high lvl carninal and u have an unstopable group


Learn to play and you'll be far more efficient.
For some reason, discussions about salvation+self sacrifice always remind me of the movie "life of brian" :)

Imagine a siege force with a cardinal in every party. Siege force enters siege grounds, and then all the cardinals go

"Ve are the Judean People's Front. Crack suicide squad. Suicide squad! Attack!"
[drum roll]
"Uh! Ugh. Aggh..."
"That showed 'em, huh? Oooh."
[whump]