i realized on my kamael lvl 30 that the damage from rapier is very random. on the same mob i can hit for 60dmg or 110dmg, crit dmg 110 or 180dmg. Same with THE skill "Double trust". Will it get better later on with higher rapier mastery?
It will always be huge damage range. Sometimes you will do 200ish dmg from Triple Trust, sometimes around 1k. Shining Blade also does very unstable damage.
Only magic works with fixed output.
most of our weapons have a 5% damage range ie damage ranges from 95% to 105% of the base damage., blunts and fists have 10%. I'm not sure on the other kamael weapons but the rapiers have a 50% damage range.
It could be 50% but i think its even more.
I was today in MOS with a small grp, Doomcryer, BD, Tank and son and i crit some mobs for 600~1100 but sometimes 2000+ and thats on the same mob (lvl67, Dama+3 with Dark Blade+Dark Weapon).
The damage range from a rapier is more then big and can be from 50% - 200% damage.
The range seems to stablize over time as you increase in level.
From lvl 20 - 30 in NoS my regular hits were about 60 - 240 damage, and my crits were anywhere from 100 to 1000 damage.
At 35ish my damage with the same weapon ranges from about 140 - 240 and my crits go from 500 to 700ish.
Same weapon... higher level mobs...
I speculate this has something to do with the mobs at lower levels having EXTREMELY low P.Def, which increases significantly when fighting mobs of higher levels...
maybe a new algorythem is in order to fix the P.Atk <--> P.Def interactivity :confused: