The new PS

Dark Elf Classes Started Last reply 8 posts
I am sure all of you have read through the Gracia Patch Notes, it looks like the PS is getting some serious love from NCsoft:

Shadow Knight (Nightshade): Death Whisper Effect, Focus Effect, Guidance Effect (Assuming effect = buff)

Soulless no longer has MP drain

New skills for PS: Phantom Summoner: Death Spike , Summon Cursed Bone, Curse: Poison

So basically nightshade gets to buff focus, DW, and Guidence and the summoner gets to NUKE!!!!!!!!!! The PS was already a strong class with nightshade being a healer, good DD summons, and the phantom/spark cubic... but now we can nuke. This will totally change the PS's play style.

I mean, think of a PS nuking with TS on and nightshade following them around healing, a stunning cubic, the awsome phantom cubic... we will be tougher than any necro. Or picture Silhouette and the summoner nuking side by side, major damage dealing there. Nightshade could serve a purpose as a tank now for the summoner, lowering the target's Mdef, hating the target and allowing the summoner to stand back and nuke.

This is absolutely amazing. We will become one of the most powerful classes in the game, necros have been completely replaced by the PS. I really think NCsoft might be be going too far giving us a nuke, but I am not about to complain.

The age of the summoners has finally arrived!! :)

What do you guys think of these changes? How is the class going to be played now? Which summon for PvP? Nightsahde for support or Silhouette for damage?
Before you get too happy, I read that the spellpower for Death Spike was capped at something like 65. Also, keep in mind, that there are no additional nukes (vortex) at 76+. So, I don't think the PS becomes more powerful than the Necro.

Having said that, the Death Spike will offer a new playstyle that should improve both PvE and PvP.
Eh, where did you read where the power is capped at 65? That is awfully low. The nuke would still be great at 65, but I would like to see where you read that. In combination with the summon's damage, that is still a big boost.
It was in the CT2 Korean patch notes posted by Diego on [censored]. I just re-read and it does say cap at 65.

I am sure all of you have read through the Gracia Patch Notes, it looks like the PS is getting some serious love from NCsoft:

Shadow Knight (Nightshade): Death Whisper Effect, Focus Effect, Guidance Effect (Assuming effect = buff)

Soulless no longer has MP drain

New skills for PS: Phantom Summoner: Death Spike , Summon Cursed Bone, Curse: Poison

So basically nightshade gets to buff focus, DW, and Guidence and the summoner gets to NUKE!!!!!!!!!! The PS was already a strong class with nightshade being a healer, good DD summons, and the phantom/spark cubic... but now we can nuke. This will totally change the PS's play style.

I mean, think of a PS nuking with TS on and nightshade following them around healing, a stunning cubic, the awsome phantom cubic... we will be tougher than any necro. Or picture Silhouette and the summoner nuking side by side, major damage dealing there. Nightshade could serve a purpose as a tank now for the summoner, lowering the target's Mdef, hating the target and allowing the summoner to stand back and nuke.

This is absolutely amazing. We will become one of the most powerful classes in the game, necros have been completely replaced by the PS. I really think NCsoft might be be going too far giving us a nuke, but I am not about to complain.

The age of the summoners has finally arrived!! :)

What do you guys think of these changes? How is the class going to be played now? Which summon for PvP? Nightsahde for support or Silhouette for damage?



End game this won't make much difference, honestly. then again i've had a top level nuke augment for months so my perspective is a bit skewed. Silhouette's nuke is nothing to write home about honestly. Unless you're working as support the pet you'll want to be fighting with is Soulless or Spectral Lord.
contract payment is finnally removed from soulless as well. now if only they would increase the chance to land toxic smoke and the damage from parasite burst. but u never know there is also something about changing summon stats in there as well.
run speed really is what does it. The nuke silhouette has is a joke so soulless if your only real option.
I think we are getting boosted, but still not going to be any sort of decisive player on the mass PVP front. If nothing else, I think we will be much better in small scale PVP stuff.

Soulless losing the mana drain curse is just a fantastic boost as far as PVE goes IMO. (20% XP boost for hunting the same mobs.) We may have just taken the undisputed titile of best solo PVE toon in the game.

For me, the changes also muttle my decision on Robes or Light as I approach A-grade. :confused: