EE (solo) Leveling post 70

Elf Classes Started Last reply 20 posts
Anyone got some decent suggestions on places/ways to level as an EE solo post 70. Gear is:
BW Robe Set
+3 SoM
Phoenix Jewels

Been told its possible to do commander rifts but everytime i go in i wind up with 443253425873245 mobs attacking me if i try to move. So a more detailed way on how to do those or alternative suggestions are much appreciated.
At 70, nuke the daytime aggro mobs (they are still green to you) on the hill past Mysterious Necromancer at FotD port spot. Learn to pull them away from non-aggro mobs that are blue to you. At nighttime, switch to the hills to the east (across the road).

71 is hard for soloing. You might try undeads at Blazing Swamp or at Shrine of Loyalty. But you better find a group for this level.

72+ is for commander rift, but you need to party there first to learn the rooms and the mobs in much safer environment. Prepare to pull carefully and to use trance a lot.

Anyone got some decent suggestions on places/ways to level as an EE solo post 70. Gear is:
BW Robe Set
+3 SoM
Phoenix Jewels

Been told its possible to do commander rifts but everytime i go in i wind up with 443253425873245 mobs attacking me if i try to move. So a more detailed way on how to do those or alternative suggestions are much appreciated.



Find a person that plays a pally. They are in a similar boat to some extent. I heard a Bishop works too btw :p

Find a person that plays a pally.


Pally is close to worthless, their MP pool sucks. Bishop or second EE would be good.


Find a person that plays a pally.


Pally is close to worthless, their MP pool sucks. Bishop or second EE would be good.



I play a Pally...I AM NOT WORTHLESS!11!!1!!111ONE ONE ONE

/Cries
Go the the Human Mage thread and check the Bishop threads. EE and Bishop have similar skills and can hunt in similar places.


Find a person that plays a pally.


Pally is close to worthless, their MP pool sucks. Bishop or second EE would be good.



I challenge you to a duel!

No, but seriously... you have to have one / tried one in PTS, in its 70's, to understand Paladins. They get stronger comparatively as they get higher level, and when they spec up right (no not talking about epics), they are a formidable opponent to all but the nukers and duelists/titans and highly buffed archers.

I challenge you to a duel!


Waste of bsps and spirit ore. It will end in a draw anyway.


No, but seriously... you have to have one / tried one in PTS, in its 70's, to understand Paladins.


On PTS, I prefer TKs.

But the point was: when you duo using Fear+Lethal skill, you don't really need tanking abilities. You need castspeed, MP pool and MP regen.
Been lvling solo for ages in FOD in night time hour doing undead. With dropped pots and invocation I can usually go most of the hour. I'm at lvl 75 and see the need soon to move on to higher mobs and playing in groups.
I've made 74->75 in a bit more than a week "soloing" Hero Rift (5 min MP spam, Invocation, 5 min MP spam, 10 min rest in shop mode in Giran; 1+% per buff round). Playing after work and on weekends.

I've made 74->75 in a bit more than a week "soloing" Hero Rift (5 min MP spam, Invocation, 5 min MP spam, 10 min rest in shop mode in Giran; 1+% per buff round). Playing after work and on weekends.



How do you solo hero riff when in some rooms you get rush by all the mobs?
Careful pulling is the key.

Skip all the small rooms. You won't survive there, and even if you could, they are bad exp.

Skip the big room with half-HP mobs. With Empower (which I don't have) you could probably survive there for long, but I doubt it would be a wise use of your MP. It gives an ok XP to a rift boss farming group, though :D

Skip the boss room as well.

Then there are 3 big rooms left:

1. Poison room (the one near the post). The easiest and the best XP per MP room there (probably not the best to duo in, though, because you will run out of mobs to kill really fast). Buff Resist Poison and try not to pull the whole room at once. Has some chests, half of them are mimics. Drops some mats, sometimes (rarely) drops LS. All the mobs are aggro.

2. Money room (yellow floor, northern wall solid). The room has decent drop for LS, it pays for your ore and DF if you don't skip it. Watch out for the mobs' skills, they hurt. Fortunately, they are easy to interrupt with Trance. Has some chests (no mimics), but their content sucks. All the mobs are aggro.

3. Mage room (you will see the boss room through the northern wall). The hardest one, probably the best XP one for duo. Melees are aggro, nukers are social. When soloing, skip it if the mob configuration is not good enough. There is a trick to pull the nukers close to you after you aggroed them: use the wall columns to stay out of their line of sight for their nukes. Their close range nukes are fast to cast, but they don't mcrit you for 2.5k HP like their long range ones do.

When pulling, 1 mob is perfect, 2 mobs are ok, 3 mobs are so-so, 4 mobs are stretching, 5 and more... most of the times you are going to survive, but it isn't a survival contest, use Return and reenter instead of wasting your MP on trances and heals.

At 74, I died 4 times there (2 80% rezzes and 2 brezzes). One was my fault, another was mcrit, and 2 more were lags/disconnects.

Careful pulling is the key.

Skip all the small rooms. You won't survive there, and even if you could, they are bad exp.

Skip the big room with half-HP mobs. With Empower (which I don't have) you could probably survive there for long, but I doubt it would be a wise use of your MP. It gives an ok XP to a rift boss farming group, though :D

Skip the boss room as well.

Then there are 3 big rooms left:

1. Poison room (the one near the post). The easiest and the best XP per MP room there (probably not the best to duo in, though, because you will run out of mobs to kill really fast). Buff Resist Poison and try not to pull the whole room at once. Has some chests, half of them are mimics. Drops some mats, sometimes (rarely) drops LS. All the mobs are aggro.

2. Money room (yellow floor, northern wall solid). The room has decent drop for LS, it pays for your ore and DF if you don't skip it. Watch out for the mobs' skills, they hurt. Fortunately, they are easy to interrupt with Trance. Has some chests (no mimics), but their content sucks. All the mobs are aggro.

3. Mage room (you will see the boss room through the northern wall). The hardest one, probably the best XP one for duo. Melees are aggro, nukers are social. When soloing, skip it if the mob configuration is not good enough. There is a trick to pull the nukers close to you after you aggroed them: use the wall columns to stay out of their line of sight for their nukes. Their close range nukes are fast to cast, but they don't mcrit you for 2.5k HP like their long range ones do.

When pulling, 1 mob is perfect, 2 mobs are ok, 3 mobs are so-so, 4 mobs are stretching, 5 and more... most of the times you are going to survive, but it isn't a survival contest, use Return and reenter instead of wasting your MP on trances and heals.

At 74, I died 4 times there (2 80% rezzes and 2 brezzes). One was my fault, another was mcrit, and 2 more were lags/disconnects.



remind me set up a shop 2 sell fragments the next time you go hunting :p
Maybe you should ask first what my second toon is doing at the same time? You know, you cannot enter the rift without party :p

Maybe you should ask first what my second toon is doing at the same time? You know, you cannot enter the rift without party :p



So your soloing the Riff While your second toon is Soloing the cata farming Fragments?
...while my second toon is sitting in Giran selling fragments. Which were bought in Giran freshly from the trains (as well as from some non-bots) by the first toon in those 10-min intervals (and overnight).

...while my second toon is sitting in Giran selling fragments. Which were bought in Giran freshly from the trains (as well as from some non-bots) by the first toon in those 10-min intervals (and overnight).



O ok.
It's almost like she made a science out of it lol.

Sounds like super exp tho.

It's almost like she made a science out of it lol.

Sounds like super exp tho.


60k+ for 1 mob.

a party of 4/5 does really well in there.
Solo the mobs are 45-55k per.